Age | Commit message (Expand) | Author |
2013-04-11 | Fix #34817: improve OpenGL preview render speed, it got quite a bit slower si... | Brecht Van Lommel |
2013-04-07 | Fix for [#34898] Typo in error message of mathutils.Vector | Thomas Dinges |
2013-04-05 | code cleanup: use bool's for vgroup and editmode. | Campbell Barton |
2013-04-03 | Bunch of fixes for GLSL display transform | Sergey Sharybin |
2013-04-01 | Fix #34819: Background image gets pixelated when zooming in | Sergey Sharybin |
2013-03-23 | Code cleanup: | Thomas Dinges |
2013-03-21 | Bug fix #34713 | Ton Roosendaal |
2013-03-21 | code cleanup: use bool where values are true/false, for view3d and related fu... | Campbell Barton |
2013-03-19 | Fix regression in viewport background image transparency | Sergey Sharybin |
2013-03-18 | code cleanup | Campbell Barton |
2013-03-18 | style cleanup | Campbell Barton |
2013-03-18 | Fix: Setting cursor to semitransparent objects will fail because of clip | Antony Riakiotakis |
2013-03-17 | code cleanup: name mesh functions more consistently, also use bools for mesh ... | Campbell Barton |
2013-03-17 | Fix for "draw images as texture" | Ton Roosendaal |
2013-03-17 | Feature: | Ton Roosendaal |
2013-03-16 | style cleanup | Campbell Barton |
2013-03-15 | Fix: multisample viewport drawing didn't work well with selection or particle | Brecht Van Lommel |
2013-03-14 | code cleanup: de-duplicate view clipping function for paint and knife tool, m... | Campbell Barton |
2013-03-10 | patch [#34103] check_for_dupid.patch | Campbell Barton |
2013-03-09 | code cleanup: move runtime var zfac out of RegionView3D. rename initgrabz() -... | Campbell Barton |
2013-03-09 | Use poroper release for images buffers acquired from an Image ID | Sergey Sharybin |
2013-03-09 | code cleanup: favor braces when blocks have mixed brace use. | Campbell Barton |
2013-03-06 | Texture paint refactoring commit | Antony Riakiotakis |
2013-03-04 | Avoid clearing the depth buffer when using full screen quads for | Antony Riakiotakis |
2013-03-04 | code cleanup: view3d_clipping_test was making a vector copy for no reason. | Campbell Barton |
2013-02-20 | Fix drawing of translated strings (can't use _ascii version of BLF_draw in th... | Bastien Montagne |
2013-02-19 | Another huge bunch of new UI translations (some reported by Leon Cheung, than... | Bastien Montagne |
2013-02-18 | Fix #34289: Wrong grid color on light background | Sergey Sharybin |
2013-02-15 | style cleanup | Campbell Barton |
2013-02-15 | Fix 3d view DPI issue with object name overlapping axis icon. | Brecht Van Lommel |
2013-01-24 | Fix threading issues of viewport rendering when using movies/generated images | Sergey Sharybin |
2013-01-21 | Vertex bevel: adjust vertex positions to make a more rounded pattern. | Howard Trickey |
2013-01-18 | move draw all edges into the object settings (object panel), makes more sense... | Campbell Barton |
2013-01-08 | style cleanup | Campbell Barton |
2013-01-07 | Make options for background gradient more organized. | Antony Riakiotakis |
2013-01-07 | Bug fix 33778 | Ton Roosendaal |
2013-01-07 | split viewport clearing into its own function: view3d_main_area_clear() | Campbell Barton |
2013-01-07 | compare normalized vectors when calculating the view horizon | Campbell Barton |
2013-01-07 | style cleanup | Campbell Barton |
2013-01-07 | style cleanup: '} else' and add this check to check_style_c.py | Campbell Barton |
2013-01-06 | Small draw optimization: Draw sky with glDrawElements. Calculate | Antony Riakiotakis |
2013-01-06 | Slight modification of viewport sky: Avoid clearing the colour buffer | Antony Riakiotakis |
2013-01-06 | Eyecandy feature: background gradient for 3D viewport. Enable in user prefere... | Antony Riakiotakis |
2013-01-06 | add ability to use world gradient rendering when 'Only Render' option is enab... | Campbell Barton |
2013-01-05 | Changes for opengl render to reflect new alpha premul pipeline | Sergey Sharybin |
2013-01-05 | revert r53570, alpha background is useful for projection paint 'Quick Edit', | Campbell Barton |
2013-01-05 | Fix #33767: Edge of objects rendered out jerky when using OpenGL Rendering | Sergey Sharybin |
2012-12-18 | Nicer function for drawing text in 3d window: | Ton Roosendaal |
2012-12-17 | missed this recent commit, while drawing grease pencil, draw if 'Render Only'... | Campbell Barton |
2012-12-17 | fix [#33501] Grease pencil in OpenGL render | Campbell Barton |