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AgeCommit message (Expand)Author
2018-07-20Merge branch 'master' into blender2.8Bastien Montagne
2018-07-20Cleanup: Move 'WAVEFORM_LOADING' of sounds from flags to tags.Bastien Montagne
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for editorsCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (editors, wm)Campbell Barton
2018-07-02Cleanup: use _f, _i suffix for GPU state APICampbell Barton
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-05-31Sequencer: Make dependency graph part of sequencer contextSergey Sharybin
2018-04-24Current Frame Indicator tweaksJoshua Leung
2018-04-24OpenGL: Remove remaining instances of GL_RGBA16F_ARB.Clément Foucault
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-16Merge branch 'master' into blender2.8Campbell Barton
2018-04-16Cleanup: indentationCampbell Barton
2018-03-25GPUTexture: Small refactor.Clément Foucault
2018-03-22GPUCompositing: Remove entire module.Clément Foucault
2018-02-14GPU: use alpha blend that works for drawing to transparent buffer.Brecht Van Lommel
2017-11-29Merge branch 'master' into blender2.8Brecht Van Lommel
2017-11-29Sequencer: add many more color blend modes, and a new color mix strip.Maikon Araujo
2017-11-27Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-27Sequencer: Add option to render OpenGL preview with DoFSergey Sharybin
2017-10-24Merge branch 'master' into blender2.8Brecht Van Lommel
2017-10-23VSE: draw grid lines at every secondCampbell Barton
2017-09-26Cleanup: naming (GPU immediate util)Campbell Barton
2017-09-13Cleanup: use explicit 2d suffix for imm utilsCampbell Barton
2017-08-12Merge branch 'master' into blender2.8Campbell Barton
2017-08-11iFix T52050: Empty VSE preview for scene strips with OpenGL preview + Rendere...Bastien Montagne
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-06-19Gawain API naming refactorCampbell Barton
2017-05-08Fix wrong attributes and shader binding in sequencer when using OCIOSergey Sharybin
2017-05-01Reworked version of dashed line shader.Bastien Montagne
2017-04-262D dashed line shader: changed to use viewport side instead of scale.Bastien Montagne
2017-04-26Getting rid of setlinestyle: Squencer space.Bastien Montagne
2017-04-26Getting rid of setlinestyle: 3DView camera view.Bastien Montagne
2017-04-16cleanup use of immUniformColorMike Erwin
2017-04-16use immUniformColor instead of immUniform("color"Mike Erwin
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-03-27OpenGL: remove several glMatrixMode callsMike Erwin
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
2017-03-20Cleanup: remove useless `glDisable(GL_LINE_STIPPLE)` call.Bastien Montagne
2017-03-01Merge branch 'master' into blender2.8Campbell Barton
2017-03-01Cleanup: code-style, duplicate headerCampbell Barton