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2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-09-27Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3732
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2013-07-02remove nan copyrights from code added since blender become opensource (copy ↵Campbell Barton
paste errors), also remove BKE_script.h
2013-03-22code cleanup: use NULL rather then 0 for pointers, and make vars static ↵Campbell Barton
where possible. also found unintentionally defined enum/struct variables that where only meant to be defining the type.
2013-03-16style cleanupCampbell Barton
2013-03-12fix own regression in 2.66 [#34610] Text editor: Syntax highlighting freezesCampbell Barton
2013-01-16text syntax highlighting: don't use utf8 stepping if we know the text is asciiCampbell Barton
2013-01-16text syntax highlighting, add utility function 'text_format_fill()' which ↵Campbell Barton
fills in the line with a formatting value. this fixes a mistake in OSL lexer which would comment all lines after '//'
2012-12-31syntax highlight autocomplete listing.Campbell Barton
2012-12-30OSL Templates:Thomas Dinges
* Add 3 simple templates: ** empty_shader.osl: A basic shader declaration to start with ** wireframe.osl: Simple wireframe shader ** noise.osl: Simple noise shader, with 3 noise types.
2012-12-30OSL Syntax Highlighting:Thomas Dinges
* Added the remaining shader types * Some comment and link fixes.
2012-12-30add syntax highlighting color for symbolsCampbell Barton
2012-12-30code cleanup: enum for formatting char (avoid confusion when '#' is a ↵Campbell Barton
comment for // in OSL)
2012-12-30code cleanup: text editor formatting enums were named crypticly, also add ↵Campbell Barton
asserts if the continuation values are wrong (which can happen with buffer overflows on formatting).
2012-12-30Infinite loop caused by using an uninitialized variable in a compairison ↵Dan Eicher
statement
2012-12-29patch [#33609] Syntax highlighting for OSL in Text EditorCampbell Barton
from Patrick Boelens (senshi). with modifications to split it into its own function. also added C style multi-line comment support /* ... */ I've left out the part of this patch that sets the language in the space, since I think this might be better stored in the text block. For now it simply uses OSL syntax highlighting when the extension is '.osl'.