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AgeCommit message (Expand)Author
2017-09-26Cleanup: naming (GPU immediate util)Campbell Barton
2017-09-13Cleanup: use explicit 2d suffix for imm utilsCampbell Barton
2017-08-12Merge branch 'master' into blender2.8Campbell Barton
2017-08-11iFix T52050: Empty VSE preview for scene strips with OpenGL preview + Rendere...Bastien Montagne
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-08Fix wrong attributes and shader binding in sequencer when using OCIOSergey Sharybin
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-262D dashed line shader: changed to use viewport side instead of scale.Bastien Montagne
2017-04-26Getting rid of setlinestyle: Squencer space.Bastien Montagne
2017-04-26Getting rid of setlinestyle: 3DView camera view.Bastien Montagne
2017-04-16cleanup use of immUniformColorMike Erwin
2017-04-16use immUniformColor instead of immUniform("color"Mike Erwin
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-03-27OpenGL: remove several glMatrixMode callsMike Erwin
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
2017-03-20Cleanup: remove useless `glDisable(GL_LINE_STIPPLE)` call.Bastien Montagne
2017-03-01Merge branch 'master' into blender2.8Campbell Barton
2017-03-01Cleanup: code-style, duplicate headerCampbell Barton
2017-02-28clean up GL / GPU #includesMike Erwin
2017-02-18fix OpenGL line count in VSE backdropMike Erwin
2017-02-17OpenGL immediate mode: sequencer_draw.c (finished)Luca Rood
2017-02-16Minor cleanup in sequencer_draw.cLuca Rood
2017-02-15OpenGL immediate mode: sequencer_draw.cLuca Rood
2017-02-15Remove redundant draw call (sequencer)Luca Rood
2017-02-06OpenGL immediate mode: interface_draw.cClément Foucault
2016-10-14Immediate mode: use new util functions, and border draw functionsDalai Felinto
2016-08-05VSE sound strips: draw either the waveform or text label, not both.Sybren A. Stüvel
2016-06-14VSE: minor drawing glitch with meta'sCampbell Barton
2016-06-11Fix T48617: VSE: Do not draw backdrop in Seq + Preview mode, only makes sense...Bastien Montagne
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-02-16Set line-width for sequencer bordersCampbell Barton
2016-01-25Fix regression in sequencer overlay draw optionCampbell Barton
2016-01-04Fix crash sequencer drawing with no soundCampbell Barton
2015-12-27OpenGL: stipple support added to basic GLSL shaderAlexander Romanov
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-12-06OpenGL: use simple shader for texture drawing in a few places.Brecht Van Lommel
2015-12-02Fix T46909: Text strip not themeableJulian Eisel
2015-11-28OpenGL: remove unnecessarily paranoid bound texture preservation.Brecht Van Lommel
2015-11-28OpenGL: assume GL_TEXTURE_ENV_MODE GL_MODULATE is the default state.Brecht Van Lommel
2015-11-25Sequencer: nested scene strip support (like metas)Campbell Barton
2015-10-14Comment cleanup, use better lower bound for waveformAntony Riakiotakis
2015-10-14Fix T46189, draw style for waveforms occludes sequence strip text.Antony Riakiotakis
2015-10-05Cleanup: pass pointer to rctfCampbell Barton
2015-08-08Fix T45726: Wrong handling of 'failed to generate' audio waveform data in VSE...Bastien Montagne
2015-07-02Text effect strip for sequencer.Antony Riakiotakis
2015-07-01Refactoring:Antony Riakiotakis