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AgeCommit message (Expand)Author
2016-03-23Fix T47890: Vertex mask w/ subsurf select failsCampbell Barton
2016-03-04Curve/line width change broke outline drawingCampbell Barton
2016-02-29Cleanup: Duplicated functionJulian Eisel
2016-02-27Fix T47582: Curve handle thickness regressionCampbell Barton
2016-02-27Fix T47586: Nurbs handle thickness regressionCampbell Barton
2016-02-27Fix T47583: Mesh wire edge thickness regressionCampbell Barton
2016-02-22Don't draw object center when outside the viewCampbell Barton
2016-02-22Fix line-width (drawing hair at wrong width)Campbell Barton
2016-02-22Fix T47517: "Show Weights" edit-mode failsCampbell Barton
2016-02-20Only use outlines around faces for surface objectsCampbell Barton
2016-02-20Fix nurbs surface drawing using material for linesCampbell Barton
2016-02-19Fix T47454: Line width display errorCampbell Barton
2016-02-17Add missing glLineWidth callCampbell Barton
2016-02-14Fix T47404: Bones get draw fat line in pose modeJulian Eisel
2016-02-11Fix more cases where gpencil thickness controls line thickness of 3D view ele...Julian Eisel
2016-02-10Fix curves drawn with wrong line widthJulian Eisel
2016-02-09Add missing gl line width for curve normalsCampbell Barton
2016-02-03Cleanup: correct comment, unused varCampbell Barton
2016-02-02Fix T46933: Bone axes letters may not be visibleCampbell Barton
2016-01-25Smoke viewport: also draw voxel size indicator when adaptive domain isKévin Dietrich
2016-01-25Correct line-width for armaturesCampbell Barton
2016-01-23Implementation of OpenVDB as a possible cache format for smokeKévin Dietrich
2016-01-23OpenGL: combine multiple GL_LINES into fewer draw callsMike Erwin
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-23Math Lib: optimize segment-plane clippingCampbell Barton
2016-01-16OpenGL: pull glBegin/End out of loopMike Erwin
2016-01-16OpenGL: fixes related to GL_POINTSMike Erwin
2016-01-08OpenGL: remove glPointSize hackMike Erwin
2016-01-05OpenGL: various small optimizationsMike Erwin
2016-01-04minor cleanupMike Erwin
2016-01-04OpenGL: image drawing tweaksMike Erwin
2015-12-28Minor cleanup (paranoid checks) and fixes from coverity.Bastien Montagne
2015-12-22Fix T47003: OpenGL draw missing selection highlight when using hidden wire.Brecht Van Lommel
2015-12-16cleanup: C99Mike Erwin
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-12-06OpenGL: rename simple shader to basic shader.Brecht Van Lommel
2015-12-06OpenGL: isolate fixed function lighting in simple shader code.Brecht Van Lommel
2015-12-06OpenGL: use simple shader for armatures.Brecht Van Lommel
2015-12-06OpenGL: pass flag to indicate of drawMappedFaces needs to use normals.Brecht Van Lommel
2015-11-28OpenGL: rename GPU_enable_material to better indicate it's binding shaders.Brecht Van Lommel
2015-11-25OpenGL: GLSL always supportedMike Erwin
2015-11-23Cleanup: shadowing (editors)Campbell Barton
2015-11-22Smoke drawing code cleanups (and little refactor)Kévin Dietrich
2015-11-05Draw limit & mist indicators darker for non-active camerasJulian Eisel
2015-10-22Version Bump: 2.76.2, deprecate valuesCampbell Barton
2015-10-16Cleanup: use bools for v2d, minor ws editsCampbell Barton
2015-10-153D View: support non-uniform scaled lampsCampbell Barton
2015-10-11Fix warnings and remove casts by adding copy_vx_vx_uchar() functions.Brecht Van Lommel
2015-10-09Fix T46420: Segfault when instancing smoke domain.Bastien Montagne