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2018-07-08Cleanup: abbreviate unsigned types (editors, wm)Campbell Barton
2018-07-05Revert "Keymap: use Shift-Space for auto-complete"Campbell Barton
This reverts commit 30680b8d51caada48a4f773caee8b934f06e3f30. Conflicts with typing in capitals.
2018-07-05Keymap: use Shift-Space for auto-completeCampbell Barton
Resolve conflict w/ maximized area.
2018-07-04Cleanup: pass window to listeners, instead of screen + workspace.Brecht Van Lommel
2018-07-02Cleanup: use _f, _i suffix for GPU state APICampbell Barton
2018-07-02Merge branch 'master' into blender2.8Campbell Barton
2018-07-02Cleanup: use bool for poll functionsCampbell Barton
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-29Keymap: minimal default keymapCampbell Barton
Use 2.7x keymap preset for full keymap. Use define to allow further adjustments. See T55666.
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28Merge branch 'master' into blender2.8Campbell Barton
2018-06-28Fix T55662: Crash on text autocompleteCampbell Barton
Regression from undo system upgrade.
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
This translates the gl calls to the new GPU_ wrappers from D3501. Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis. This fixes 13 of the 28 failing editors when building without opengl. For the list of substitutions see D3502 Reviewers: brecht Differential Revision: https://developer.blender.org/D3502
2018-06-15Merge branch 'master' into blender2.8Philipp Oeser
2018-06-15Fix (unreported) Text Editor: scrollbar exiting earlyPhilipp Oeser
caused by recent clickdrag changes
2018-06-12UI: Name N-Key toggle to SidebarCampbell Barton
2018-06-12WM: hide internal operator settingsCampbell Barton
These are set in the interface and aren't useful to show to users. Other minor changes - Rename 'Ruler/Protractor' -> 'Ruler' - Rename Subdivide 'Quad/Tri Mode' -> 'Create N-Gons' (and invert).
2018-06-11Cleanup: add simplified panel callbacksCampbell Barton
2018-06-05Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/blenkernel/intern/blendfile.c source/blender/blenloader/intern/readfile.h source/blender/blenloader/intern/versioning_250.c source/blender/blenloader/intern/versioning_260.c source/blender/blenloader/intern/versioning_270.c source/blender/blenloader/intern/versioning_legacy.c source/blender/editors/render/render_shading.c source/blender/makesrna/intern/rna_movieclip.c source/blender/render/intern/source/pipeline.c source/blender/render/intern/source/voxeldata.c
2018-06-05Cleanup: use new accessors to blendfile path (Main.name).Bastien Montagne
2018-06-04Merge branch 'master' into blender2.8Bastien Montagne
2018-06-04Fix T55260: load Text File with Python from GUI Button results in 0 UserBastien Montagne
Let's just always ensure user_one when loading text from operator...
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-06-01Merge branch 'master' into blender2.8Campbell Barton
2018-06-01Cleanup: trailing whitespace (comment blocks)Campbell Barton
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-05-31Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: source/blender/editors/sculpt_paint/paint_image.c source/blender/editors/space_image/image_edit.c source/blender/editors/space_image/image_ops.c source/blender/makesrna/intern/rna_material.c source/blender/makesrna/intern/rna_sculpt_paint.c source/blender/makesrna/intern/rna_space.c source/blenderplayer/bad_level_call_stubs/stubs.c
2018-05-31Cleanup: Remove G.main from some editor files.Bastien Montagne
2018-05-15Change startup defaultsCampbell Barton
- Default Lamp increased strength (10x stronger) - 3D View & Camera Lens = 50mm - Camera film size = 36x24mm Full Frame - Render Size Percentage = 100% - Render Display = New Window - Scene Units = Metric - Color Management View = Filmic - Workbench Object Overlap = ON - Headers on top for all editors, except the Timeline at the bottom - Default Properties tab = Object Properties - Generate UV's = ON See T47064
2018-04-21Cleanup: Get rid of context in editor 'new' callbackJulian Eisel
Requiring context means we can't easily create new editors to replace deprecated ones in versioning code. Think it's reasonable to give editors access to scene and area data for their initial setup though. They mostly need it for setting "the view", as in, scrolling values. Also did minor cleanup in top-bar creation function.
2018-04-19Merge branch 'master' into blender2.8Campbell Barton
2018-04-19Undo: add missing flag for text deleteCampbell Barton
2018-04-05Merge branch 'master' into blender2.8Campbell Barton
2018-04-05Undo: split text undo steps out of the data-blockCampbell Barton
This moves undo storage into a separate struct which is passed in from the undo system.
2018-04-05Fix crash w/ empty text undo operationsCampbell Barton
2018-04-03Merge branch 'master' into blender2.8Campbell Barton
2018-04-03Cleanup: editor BKE_main includesCampbell Barton
2018-04-01Merge branch 'master' into blender2.8Campbell Barton
- Undo that changes modes currently asserts, since undo is now screen data. Most likely we will change how object mode and workspaces work since it's not practical/maintainable at the moment. - Removed view_layer from particle settings (wasn't needed and complicated undo).
2018-04-01Cleanup: remove global headerCampbell Barton
2018-03-31Undo: unified undo system w/ linear historyCampbell Barton
- Use a single undo history for all operations. - UndoType's are registered and poll the context to check if they should be used when performing an undo push. - Mode switching is used to ensure the state is correct before undo data is restored. - Some undo types accumulate changes (image & text editing) others store the state multiple times (with de-duplication). This is supported by checking UndoStack.mode `ACCUMULATE` / `STORE`. - Each undo step stores ID datablocks they use with utilities to help manage restoring correct ID's. Needed since global undo is now mixed with other modes undo. - Currently performs each undo step when going up/down history Previously this wasn't done, making history fail in some cases. This can be optimized to skip some combinations of undo steps. grease-pencil is an exception which has not been updated since it integrates undo into the draw-session. See D3113
2018-03-26Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-25Text: line break always returned cancelledCampbell Barton
Harmless but incorrect.
2018-03-23Merge branch 'master' into blender2.8Campbell Barton
2018-03-23Cleanup: stray tabsCampbell Barton
Tabs in middle of code (mostly for no reason / by accident).
2018-02-14GPU: use alpha blend that works for drawing to transparent buffer.Brecht Van Lommel
It's unlikely to ever be intentional to square the source alpha, as happens with glBlendFunc, so this changes the blending throughout the code.
2018-01-19Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2018-01-19Util function to determine number of digits from an integerDalai Felinto
2017-11-06Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: intern/cycles/device/device.cpp source/blender/blenkernel/intern/library.c source/blender/blenkernel/intern/material.c source/blender/editors/object/object_add.c source/blender/editors/object/object_relations.c source/blender/editors/space_outliner/outliner_draw.c source/blender/editors/space_outliner/outliner_edit.c source/blender/editors/space_view3d/drawobject.c source/blender/editors/util/ed_util.c source/blender/windowmanager/intern/wm_files_link.c
2017-11-06Rename ID_IS_LINKED_DATABLOCK to ID_IS_LINKED.Bastien Montagne
This makes code closer to id_override/assent-engine ones, which introduce a new type of linked data, and hence reserve ID_IS_LINKED_DATABLOCK to real linked datablocks.