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AgeCommit message (Expand)Author
2018-01-23Merge branch 'master' into blender2.8Campbell Barton
2018-01-22Fix T53850: Lock to Cursor breaks 3D manipulatorsCampbell Barton
2018-01-19Fix T53788: Camera animation not workingSergey Sharybin
2018-01-13Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-12User Prefs: app-template option to hide the cursorCampbell Barton
2018-01-05DRW: Add viewport argument to DRW_draw_render_loop_offscreenClément Foucault
2018-01-04OGL Render: Use float buffer instead of byte buffer.Clément Foucault
2018-01-04GPU_offscreen: Add option for high bit depth.Clément Foucault
2017-12-20Fix for T53599: OpenGL render with transparent backgroundDalai Felinto
2017-12-04WM: message bus replacement for property notifiersCampbell Barton
2017-11-28Cleanup, naming of engine type variableSergey Sharybin
2017-11-27Merge branch 'master' into blender2.8Sergey Sharybin
2017-11-27Sequencer: Add option to render OpenGL preview with DoFSergey Sharybin
2017-11-27Refactor view3d offscreen drawing to avoid having multiple boolean argumentsSergey Sharybin
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-22SceneRenderLayer > SceneLayer: Convert LayDalai Felinto
2017-11-20Cleanup: BLI headers firstCampbell Barton
2017-11-09Rename Scene macros back to their original _NEW less namesDalai Felinto
2017-11-09Farewell Scene->basactDalai Felinto
2017-11-07Depsgraph: Simplify some workarounds and make API closer to finalSergey Sharybin
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-07Cleanup: style, duplicate includesCampbell Barton
2017-09-26Cleanup: naming (GPU immediate util)Campbell Barton
2017-09-13Cleanup: use explicit 2d suffix for imm utilsCampbell Barton
2017-08-26WM: move theme check out of ED_view3d_draw_select_loopCampbell Barton
2017-08-25WM: ensure 3D view theme is used in select-loopCampbell Barton
2017-08-25Merge branch 'master' into blender2.8Campbell Barton
2017-08-24Fix error using wrong theme settings w/ depth drawCampbell Barton
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-12Fix T52298: hidden lamps still compute shadow buffers in viewport.Brecht Van Lommel
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-07-13Cleanup/rename etc. dashed line shaders.Bastien Montagne
2017-07-13Depsgraph: Begin work on making depsgraph per-scene-layerSergey Sharybin
2017-07-13Depsgraph: Make it more explicit in naming what version of data getetrs returnsSergey Sharybin
2017-06-19Fix warning in view3d_draw.Clément Foucault
2017-06-19Gawain API naming refactorCampbell Barton
2017-06-02Fix crash using non-camera object as cameraCampbell Barton
2017-05-26Depsgraph: Rename DAG > DEG functions from depsgraph_query.ccDalai Felinto
2017-05-26Fix GPencil depth checksCampbell Barton
2017-05-18Remove "Modern Viewport"Dalai Felinto
2017-05-10Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-05-10Fix T51354: Final take on multi-view (single view) issuesDalai Felinto
2017-05-10Fix multi-view (single camera) manipulators selectionDalai Felinto
2017-05-10Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-05-10Fixup for multi-view single eye viewport issuesDalai Felinto
2017-05-10Partial fix to Multi-View single eye issues in viewportDalai Felinto
2017-05-04Draw Manager: Implement render info for external enginesDalai Felinto
2017-05-03Move GPU compositing out of draw-manager off-screen drawingCampbell Barton