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2013-10-18Pampa Project request: FPS in sequencer editorSergey Sharybin
perhaps ED_scene_draw_fps is actually better to be placed to a better place, but consider this is good for now.
2013-10-12Option to overlay mask over the footageSergey Sharybin
Currently supports only two modes: - Show alpha channel of the mask - Multiply footage by the mask, which will give you final-looking combined image. TODO: Currently rasterization happens on every redraw, need to cache rasterized mask somewhere to make redraw more realtime.
2013-09-30Fix #36892: crash running "Sample Color" operator from 3D viewport when theBrecht Van Lommel
sequencer contained any data. The sequence color sample operator was available here when it shouldn't be.
2013-09-30lots of operator descriptions were incorrectly copy/pasted.Campbell Barton
update some descriptions, others were removed and operators tagged as internal. add a script to detect duplicate operator descriptions.
2013-09-23Fix #36800: closing render window during render crashes, the operator would beBrecht Van Lommel
cancelled before the job, causing invalid access to op->reports in the job thread.
2013-09-16fix [#36444] view3d.viewnumpad operator should not animateCampbell Barton
when running viewport operations with exec() rather then invoke(), perform the action immediately rather then using smoothview. makes viewport operations usable from python scripts.
2013-09-05Code cleanup: use boolean instead of int for colormanagementSergey Sharybin
2013-09-03Fix #36359: sequencer frame indicator not updating during animation render.Brecht Van Lommel
2013-09-03Color managed color didn't work properly for float sequencer frames.Sergey Sharybin
Like, it seems it never worked actually.
2013-07-28use '_exec' suffix for operator execute callbacks, also picky change to ↵Campbell Barton
sizeof() use in BLI_array.h
2013-07-24fix [#36262] Paste strip with video or sound content from another file ↵Campbell Barton
crashes Blender existing code was very stupid. - all ID pointers for clipboard strips are handled uniformly. - clipboard stores a duplicate ID pointer which are restored on paste. - restoring pointers... -- use ID's that are still in the database (copy&paste within the same file). -- fallback to name lookup. -- fallback to loading them from the original filepath (movie-clip and sound only). also fix bug pasting where initialing the sound wasn't done if there was no frame-offset.
2013-07-24pasting strips in the sequencer didn't check if they overlap existing strips.Campbell Barton
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-07-16fix for checking char arrays against NULL, instead check their first ↵Campbell Barton
character. also remove some dead code (return directly after return).
2013-07-15fix for bad lengths being passed to string functions.Campbell Barton
2013-07-15replace strncpy with BLI_strncpy for cases we expect the string to be NULL ↵Campbell Barton
terminated.
2013-07-13remove NULL checks on fixed size arrays, also was calling ↵Campbell Barton
BLI_testextensie_glob every time in the file selector with a blank string.
2013-07-06fix [#36027] Close gap shifts clip leaves keyframes behindCampbell Barton
2013-06-25Fix #35767: transforming nodes in the node editor changed the wireframe colorBrecht Van Lommel
of the active object in the 3D view. This was due to sharing a global G.moving flag to indicate that transform is active, now it's only set per transform data type so different editors don't influence each other.
2013-06-25Fix unnecessary 3D viewport redraws in various cases, in particular when editingBrecht Van Lommel
node materials. Area and region listener callbacks now get the screen and area pointers passed, so they can do more fine grained checks to see if redraw is really needed, for example depending on the 3D view drawtype.
2013-06-20Sequencer: fix names when adding several video (or audio) files at once (all ↵Bastien Montagne
strips were getting the same, annoying ;) ).
2013-06-02code cleanup: remove unused structCampbell Barton
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
remove MEM_sys_types.h which was a duplicate.
2013-05-20code cleanup: split scons includes onto multiple lines, reduce chance of ↵Campbell Barton
include conflicts later on.
2013-05-18style cleanupCampbell Barton
2013-05-18Fix #35390: sequencer end frame of preview range was not drawing correct.Brecht Van Lommel
2013-05-17Fix for #35390 fix: sequencer scene start/end still did not display when ↵Brecht Van Lommel
they are equal.
2013-05-17code cleanup: use BM_elem_flag_test rather then accessing 'ele->head.hflag'Campbell Barton
2013-05-17Fix #35390: the verticel lines indicating scene start and end frame in theBrecht Van Lommel
sequencer now draw such that a strip that spans this time is contained just between these lines.
2013-05-11only use OSKEY as a replacement for CTRL on Apple (was already the case in ↵Campbell Barton
many areas).
2013-05-10Fix #35267: cmd+v, cmd+c on OS X for copy/paste worked in some editors like ↵Brecht Van Lommel
the 3D view and text editor but not in the animation editors, node editor and sequencer.
2013-04-29Changes to image draw method optionsSergey Sharybin
It's now default to 2D textures, and no AUTO mode at this moment, since detecting which method is the best not so simple. Image drawing could manually be switched to GLSL for tests and feedback, but for default GLSL is not so much great. Reason of this is huge images, where operations like panning becomes dead slow comparing GLSL vs. 2D texture.
2013-04-28Bug fix #35117Ton Roosendaal
Sequencer: Properties region didn't have the general Sequencer keymap, so it didn't respond to "Nkey" to hide the region.
2013-04-27Solve possible uninitialized variables usage in sequencer draw functionSergey Sharybin
2013-04-27Some color space issues in sequencer:Sergey Sharybin
Sequencer was always trying to do GLSL color space conversion, not respecting user settings at all. This failed a lot when RGB curves a used in color management settings. Now sequencer will fallback if GLSL can not be used and will also respect user settings (however, draw pixels are not supported, sequencer always uses 2D textures).
2013-04-26Fixes for color management:Sergey Sharybin
- Sequencer preview was clamping float buffers - ACES color space wasn't correct, was noticeable when applying display processor from linear space to display. - Extended sRGB LUT to sRGBf from nuke-default config. Makes sequencer behave much better in sRGB space.
2013-04-10Fix #34941: Space.draw_handler_add now supports PRE_VIEW and POST_VIEW callbacksBrecht Van Lommel
for more editors: timeline, graph, action, NLA, sequencer, image, clip.
2013-04-04Use GLSL display for compositor backdrop and sequencer previewSergey Sharybin
Now only background images remained to be ported. Plus implement GLSL for dithering and RGB curves.
2013-04-03code cleanup: unused functionsCampbell Barton
2013-04-02More Histogram fixes:Ton Roosendaal
Sequencer histogram was calculating still badly, now it uses a per-color component counter to calculate the levels (instead of counter for all)
2013-04-02Usability fix, for color grading.Ton Roosendaal
The Scopes and Histogram (Image editor, Sequencer) were not updating on changes in color or display settings. - Missing notifiers for refreshing - Missing code to draw correct for managed byte buffers.
2013-04-01Draw checker backdrop for sequencer when in RGBA modeSergey Sharybin
2013-03-27I18n fixes for C panels & menus (we have to specify the default bpyrna ↵Bastien Montagne
context here, else we get the horrible "empty" string (as translation_context of panels is an array, not a pointer, so it's never NULL).
2013-03-27SequencerTon Roosendaal
"Insert Gap" and "Remove Gap" tooltip fix - to denote this doesn't use selection. The use of this tool is to insert or remove time for a timeline.
2013-03-27Tiny fix for sequencer: Ton Roosendaal
"View selected strip(s)" now includes the active strip (which can be deselected in cases). Less confusing this way, also because active strip is being drawn very visible.
2013-03-27sequencer gapsCampbell Barton
- remove unneeded checks (poll checks editor is non-null) - use booleans - rename operator SEQUENCER_OT_gap_remove, _gap_insert also quiet shadow warning in rigidbody.c (shadowing 'loc')
2013-03-26Bug fix - own collection.Ton Roosendaal
- Scopes in Sequencer were not drawing OK (drawing code assumed alpha) - Histogram in Sequencer now uses same formula to quantify R G B as the other histogram in Blender (per channel). I seriously thought of dropping this, and add the same sidebar here as we have for Image window. However, what stops me is that current code is very optimized, and has OMP hints. Will check instead on cleaner drawing here now.
2013-03-26Wrong soft/hard limits used in r55600Sergey Sharybin
2013-03-26Sequencer usability:Ton Roosendaal
Brought back old tools "Remove Gap(s)" and "Insert Gap". It's actually one of the first tools I ever coded for it in 90ies, so useful! * Remove Gap(s) This checks if there's no strip at a given position, and slides all strips together to the left, until the gap is closed. - BackSpace key, remove gap at current frame (or first gap at right of frame) - SHIFT+BackSpace, remove all gaps at or to right of current frame. * Insert Gap Shifts all strips to right of current frame with 10 frames. (Amount can be set in Toolbar redo panel).
2013-03-26style cleanup:Campbell Barton
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.