Age | Commit message (Expand) | Author |
2012-10-04 | refactor ED_view3d_project_short & ED_view3d_project_short_noclip, | Campbell Barton |
2012-10-02 | fix for mesh_foreachScreenEdge__mapFunc running the callback with V3D_CLIP_TE... | Campbell Barton |
2012-09-27 | don't draw the object center circle when in sculpt mode (all other paint mode... | Campbell Barton |
2012-09-25 | Fixed crash when selecting curve with a mouse | Sergey Sharybin |
2012-09-20 | code cleanup: | Campbell Barton |
2012-09-19 | code cleanup: make shape key api names consistent with our new convention. | Campbell Barton |
2012-09-18 | fix for a strange linking error where set_property() in source/blender/blenke... | Campbell Barton |
2012-09-15 | code cleanup: remove paranoid NULL checks (these cases would crash earlier of... | Campbell Barton |
2012-09-14 | fixes for NULL checks, remove some redundant checks and add some in that have... | Campbell Barton |
2012-09-09 | style cleanup: | Campbell Barton |
2012-09-03 | style cleanup: also add debugging print function for derived mesh DM_debug_pr... | Campbell Barton |
2012-08-31 | Fix #32458: changing UV image in image editor not working when the active face | Brecht Van Lommel |
2012-08-23 | style cleanup: indentation, also quiet double promotion warnings for despeckl... | Campbell Barton |
2012-08-17 | code cleanup: | Campbell Barton |
2012-08-16 | more draw code cleanup: was making wrong guess about wire color for empty-ima... | Campbell Barton |
2012-08-16 | change to draw extra wire (draw_wire_extra) | Campbell Barton |
2012-08-16 | re-work mesh drawing a little since we know the wire color some checks can be... | Campbell Barton |
2012-08-16 | fix for odd bug/drawing glitch where loose mesh edges would draw with the wro... | Campbell Barton |
2012-08-16 | use filtersize of 1.0 for distort and uv - compositor nodes. | Campbell Barton |
2012-08-12 | code cleanup: WM naming conventions | Campbell Barton |
2012-08-08 | code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering | Campbell Barton |
2012-07-25 | edit fix for [#32177] - drawing text isnt really needed for selections. | Campbell Barton |
2012-07-25 | Fix [#32177] 'Display Pivot' segfaults blender (Rigid Body Constraint + 3dview) | Bastien Montagne |
2012-07-22 | Fix #32156: Blender crashes on linking armature with custom shape | Sergey Sharybin |
2012-07-21 | use fabsf when using floats. | Campbell Barton |
2012-07-17 | code cleanup: spelling | Campbell Barton |
2012-07-15 | minor refactor for rect functions. more consistent naming. | Campbell Barton |
2012-07-09 | style cleanup | Campbell Barton |
2012-07-07 | style cleanup: use c style comments in C code | Campbell Barton |
2012-06-30 | game engine & viewport, dont show collision bounds for convex hull or triangl... | Campbell Barton |
2012-06-15 | Internal refactoring of tracking module, should be no functional changes | Sergey Sharybin |
2012-06-10 | code cleanup: rename flag --> dflag (draw flag), since this is overly generic... | Campbell Barton |
2012-06-07 | fix for crash with recent color commits to draw-object, this case wasnt handl... | Campbell Barton |
2012-06-07 | fix for crash with selecting camera bundles. | Campbell Barton |
2012-06-07 | fix for armature specular material color overriding the wire color when insta... | Campbell Barton |
2012-06-07 | fix for error in previous commit. | Campbell Barton |
2012-06-07 | Bugfix [#31735] Performance issue related to object parenting to armature | Joshua Leung |
2012-06-06 | pass the object wire color along to drawing functions, too many places would ... | Campbell Barton |
2012-06-06 | style cleanup: (indentation) | Campbell Barton |
2012-05-28 | Fix [#31621] Face Angles Drawn in Strange Places | Bastien Montagne |
2012-05-28 | style cleanup: defines with braces | Campbell Barton |
2012-05-26 | code cleanup: dutch -> english (comments) | Campbell Barton |
2012-05-25 | style cleanup | Campbell Barton |
2012-05-25 | Fixed smoke 3D-view issues: Preview became invisible from certain angles if d... | Miika Hamalainen |
2012-05-25 | 3D View: add Backface Culling option, to hide faces when seen from the back s... | Brecht Van Lommel |
2012-05-25 | Smoke: Start fixing scaling issues which happen with non cube-shaped domains. | Daniel Genrich |
2012-05-23 | style cleanup | Campbell Barton |
2012-05-22 | style cleanup: relating to skin modifier | Campbell Barton |
2012-05-22 | Draw skin vertex roots in edit mode. | Nicholas Bishop |
2012-05-20 | code cleanup: | Campbell Barton |