Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2017-05-20Merge branch 'master' into blender2.8Campbell Barton
2017-05-20CMake: Use GCC7's -Wimplicit-fallthrough=5Campbell Barton
2017-05-19Remove reference to WITH_LEGACY_OPENGLDalai Felinto
2017-05-19Fix empty-image draw sizeCampbell Barton
2017-05-18Remove "Modern Viewport"Dalai Felinto
2017-05-18Correct own error using u32 for back-buffer selectCampbell Barton
2017-05-17Use byte color for selection drawingCampbell Barton
2017-05-17Correct flag when drawing editmode face selectCampbell Barton
2017-05-05Use immediate mode for back-buffer selectionCampbell Barton
2017-05-05Merge branch 'master' into blender2.8Campbell Barton
2017-05-05Remove redundant backbuffer/transform checkCampbell Barton
2017-05-04Cleanup: include the type of data in function nameCampbell Barton
2017-05-04Use mesh draw cache for back-buffer selectionCampbell Barton
2017-05-04Remove cpackCampbell Barton
2017-05-04Fix relationship lines visibility test for legacy viewportDalai Felinto
2017-04-27Add back text color for legacy drawingCampbell Barton
2017-04-27Merge branch 'master' into blender2.8Campbell Barton
2017-04-27Cleanup: remove unused matrix argCampbell Barton
2017-04-21Cleanup: move draw-cache creation from BKE to DRWCampbell Barton
2017-04-21Merge branch 'master' into 28Campbell Barton
2017-04-21Store edit-font select-box lengthCampbell Barton
2017-04-20Merge branch 'master' into 28Campbell Barton
2017-04-20Use reflect for calculating second normalCampbell Barton
2017-04-19No need for while-loop counting curve-normalsCampbell Barton
2017-04-16fix mistake from last commitMike Erwin
2017-04-16cleanup use of immUniformColorMike Erwin
2017-04-15GPU matrix: add back type checksCampbell Barton
2017-04-15GPU Matrix API: clean up after 2D-3D unificationMike Erwin
2017-04-11GL/WIP: fix crash drawing text objectCampbell Barton
2017-04-11Merge branch 'master' into blender2.8Campbell Barton
2017-04-11Remove redundant glColor callCampbell Barton
2017-04-10Nuke three remaining uages of PRIM_QUAD in drawobject.cBastien Montagne
2017-04-10Minor cleanup/fix for own rB45f3150c9844326 merge.Bastien Montagne
2017-04-10Merge branch 'master' into blender2.8Bastien Montagne
2017-04-10Fix stereoscopic camera volume drawing.Bastien Montagne
2017-04-10Make build with GL 3.3 againDalai Felinto
2017-04-08OpenGL: use PRIM instead of GL enum everywhere elseMike Erwin
2017-04-07OpenGL: use PRIM instead of GL enum for immBeginMike Erwin
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-06Gawain: add VertexBuffer prefix to functionsMike Erwin
2017-04-05Viewport: 3D cameras don't need glPushAttrib/glPopAttribDalai Felinto
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-04-05Naming constancy for 'imm' utility functionsCampbell Barton
2017-03-30Layers: Scene->basact > SceneLayer->basact (more work)Dalai Felinto
2017-03-30Prevent crash on weight paintDalai Felinto
2017-03-27OpenGL: remove several glMatrixMode callsMike Erwin
2017-03-23cleanup use of GPU matrix APIMike Erwin
2017-03-21fix use-before-init error + local cleanupMike Erwin
2017-03-21OpenGL: convert to new matrix API (part 1 of x)Mike Erwin