Age | Commit message (Collapse) | Author |
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Function `SEQ_transform_seqbase_shuffle_time` did not have access to
strip effects, and therefore could not handle their animation. Since
now transformation knows what strips can't be directly moved, but their
position depends on other strips, this collection of strips is passed as
argument, so animation can be offset correctly.
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Copy animation for strips that are inside metas.
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Caused by oversight in 7afcfe111aac - code relied on fact, that strip
boundary holds old value until updated.
Calculate new offsets based on stored orignal offsets.
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This patch makes it possible to manipulate strips without need to use
update functions to recalculate effect and meta strips.
Prior to this change function `SEQ_time_update_sequence` had to be used
to update mainly effects and meta strips. This was implemented in a way
that relied on sorted list of strips, which can't always be done and in
rare cases this approach failed.
In case of meta strips, `seqbase` had to be passed and compared with
"active" one to determine whether meta strip should be updated or not.
This is especially weak system that is prone to bugs when functions are
used by python API functions.
Finally, other strip types had startdisp` and `enddisp` fields updated
by this function and a lot of code relied on these fields even if strip
start, length and offsets are available. This is completely
unnecessary.
Implemented changes:
All effects and meta strips are updated when strip handles are moved or
strip is translated, without need to call any update function.
Function `SEQ_time_update_sequence` has been split to
`SEQ_time_update_meta_strip_range` and
`seq_time_update_effects_strip_range`. These functions should be only
used within sequencer module code. Meta update is used for versioning,
which is only reason for it not being declared internally.
Sequence fields `startdisp` and `enddisp` are now only used for
effects to store strip start and end points. These fields should be
used only internally within sequencer module code.
Use function `SEQ_time_*_handle_frame_get` to get strip start and end
points.
To update effects and meta strips with reasonable performance, cache
for "parent" meta strip and attached effects is added to
`SequenceLookup` cache, so it shares invalidation mechanisms.
All caches are populated during single iteration.
There should be no functional changes.
Differential Revision: https://developer.blender.org/D14990
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Mostly duplicate includes, also use nullptr, and using default
member initializers.
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To clarify term still frame: This is portion of strip that displays
static image. This area can exist before or after strip movie content.
Still frames were implemented as strip property, but this was never
displayed in panel. Only way to set still frames was to drag strip
handle with mouse or using python API. This would set either
`seq->*still` or `seq->*ofs` where * stands for `start` or `end`.
When strip had offset, it can't have still frames and vice versa, but
this had to be enforced in RNA functions and everywhere in code where
these fields are set directly. Strip can not have negative offset or
negative number of still frames.
This is not very practical approach and still frames can be simply
implemented as applying negative offset. Merging these offsets would
simplify offset calculations for example in D14962 and could make it
easier to also deprecate usage `seq->*disp` and necessity to call
update functions to recalculate strip boundaries.
For users only functional change is ability to set negative strip offset
using property in side panel.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D14976
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Issue was caused by treating such strip as meta and using
`seq->channels` directly, which is not valid for scene strips.
Pointer to channels is now provided by function
`SEQ_get_seqbase_from_sequence`.
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Actually, delete the strip only deletes the container, but not the linked data. This patch adds the option to delete the scene also. This is very handy for storyboarding.
Reviewed By: ISS
Maniphest Tasks: T97683
Differential Revision: https://developer.blender.org/D14794
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This operator allows to add a new scene at the same time that the strip. This is very handy for storyboarding.
Reviewed By: ISS
Maniphest Tasks: T97678
Differential Revision: https://developer.blender.org/D14790
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This is a new option in `C` key menu.
Reviewed By: mendio, ISS
Maniphest Tasks: T97711
Differential Revision: https://developer.blender.org/D14807
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Assign get_name functions for select picking and circle select
so modifier keys show the result of holding the modifiers.
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Also add missing task-ID reference & remove colon after \note as it
doesn't render properly in doxygen.
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Clamping was set up, but `v2d->cur` was never actually modified.
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Caused by only checking mute state for meta strip itself and not the
children.
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Caused by NULL dereference if sequencer data does not exist.
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Recent cleanups 9a8669ac81b99b2 and 1c790555a02bfc3
incorrectly interpereted the bitfield width syntax as a default
value. Also resolve two other compilation warnings.
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When height is limited, it is defined by space occupied by strips,
but at least channels 1 to 7 will be always visible. This allows it to
easily overview timeline content by zooming out to maximum extent in Y
axis and panning in X axis.
More channels can be "created" on demand by moving strip to higher
channel. When strip is removed and highest channel becomes empty, view
will stay as is until it is moved down. Then new highest point is
remembered and it is not possible to pan upwards until strip is moved to
higher channel.
Limiting takes into account height of scrubbing and markers area as
well as scrollers. This means that when zoomed out to maximum extent,
no strips are obstructed by fixed UI element.
Fixes T57976
Reviewed By: Severin
Differential Revision: https://developer.blender.org/D14263
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This patch adds the drag and drop strip previews in the VSE.
It also adds two new functions to the drag and drop API.
1. "draw_in_view" for callbacks that wants to draw elements in local viewport coordinates
2. "on_drag_start" that can be used for prefetching data only once at the start of the drag.
Reviewed By: Julian, Campbell
Differential Revision: http://developer.blender.org/D14560
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When handles are moved, job is created only for strips that need to
update first thumbnail.
ref T91618
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Hide region for preview and sequencer/preview combined view.
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Draw area background even when there is no sequencer data.
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Use `SEQ_relation_is_effect_of_strip` for checking effect-input
relationship where this is applicable.
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This operator moves the view to show the selected visible strips.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D14222
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Add flag `SEQ_IGNORE_CHANNEL_LOCK` to indicate, that channel lock
should not apply to strip. This flag must be cleared after
transformation.
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Also add space below file references.
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Failing constraint test uncovered crashes on NULL dereference and
missing channels initialization in `SEQ_editing_ensure()`.
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This patch adds channel region to VSE timeline area for drawing channel
headers. It is synchronizedwith timeline region. 3 basic features are
implemented - channel visibility, locking and name.
Channel data is stored in `SeqTimelineChannel` which can be top-level
owned by `Editing`, or it is owned by meta strip to support nesting.
Strip properties are completely independent and channel properties are
applied on top of particular strip property, thus overriding it.
Implementation is separate from channel regions in other editors. This
is mainly because style and topology is quite different in VSE. But
also code seems to be much more readable this way.
Currently channels use functions similar to VSE timeline to draw
background to provide illusion of transparency, but only for background
and sfra/efra regions.
Great portion of this patch is change from using strip visibility and
lock status to include channel state - this is facilitated by functions
`SEQ_transform_is_locked` and `SEQ_render_is_muted`
Originally this included changes in D14263, but patch was split for
easier review.
Reviewed By: fsiddi, Severin
Differential Revision: https://developer.blender.org/D13836
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Add blank lines after file references to avoid them being interpreted as
doc-strings the following declarations.
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Since e49bf4019b49, animation is handled explicitly. Split operator
wasn't updated.
Re-use backup-duplicate-restore animation functions, that other
operators use for splitting.
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Mainly -Wset-but-unused-variable.
Makes default compilation on macOS way less noisy.
Differential Revision: https://developer.blender.org/D14357
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So far it was needed to declare a new RNA struct to `RNA_access.h` manually.
Since 9b298cf3dbec we generate a `RNA_prototypes.h` for RNA property
declarations. Now this also includes the RNA struct declarations, so they don't
have to be added manually anymore.
Differential Revision: https://developer.blender.org/D13862
Reviewed by: brecht, campbellbarton
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Lets `makesrna` generate a `RNA_prototypes.h` header with declarations for all
RNA properties. This can be included in regular source files when needing to
reference RNA properties statically.
This solves an issue on MSVC with adding such declarations in functions, like
we used to do. See 800fc1736748. Removes any such declarations and the related
FIXME comments.
Reviewed By: campbellbarton, LazyDodo, brecht
Differential Revision: https://developer.blender.org/D13837
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When viewing meta strip, it had orange color. This was caused by
overflow because of hard-coded offset. Theme got darker, and background
was also set again further in code, but redundant drawing was removed in
f4492629ea0.
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