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2010-02-07Partial fix for [#20567] SEQUENCER: Image Preview completely unusableAndrea Weikert
* Zoom and Pan should work now (thanks Aligorith for reviewing) * mostly removed ancient drawing code * Fit preview in Window still has issue, HOME key in preview area should be working though
2009-12-17sequencer clipboardCampbell Barton
note: for inter-scene copying this uses a hack because Colin needs it because half his scene was scrambled by blender.
2009-12-15* rna attributes for sequence strips - seq.start_frame_final & ↵Campbell Barton
seq.end_frame_final these expose the final start and end after offsets are applied. when set this is like grabbing the handle and moving it. * made swapping strips shuffle effects and check for overlap.
2009-12-15* made seqence swap into 1 operator with left/right enum optionCampbell Barton
* allow sequence swapping even when the strip has an effect * only recalc the effect when its needed
2009-12-15Sequencer drawing cleanup (Part 1)Andrea Weikert
Separated preview drawing into own ARegion, this should make using View2D possible The Sequencer now has three view types: Sequencer, Preview and split Sequencer/Preview. Changing the preview can be done either by the combobox in the header or toggling through those types with CTRL+TAB. Notes: * Icon for split Sequencer/Preview view missing still. * Naming items in the comboboxes can be improved (just Preview instead of Image Preview?) Next steps: * bringing back View2D handling (zoom/pan) for image preview * experimenting with splitting the Preview ARegion for In/Out editing
2009-11-26Sequencer Drawing Code - Refactoring Part 1:Joshua Leung
- Started cleaning up the sequencer drawing code by firstly decoupling the different draw modes from each other (i.e. timeline view doesn't call image view). - Also separated out a few distinct few phases in sequencer-timeline drawing into different functions instead of being lumped in the single one. Recoded part of this to make it less ugly too... - Made markers get drawn again in the sequencer timeline view
2009-11-14sequencer support for loading multiple movie and sounds at once.Campbell Barton
- more api like functions for adding movie, sound & images (easier to use from pyrna api) - operators share more settings - renamed get_last_seq() to active_seq_get() - same for set.
2009-11-08Sequencer: (small Durian wish)Andrea Weikert
* new operator: set rendersize (SEQUENCE_OT_rendersize) sets the render output size in the current scene to the size of the active sequence strip * works for movies and images right now * TODO: currently only works if image or movie strip has been loaded (as in showing the preview for example) - reason is that otherwise the size is not initialized in the strip
2009-10-302.5 Sequencer Andrea Weikert
Swap active sequence with the sequence on the right (CTRL+R) or left (CTRL+L). was small Durian wish. Note: in find_next_prev removed the code to find selected only if sel was != 0 I believe it should be possible to pass -1 in the case I want to find the next strip regardless of selection state.
2009-10-282.5 Sequencer Andrea Weikert
New Operator for 'Move current frame to next/previous edit point' Keymap: PageUp/PageDown (small Durian wish)
2009-10-08Key ConfigurationBrecht Van Lommel
Keymaps are now saveable and configurable from the user preferences, note that editing one item in a keymap means the whole keymap is now defined by the user and will not be updated by Blender, an option for syncing might be added later. The outliner interface is still there, but I will probably remove it. There's actually 3 levels now: * Default builtin key configuration. * Key configuration loaded from .py file, for configs like Blender 2.4x or other 3D applications. * Keymaps edited by the user and saved in .B.blend. These can be saved to .py files as well to make creating distributable configurations easier. Also, user preferences sections were reorganized a bit, now there is: Interface, Editing, Input, Files and System. Implementation notes: * wmKeyConfig was added which represents a key configuration containing keymaps. * wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap. * Modal maps are not wrapped yet. * User preferences DNA file reading did not support newdataadr() yet, added this now for reading keymaps. * Key configuration related settings are now RNA wrapped. * is_property_set and is_property_hidden python methods were added.
2009-07-092.5:Brecht Van Lommel
* Rename OT_duplicate_add, to OT_duplicate. Also fixes warning print since I forgot to do this in the toolbar for MESH.
2009-07-092.5: Mesh and Various FixesBrecht Van Lommel
* 3D view Mesh menu works again, but incomplete. * Add Properties and Toolbar to 3D View menu. * Added "specials" menus back, vertex/edge/face and general. * Various fixes in existing mesh operators, some were not working. * Add MESH_OT_merge. * Merge all subdivide ops into MESH_OT_subdivide, subdivide code changes to make smooth + multi give good results. * Rename all select inverse ops to *_OT_select_inverse. * Fix "search for unknown operator" prints at startup, and some warnings in py code. * Don't run .pyc files on startup. * Remove unused image window header C code.
2009-06-10patch from Xavier Thomas, add back the sequencer snap operatorCampbell Barton
2009-06-08Sequencer WIPCampbell Barton
- Move buttons into the sequencer Nkey region - Made the header and menu items use the python api, still need to get more buttons working. - Fixed some minor problems
2009-06-082.5Ton Roosendaal
Sequencer: added Nkey + UI region, with two empty panels to fill!
2009-04-13sequencer op names changeShaul Kedem
2009-03-29- use clear, set, add, enable, disable and toggle as a prefix in operator namesCampbell Barton
- use select as a suffix eg UV_OT_loop_select -> UV_OT_select_loop - Each select all operator was using slightly different wording... select_all, deselect_all, de_select_all, select_de_select_all -> select_all_toggle - selection -> select - POSE_OT_select_connected -> POSE_OT_select_linked to match other operators - NODE_OT_delete_selection -> NODE_OT_delete since its not used in other operators - ANIM_OT_previewrange_define -> ANIM_OT_previewrange_set to match other operators - NODE_OT_fit_all -> NODE_OT_view_all to match other operators - View2D_OT_* -> VIEW2D_OT_* to match VIEW3D - View2D_OT_view_downscroll -> VIEW2D_OT_scroll_down more logical - removed MARKER_OT_mouseselect_extend and made extend a boolean property of MARKER_OT_mouseselect - MARKER_OT_mouseselect -> MARKER_OT_select - GROUP_OT_group_remove -> GROUP_OT_objects_remove more logical since its removing objects from groups - MESH_OT_removedoublesflag -> MESH_OT_remove_doubles - redundant words MESH_OT_split_mesh -> MESH_OT_split, OBJECT_OT_object_delete -> OBJECT_OT_delete renamed selection operator properties extend_select -> extend column_select -> column select_children_only -> children_only ... Since these are all in the context of selection operators there is no need for the extra 'select' in the property name. Updated docs http://www.graphicall.org/ftp/ideasman42/html/bpyoperator-module.html
2009-02-15added back sequencer RMB select Ctrl/Alt modifier keys.Campbell Barton
2009-02-13select left/right of active sequence stripCampbell Barton
2009-02-092.5 - Assorted View2D-Related CleanupsJoshua Leung
* Removed Sequencer's own 'border zoom' tool. There is a generic one in View2D that should be used instead. * Changed the hotkey for View2D's version of borderzoom to Shift-B * Fixed a few hotkey mentions entries in old menus * Added set start/end frame operators for TimeLine. (SKEY and EKEY) * Fixed various issues in Graph Editor - channels area is now drawn wide enough to show the 'protect' toggles without needing to scroll - new Graph Editors have 'auto-snap' enabled by default
2009-01-31- sequencer select handle menu functions backCampbell Barton
- sequencer border zoom (Shift+B) or from the header. - added includes for blender.c and outliner.c - editfont.c got rid of warning
2009-01-26* Added WM_operator_filesel which can be used for an operators invoke ↵Campbell Barton
function (like WM_operator_confirm). It opens the files selector if "filename" property has not been set, else it executes the operator directly. Brecht, you might want to check, currently only sequencer add operators use it. * Added back Effects menu back, replaced SEQUENCER_OT_add_color_strip with SEQUENCER_OT_add_effect_strip. * Made sequencer header use operator UI functions. * gcc complains when char's are used as array indicies when they are not explicitly signed/unsigned, corrected previous change for vpaint to silence this error.
2009-01-25* added operators SEQUENCER_OT_lock, unlock, reload, refresh_all, view_all, ↵Campbell Barton
view_selected. * sequencer transform now does overlap checks. * removed old transform functions from sequencer_edit.c * shuffle_seq moved to kernel, now moves strips to the end of the last sequence of itschannel (if all channels are used). 2.4x would remove the strip. * most of the 'Strip' menu items now call their operators in the header menu, some for view and select too.
2009-01-24* operators for toggling, making, separating metastrip's. (tab, m, alt+m)Campbell Barton
* transform support for metastrips * active strip is set to NULL if its freed again.
2009-01-22New Operators, duplicate is shift+d, Add operators are accessible from the ↵Campbell Barton
header. SEQUENCER_OT_add_duplicate(mode=1) SEQUENCER_OT_add_image_strip(name='', start_frame=0, channel=1, filename='', replace_sel=True) SEQUENCER_OT_add_movie_strip(name='', start_frame=0, channel=1, filename='', replace_sel=True) SEQUENCER_OT_add_sound_strip(name='', start_frame=0, channel=1, filename='', replace_sel=True) Some of these use the file selector, Note that sound isn't working yet because editsound.c functions are not yet in 2.5 and Operators dont have a way to recieve an array of strings so SEQUENCER_OT_add_image_strip only adds 1 image at the moment.
2009-01-21sequencer operators duplicate, delete, separate images.Campbell Barton
2009-01-20WIP, operators SEQUENCER_OT_add_color_strip and SEQUENCER_OT_add_scene_stripCampbell Barton
but no menu to access them yet, for now can access them with R and Tkey
2009-01-20Added back some functionality to the sequencerCampbell Barton
- removed static vars _last_seq, last_imagename and last_sounddir, replacing them with with vars in the "Editing" struct. didnt manage to get the active sequence to load so currently thats lost when loading. - removed flag SEQ_ACTIVE - Added operators cut, mute, unmute, deselect_all, select_invert, select, select_more, select_less, select_pick_linked, select_linked and borderselect.
2009-01-142.5Ton Roosendaal
GPencil code back! Joshua will probably take this further. I've added XXX notes where fixes are required. Also note that ED_gpencil.h has all old exports, which is probably not needed, most can go to gpencil_intern.h Also added Makefile fixes for sculpt
2009-01-122.5Ton Roosendaal
12k lines of sequencer back! Only seqaudio.c skipped for now. Notes: - it only draws now, nothing refreshes or edits. - fixed bug in view2d.c with vertical grid step being 0.0f - render code and fileselect code is #ifdeffed out - sequence evaluation code moved to blenkernel, so it can be used for render without bad level calls General note; sequencer code is very untidy, mixing styles too much. Tried to clean it some, but it would be nice if formatting is kept consistant from now on.
2008-12-142.5Ton Roosendaal
Basics for the remaining 6 spacetypes. Note: Andrea prefers to merge SpaceImaSel with SpaceFile for that I'll provide a good readfile.c patch later