Age | Commit message (Expand) | Author |
2014-11-29 | Cleanup: unused headers | Campbell Barton |
2014-11-28 | Cleanup GPU: get rid of some extremely legacy draw code. | Antony Riakiotakis |
2014-11-27 | Addition/correction to previous commit: | Antony Riakiotakis |
2014-11-27 | Fix T42653, solidify modifier not displaying correctly under edit mode. | Antony Riakiotakis |
2014-11-20 | Fix T42647, vertex and weight painting mode do not display solid shaded | Antony Riakiotakis |
2014-10-06 | Texture painting: | Antony Riakiotakis |
2014-09-02 | Fix erase alpha not having any output on viewport after last commit. | Antony Riakiotakis |
2014-09-02 | Fix T41682. | Antony Riakiotakis |
2014-08-28 | Texture painting: | Antony Riakiotakis |
2014-08-12 | Fix T41414, T41386. | Antony Riakiotakis |
2014-07-23 | Bake-API: Test for cyclic node connection | Dalai Felinto |
2014-07-21 | GSOC 2013 paint | Antony Riakiotakis |
2014-06-27 | Fix transparency issues in 3d viewport | Sergey Sharybin |
2014-06-13 | BLI_bitmap: rename macros | Campbell Barton |
2014-06-13 | Code cleanup: reorder BKE_scene_use_new_shading_nodes checks last | Campbell Barton |
2014-04-30 | Code cleanup: remove unused includes | Campbell Barton |
2014-03-31 | Fix T39524: Backface culling is always on in Textured view in BI. | Bastien Montagne |
2014-03-21 | Fix T39306: Backface culling in Multitexture always uses mat game settings | Bastien Montagne |
2014-03-20 | Vertex Paint: inverted line drawing, white lines were often hard to see | Campbell Barton |
2014-03-20 | Vertex Paint: use solid shading, shadeless in wire (like wpaint) | Campbell Barton |
2014-02-26 | Paint API: add BKE_paint_select_elem_test: to check on paint selection | Campbell Barton |
2014-02-14 | Code cleanup: duplicate headers | Campbell Barton |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton |
2013-12-09 | Fix T37727: z-offset problems with camera view | Campbell Barton |
2013-10-28 | move bmesh array lookup data and utility functions from editmesh into bmesh, | Campbell Barton |
2013-10-17 | Fix #37109: missing cycles texture display in edit mode. | Brecht Van Lommel |
2013-10-16 | style cleanup | Campbell Barton |
2013-10-15 | 3D view: textured draw mode now has a Shadeless option in the Shading panel, | Brecht Van Lommel |
2013-10-14 | Fix cycles textured draw mode problem with objects that have an image texture | Brecht Van Lommel |
2013-07-23 | remove the pointer from BLI_bitmap's typedef, | Campbell Barton |
2013-07-19 | code cleanup: use boolean for derived mesh face test function | Campbell Barton |
2013-07-15 | fix for own regression, face index ranges still need checking in some places. | Campbell Barton |
2013-07-01 | tweak to commit r57891, dont draw hidden faces/edges in editmode. | Campbell Barton |
2013-07-01 | fix [#35911] Show weights not working with a weight edit modifier in edit mode | Campbell Barton |
2013-06-26 | Fix #34837 Texture Painting using Face Selection Mask fails to show | Antony Riakiotakis |
2013-06-20 | remove NULL checks for return values from EDBM_***_at_index calls. | Campbell Barton |
2013-05-14 | Code cleanup: fix confusing line of code with useless ||. | Brecht Van Lommel |
2013-05-13 | BGE: Fix for [#35320] "Crash When Adding Property without Setting Material" r... | Mitchell Stokes |
2013-05-12 | Optimize face-select drawing (weight/vertex paint mode face selection) | Campbell Barton |
2013-04-18 | Fix #34970: in glsl mode the vertex paint face mask is not visible | Sergey Sharybin |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-03-21 | code cleanup: use bool where values are true/false, for view3d and related fu... | Campbell Barton |
2013-03-09 | code cleanup: favor braces when blocks have mixed brace use. | Campbell Barton |
2013-02-18 | Fix #34290: backface culling option in 3d view was not interacting well with the | Brecht Van Lommel |
2013-02-13 | dont draw stippled lines without z-depth in vertex paint mode. (only weight p... | Campbell Barton |
2013-01-22 | Matcap fix: | Ton Roosendaal |
2013-01-15 | Fix #33741,#33856: multi texture drawing problem with VBO's after a recent bu... | Brecht Van Lommel |
2013-01-05 | Fix #33753: Not selected surface objects don't update in view if shading is c... | Sergey Sharybin |
2013-01-01 | remove vertex selection check for weight paint mode so you can paint `through... | Campbell Barton |
2012-12-23 | fix for bug where weight paint would draw hidden faces but not draw then with... | Campbell Barton |