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AgeCommit message (Expand)Author
2017-03-02Remove all instances of OBACT from drawobject.c and related changesDalai Felinto
2017-02-26Fix compiler warnings on macOS / clang / c++11.Brecht Van Lommel
2017-02-22OpenGl immediate mode: fix false positive (again)Clément Foucault
2017-02-22OpenGl immediate mode: Fix false positiveClément Foucault
2017-02-14OpenGL immediate mode: drawarmature.c (end)Clément Foucault
2017-02-14OpenGL immediate mode: drawarmature.c (cont)Clément Foucault
2017-02-11OpenGL immediate mode: drawarmature.c (cont)Clément Foucault
2017-02-11OpenGL immediate mode: drawarmature.cClément Foucault
2017-02-09More housecleaning (BASACT > BASACT_NEW)Dalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2017-01-22Merge branch 'master' into blender2.8Julian Eisel
2017-01-21Fix T49527: Blender stalls when changing armature ghosting range with stepsiz...Joshua Leung
2016-12-01Merge branch 'master' into blender2.8Lukas Tönne
2016-11-22Fix (unreported) crash when drawing armatures' poses in some cases.Bastien Montagne
2016-10-19OpenGL: draw empties with new imm modeMike Erwin
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-06-08Fix armature stick draw, unpack-alignment was set but never restoredCampbell Barton
2016-05-17Bendy Bones: Advanced B-Bones for Easier + Simple RiggingJoshua Leung
2016-05-12Armature outline drawing used single width lineCampbell Barton
2016-02-27Fix T47592: Wrong line width w/ custom-bonesCampbell Barton
2016-02-17Fix armature relationship lines missing w/ hi-dpiCampbell Barton
2016-02-17Fix line width for armature w/ custom bonesCampbell Barton
2016-02-02Fix T46933: Bone axes letters may not be visibleCampbell Barton
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-16OpenGL: fixes related to GL_POINTSMike Erwin
2015-12-28Minor cleanup (paranoid checks) and fixes from coverity.Bastien Montagne
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-12-06OpenGL: use simple shader for armatures.Brecht Van Lommel
2015-09-21Armature drawing: custom shape scale optionsCampbell Barton
2015-09-20Cleanup: Use new vector transform functionsJulian Eisel
2015-08-17Cleanup: remove unused Object.ipoflagCampbell Barton
2015-01-31Compiler warning: double-promotionCampbell Barton
2014-11-28Cleanup: unused headersCampbell Barton
2014-11-16Bugfix T42253: End frame for armature ghosting "in range" is not displayedJoshua Leung
2014-10-17Fix for pose bones not restoring selection index properlySergey Sharybin
2014-08-12Cleanup: magic numbersCampbell Barton
2014-07-30Automatic commit by arcgaiaclary
2014-07-23Occlusion Query based selection.Antony Riakiotakis
2014-07-21Fix T41128: Box selection bug with armatures.Bastien Montagne
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-04-27Code cleanup: const args and arraysCampbell Barton
2014-04-26Code cleanup: use 'const' for arrays (editors)Campbell Barton
2014-04-17Viewport Text Drawing: replace single allocs with a memarenaCampbell Barton
2014-03-28Code cleanup: use sqrtf when input and output are floatCampbell Barton
2014-03-11Fix T39070: Custom bone shapes appear only one sidedSergey Sharybin
2013-12-09Fix T37727: z-offset problems with camera viewCampbell Barton
2013-10-11code cleanup: use const's for static arraysCampbell Barton
2013-09-13Moved and renamed ED_pose_channel_in_IK_chain() ->Joshua Leung
2013-08-19Remove unneeded include, was a residual from some WIP patch in the pastSergey Sharybin
2013-08-12Merging r58778 through r59080 from trunk into soc-2013-depsgraph_mtSergey Sharybin