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2020-07-18Cleanup: Sequencer: Use GPUTexture instead of opengl callsClément Foucault
2020-07-13Clang Tidy: enable readability-non-const-parameter warningJacques Lucke
Clang Tidy reported a couple of false positives. I disabled those `NOLINTNEXTLINE`. Differential Revision: https://developer.blender.org/D8199
2020-07-10Fix T78573: Crash when removing strips with prefetchingRichard Antalik
Stop prefetching before changing content of seqbase. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8256
2020-07-03Cleanup: Editors/Space/sequencer, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/space_sequencer` module. No functional changes.
2020-06-29Fix T78176: Sequencer renders playhead line twiceJeroen Bakker
2020-06-26Fix T78129: No audio playback with sound strip pasted to a new sceneRichard Antalik
Add DEG_relations_tag_update(bmain). Reviewed By: sergey Differential Revision: https://developer.blender.org/D8130
2020-06-26Fix T77669: Copy-pasting strip twice crashes BlenderRichard Antalik
In rBeaee2b411935 I removed BKE_sequencer_base_clipboard_pointers_store from paste function, because I wanted pasted strip to always reference copied strip, not recently pasted one. This worked well with ordinary strips, but not if they reference ID. Add back BKE_sequencer_base_clipboard_pointers_store call. I thought that always referencing original strip would be more correct approach, but it doesn't matter now. Referencing recently pasted seems to be cleanest way to do this. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8129
2020-06-23Performance: Draw play head as an overlayJeroen Bakker
When playing back animations a playhead is updated in all the animation editors. The drawing of the playhead is part of the drawing of the main region `RGN_TYPE_WINDOW` that redraws the whole region. This change will draw the play head and window scrollers when updating the screen. This affects the Action editor, Timeline, Graph editor, NLA editor and Sequence editor. There is noticeable speedup when using complex animation files. Spring 02_020_A.anim.blend fps went from 11.8 to 12.5 when showing a timeline and a action editor on a Ryzen 1700. * When playing back animation the markers don't jump up/down when near the frame. This could be added back. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D8066
2020-06-23Cleanup: rename 'name' to 'filepath' for DNA typesCampbell Barton
Using 'name' for the full path of a file reads badly, especially when id.name is used in related code.
2020-06-22Refactoring: View2DScrollers memory allocationJeroen Bakker
View2DScrollers used the memory manager to allocate memory. This isn't a problem but in a upcoming change the scrollers will be drawn more often than it used to (See {D8066}). To limit the number of allocations and frees this patch will use the stack for allocation. Reviewed By: Campbell Barton Differential Revision: https://developer.blender.org/D8076
2020-06-18Fix T77764: VSE: snap strip to current frame does not move associatedPhilipp Oeser
effect strips keyframes along Maniphest Tasks: T77764 Differential Revision: https://developer.blender.org/D7996
2020-06-18Sequencer: revert selection & keymap changes from D7679Campbell Barton
These changes aren't aligned with other timeline selection keymaps (graph & action for e.g.). Revert these changes, shortcuts to time-line editors should take other similar spaces into account.
2020-06-18VSE: Fix assigning effect strip inputsRichard Antalik
Partialy fixes T73828 Currently all 3 effect inputs were assigned even if not all 3 were used. This causes problems with reassigning effects in python, because 3rd input is not accessible. This patch will only assign inputs that are necessary for effect to work properly. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D6868
2020-06-18Fix T66390: Update missing when snaping strips.Richard Antalik
Effect strips bound recalculation was mixed with overlap handling, which caused, that effects wasn't handled. In some cases there may be problem with order of strips in seqbase. We should traverse hierarchy instead. This is design issue that applies to all operators, and should be fixed separately. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7880
2020-06-15Various UI messages fixes...Bastien Montagne
2020-06-11Sequencer: view toggle no longer cycles over SEQUENCER_PREVIEW stateCampbell Barton
- Remove the operator, use a generic operator instead. - Switch between PREVIEW/SEQUENCER as the mixed state isn't as useful. - Add menu item to make the shortcut discoverable. - Remove unused & broken "View Type" menu.
2020-06-11Cleanup: move sequencer view operators into sequencer_view.cCampbell Barton
2020-06-09Sequencer: restore behavior removed from recent refactorCampbell Barton
2020-06-05Cleanup: use doxy sections for sequencer edit, selectCampbell Barton
2020-06-05Cleanup: remove unused sequencer marker code from 2.4xCampbell Barton
2020-06-05Sequencer: split select side of frame out of the select operatorCampbell Barton
The select operator was getting overloaded with functionality unrelated to selecting the strip at the mouse position. - Don't save settings, allowing the keymap only to include non-default options. - Fix selecting strips overlapping the current frame overwrite all flags.
2020-06-05Cleanup: spellingCampbell Barton
2020-06-01UI: rename "Select Playhead" to "Select -> Side of Current Frame"Campbell Barton
Make this consistent with meshes select side of active, also rename "Under" to "Overlap" as this is confusing since strips can be considered above/under each other relative to their channels.
2020-06-01UI: use term current frame instead of playheadCampbell Barton
Avoid mixing different terminologies up, current frame is used in a majority of Blender.
2020-06-01Cleanup: error building on LinuxCampbell Barton
2020-06-01VSE: Add warnings for failed proxy encodingPeter Fog
Add more descriptive warnings if building proxy fails. Prevent progressbar from showing if no valid strip is selected. Reviewed By: ISS Differential Revision: https://developer.blender.org/D7689
2020-06-01VSE: Add select under playhead, and shortcuts for left, right, under.Peter Fog
Add `UNDER` option for `left_right` property of `sequencer.select` operator. Add Equal as shortcut for select under playhead, and move Insert Gaps to backspace + ctrl. Add extend shortcut for left, right under options. The function is added to Select > Playhead menu. Reviewed By: ISS Differential Revision: https://developer.blender.org/D7679
2020-05-29VSE: Remove delete confirmation pop-upPeter Fog
It is not needed with the current undo system. Differential Revision: https://developer.blender.org/D7807
2020-05-28VSE UI: rename Trim Offset to Slip OffsetPeter Fog
The operator was at some point renamed from Trim to Slip, but not yet in the header text. Differential Revision: https://developer.blender.org/D7712
2020-05-14Merge branch 'blender-v2.83-release'Richard Antalik
2020-05-14Fix T59954: View all Sequences doesn't show all sequencesRichard Antalik
Set boundbox_seq start X minimum value to SFRA. This should be part of rBf66b5edf98c9, but I forgot to include this change.
2020-05-12UI: Rename 'View All' operator to 'Frame All'Pablo Vazquez
This change was done time ago but it was still missing in some operators.
2020-05-11Cleanup: unused arg, clang-formatCampbell Barton
2020-05-11Cleanup: unused variableCampbell Barton
2020-05-10Cleanup: add ED_screen_areas_iter to clang-format ForEachMacrosJacques Lucke
2020-05-10Merge branch 'blender-v2.83-release'Richard Antalik
2020-05-10Fix T36263: Pasted strip doesnt have F-Curve keyframes from the originalRichard Antalik
Original code for copying strips tried to change strip name 2 times before copying and once again after pasting. Store structs in clipboard in unchanged state, so we can reference data after pasting easily. Better method would probably be storing animation data in clipboard as well, so we can copy animated strips even between scenes. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7638
2020-05-02Merge branch 'blender-v2.83-release'Nathan Craddock
2020-05-02Revert "Outliner: Fix selection sync for various operators"Nathan Craddock
This reverts commit 92d62148bed1cf68ed674b4a9c6ba6440a697ca8. When merging in from blender-v2.83-release the merge was somehow rebased after viewing the log.
2020-05-02Outliner: Fix selection sync for various operatorsNathan Craddock
Add missing outliner selection sync tagging for various non-outliner operators. * Curve separate * Grease Pencil separate * Mesh separate * Make instances real * 3D view paste * Sequencer paste * Armature delete, dissolve, separate, duplicate, subdivide, extrude, click extrude, primitive add * Pose Group select, delete Resolves T71404
2020-05-02Outliner: Fix selection sync for various operatorsNathan Craddock
Add missing outliner selection sync tagging for various non-outliner operators. * Curve separate * Grease Pencil separate * Mesh separate * Make instances real * 3D view paste * Sequencer paste * Armature delete, dissolve, separate, duplicate, subdivide, extrude, click extrude, primitive add * Pose Group select, delete Resolves T71404
2020-04-17Task: Separate Finalize into Reduce And FreeJeroen Bakker
In preparation of TBB we need to split the finalize function into reduce and free. Reduce is used to combine results and free for freeing any allocated memory. The reduce function is called to join user data chunk into another, to reduce the result to the original userdata_chunk memory. These functions should have no side effects so that they can be run on any thread. The free functions should free data created during execution (TaskParallelRangeFunc). Original patch by Brecht van Lommel {rB61f49db843cf5095203112226ae386f301be1e1a}. Reviewed By: Brecht van Lommel, Bastien Montagne Differential Revision: https://developer.blender.org/D7394
2020-04-13Refactor sample operatorRichard Antalik
Move sample operator functions to `ed_util_imbuf.c` and change common functions, so they can be used in image editor and sequencer. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7315
2020-04-12Fix T74875: Preview shows previously cached frame after Hard CutRichard Antalik
Add method to invalidate strip cache in range of non-overlapping strip. Invalidate original strip in range of new strip created by cutting. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7313
2020-04-12Fix T74897: VSE animation doesn't workRichard Antalik
`seq_free_animdata()` removes fcurve pointers belonging to strips from `Scene` CoW datablock's `AnimData` during `BKE_scene_graph_update_for_newframe`. This causes problems with updating animation. This worked before rBbe2e41c397ba, because `AnimData` was freed by `BKE_animdata_free()` before `seq_free_animdata()` was executed, so it had no data to operate on and returned on precondition `if (scene->adt == NULL || scene->adt->action == NULL)` Reviewed By: mont29, brecht Maniphest Tasks: T74897 Differential Revision: https://developer.blender.org/D7264
2020-04-07Cleanup: clang-formatCampbell Barton
2020-04-06Cleanup: keep parameter docs above the function bodyCampbell Barton
2020-04-06Cleanup: Add some comments removed in rB0d0036cb53f8Richard Antalik
2020-04-06Fix T74602: Sequencer slip operator ignores offset constraintsRichard Antalik
Limit offsets, so each strip contains at least 1 frame of content. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7288
2020-04-06VSE: Draw f-curves for opacity and volume values on the stripsRichard Antalik
Feature can be enabled or disabled in timeline view menu item "Show F-Curves". Author a.monti Reviewed By: ISS Differential Revision: https://developer.blender.org/D7205