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AgeCommit message (Expand)Author
2016-02-16Fix sample mis-match w/ OpenGL full-sample renderCampbell Barton
2016-02-11Fix camera border controlled by gpencil thicknessJulian Eisel
2016-02-06Fix T47204: selection failing directly after disabling multisample in user pr...Brecht Van Lommel
2016-02-01Add theme settings for keyframe indication in 3D ViewGaia Clary
2016-01-27World textures displaying for viewport in BI.Alexander Romanov
2016-01-24Fix glLineWidth state use w/ grid floor and brushCampbell Barton
2016-01-23OpenGL: tiny state-change fixMike Erwin
2016-01-23OpenGL: call glLineWidth less oftenMike Erwin
2016-01-22OpenGL: draw box outlines with lines, not rectanglesMike Erwin
2016-01-22OpenGL: pull glBegin/End out of loopsMike Erwin
2016-01-11Fix GL regression from D1645Campbell Barton
2015-12-13Grease Pencil: Merge GPencil_Editing_Stage3 branch into masterJoshua Leung
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-06OpenGL: isolate fixed function lighting in simple shader code.Brecht Van Lommel
2015-11-28Cleanup: 'area' vs 'region'Julian Eisel
2015-11-25OpenGL: GLSL always supportedMike Erwin
2015-11-24OpenGL: clean up use of old extensionsMike Erwin
2015-11-23Cleanup: shadowing (editors)Campbell Barton
2015-11-16Fix own error w/ camera-dof in GL-render commitCampbell Barton
2015-11-16Cleanup: typosCampbell Barton
2015-11-11OpenGL Render: Support full-sample Anti-AliasingCampbell Barton
2015-11-11Cleanup: GL Render (simplify internal logic)Campbell Barton
2015-11-01Cleanup: old commentsCampbell Barton
2015-10-27View3D offscreen buffer was interferring with view navigationDalai Felinto
2015-10-15Fix T46223: multiview image sequences crashing.Brecht Van Lommel
2015-10-14Support for multi-sample sequencer GL renderCampbell Barton
2015-10-14Support for multi-sample off-screen buffersCampbell Barton
2015-10-09Cleanup: 3DView object drawing: afterdraw lists: better 'loop & remove' with ...Bastien Montagne
2015-08-25Fix for previous commitSergey Sharybin
2015-08-24Fix T45833: Light group instances are not rendered in the 3D viewportSergey Sharybin
2015-08-18Refactor translation code out of blenfontCampbell Barton
2015-08-07Fix scrubbing only treated as animation for sequencerAntony Riakiotakis
2015-08-02Fix VSE showing FPS during scrubbingJulian Eisel
2015-07-29Do not show fps while scrubbing.Antony Riakiotakis
2015-07-27Use loop data instead of face dataCampbell Barton
2015-07-21Fix T45434: GPencil on editmode surface failsCampbell Barton
2015-07-14Particle Info node support for GLSL mode and the internal render.Alexander Romanov
2015-07-11Add WM_framebuffer_to_index_arrayCampbell Barton
2015-07-01Cleanup: Use bool instead of intJulian Eisel
2015-05-15Fix some issues found by Coverity ScanJulian Eisel
2015-05-04Fix T44594 disable depth of field in wireframe/bounding box modes. WeAntony Riakiotakis
2015-05-01Fix T44565 World background artifacts when world shader is void (orAntony Riakiotakis
2015-04-30Fix opengl rendering always looking through cameraAntony Riakiotakis
2015-04-30Cleanup: styleCampbell Barton
2015-04-28Fix T44516 grid lines obscuring selection outline.Antony Riakiotakis
2015-04-27Muti-View: viewport crashes when empty is active camera - reported over IRC b...Dalai Felinto
2015-04-23Cleanup: warningsCampbell Barton
2015-04-21Cleanup: minor correctionsCampbell Barton
2015-04-21BMesh: mesh-data picking, general improvementsCampbell Barton
2015-04-20Fixes for backbuf selection logicCampbell Barton