Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2016-01-25Smoke viewport: also draw voxel size indicator when adaptive domain isKévin Dietrich
2016-01-25Correct line-width for armaturesCampbell Barton
2016-01-23Implementation of OpenVDB as a possible cache format for smokeKévin Dietrich
2016-01-23OpenGL: combine multiple GL_LINES into fewer draw callsMike Erwin
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-23Math Lib: optimize segment-plane clippingCampbell Barton
2016-01-16OpenGL: pull glBegin/End out of loopMike Erwin
2016-01-16OpenGL: fixes related to GL_POINTSMike Erwin
2016-01-08OpenGL: remove glPointSize hackMike Erwin
2016-01-05OpenGL: various small optimizationsMike Erwin
2016-01-04minor cleanupMike Erwin
2016-01-04OpenGL: image drawing tweaksMike Erwin
2015-12-28Minor cleanup (paranoid checks) and fixes from coverity.Bastien Montagne
2015-12-22Fix T47003: OpenGL draw missing selection highlight when using hidden wire.Brecht Van Lommel
2015-12-16cleanup: C99Mike Erwin
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-12-06OpenGL: isolate fixed function lighting in simple shader code.Brecht Van Lommel
2015-12-06OpenGL: use simple shader for armatures.Brecht Van Lommel
2015-12-06OpenGL: pass flag to indicate of drawMappedFaces needs to use normals.Brecht Van Lommel
2015-11-28OpenGL: rename GPU_enable_material to better indicate it's binding shaders.Brecht Van Lommel
2015-11-25OpenGL: GLSL always supportedMike Erwin
2015-11-23Cleanup: shadowing (editors)Campbell Barton
2015-11-22Smoke drawing code cleanups (and little refactor)Kévin Dietrich
2015-11-05Draw limit & mist indicators darker for non-active camerasJulian Eisel
2015-10-22Version Bump: 2.76.2, deprecate valuesCampbell Barton
2015-10-16Cleanup: use bools for v2d, minor ws editsCampbell Barton
2015-10-153D View: support non-uniform scaled lampsCampbell Barton
2015-10-11Fix warnings and remove casts by adding copy_vx_vx_uchar() functions.Brecht Van Lommel
2015-10-09Fix T46420: Segfault when instancing smoke domain.Bastien Montagne
2015-09-20Cleanup: Use new vector transform functionsJulian Eisel
2015-08-13Add real boundbox support to lattice, and update armature one.Philipp Oeser
2015-08-05OpenSubdiv: Completely avoid possible access to non-existing CPU dataSergey Sharybin
2015-08-01Replace checks for tessface w/ polygonsCampbell Barton
2015-07-29Fix T45605 crash with editmode selection on solidify modifier.Antony Riakiotakis
2015-07-25GPU Buffers:Antony Riakiotakis
2015-07-25Cleanup - we don't need a bogus enable material function, just passAntony Riakiotakis
2015-07-25Fix T45515, dynamic paint not displaying colors correctly.Antony Riakiotakis
2015-07-19Properly fix T45477Antony Riakiotakis
2015-07-17Avoid double index lookup mesh/selection drawingCampbell Barton
2015-07-17Avoid accessing MTFace drawing subsurfCampbell Barton
2015-07-15 VBO offscreen selection drawing, cdderivedmeshAntony Riakiotakis
2015-07-13EditMesh: show angles of adjacent selected vertsCampbell Barton
2015-07-09Curve: change rules wrt active bezierCampbell Barton
2015-07-02DerivedMesh: cleanup & minor edirsCampbell Barton
2015-06-22Fix T45145, multiview selection fix not working for scaled matrices.Antony Riakiotakis
2015-06-22Fix camera stereo logic use /w regular selectCampbell Barton
2015-06-17Cleanup: styleCampbell Barton
2015-06-12Fix T45018 camera not easily selectable in multiview.Antony Riakiotakis