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AgeCommit message (Expand)Author
2012-09-15code cleanup: remove paranoid NULL checks (these cases would crash earlier of...Campbell Barton
2012-09-14fixes for NULL checks, remove some redundant checks and add some in that have...Campbell Barton
2012-09-09style cleanup:Campbell Barton
2012-09-03style cleanup: also add debugging print function for derived mesh DM_debug_pr...Campbell Barton
2012-08-31Fix #32458: changing UV image in image editor not working when the active faceBrecht Van Lommel
2012-08-23style cleanup: indentation, also quiet double promotion warnings for despeckl...Campbell Barton
2012-08-17code cleanup:Campbell Barton
2012-08-16more draw code cleanup: was making wrong guess about wire color for empty-ima...Campbell Barton
2012-08-16change to draw extra wire (draw_wire_extra)Campbell Barton
2012-08-16re-work mesh drawing a little since we know the wire color some checks can be...Campbell Barton
2012-08-16fix for odd bug/drawing glitch where loose mesh edges would draw with the wro...Campbell Barton
2012-08-16use filtersize of 1.0 for distort and uv - compositor nodes.Campbell Barton
2012-08-12code cleanup: WM naming conventionsCampbell Barton
2012-08-08code cleanup: rename G.afbreek --> is_break, G.rendering --> is_renderingCampbell Barton
2012-07-25edit fix for [#32177] - drawing text isnt really needed for selections.Campbell Barton
2012-07-25Fix [#32177] 'Display Pivot' segfaults blender (Rigid Body Constraint + 3dview)Bastien Montagne
2012-07-22Fix #32156: Blender crashes on linking armature with custom shapeSergey Sharybin
2012-07-21use fabsf when using floats.Campbell Barton
2012-07-17code cleanup: spellingCampbell Barton
2012-07-15minor refactor for rect functions. more consistent naming.Campbell Barton
2012-07-09style cleanupCampbell Barton
2012-07-07style cleanup: use c style comments in C codeCampbell Barton
2012-06-30game engine & viewport, dont show collision bounds for convex hull or triangl...Campbell Barton
2012-06-15Internal refactoring of tracking module, should be no functional changesSergey Sharybin
2012-06-10code cleanup: rename flag --> dflag (draw flag), since this is overly generic...Campbell Barton
2012-06-07fix for crash with recent color commits to draw-object, this case wasnt handl...Campbell Barton
2012-06-07fix for crash with selecting camera bundles.Campbell Barton
2012-06-07fix for armature specular material color overriding the wire color when insta...Campbell Barton
2012-06-07fix for error in previous commit.Campbell Barton
2012-06-07Bugfix [#31735] Performance issue related to object parenting to armatureJoshua Leung
2012-06-06pass the object wire color along to drawing functions, too many places would ...Campbell Barton
2012-06-06style cleanup: (indentation)Campbell Barton
2012-05-28Fix [#31621] Face Angles Drawn in Strange PlacesBastien Montagne
2012-05-28style cleanup: defines with bracesCampbell Barton
2012-05-26code cleanup: dutch -> english (comments)Campbell Barton
2012-05-25style cleanupCampbell Barton
2012-05-25Fixed smoke 3D-view issues: Preview became invisible from certain angles if d...Miika Hamalainen
2012-05-253D View: add Backface Culling option, to hide faces when seen from the back s...Brecht Van Lommel
2012-05-25Smoke: Start fixing scaling issues which happen with non cube-shaped domains.Daniel Genrich
2012-05-23style cleanupCampbell Barton
2012-05-22style cleanup: relating to skin modifierCampbell Barton
2012-05-22Draw skin vertex roots in edit mode.Nicholas Bishop
2012-05-20code cleanup:Campbell Barton
2012-05-20Fix [#31535] Radian Unit System Button Ignored for Face Angles display.Bastien Montagne
2012-05-19code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep...Campbell Barton
2012-05-17Fix [#31432] Angles values stuck at 60 degrees.Bastien Montagne
2012-05-16Fix issue with linked dupli objects not being displayed in the viewport, if theyBrecht Van Lommel
2012-05-16fix [#31474] Crash when object has parent and dupli_type == 'FRAMES' and show...Campbell Barton
2012-05-10fix for fix, own fix for [#31368] didnt work right, now move shadeless & wire...Campbell Barton
2012-05-09some speedups for face angle drawingCampbell Barton