Age | Commit message (Expand) | Author |
2015-05-04 | Fix T44594 disable depth of field in wireframe/bounding box modes. We | Antony Riakiotakis |
2015-05-01 | Fix T44565 World background artifacts when world shader is void (or | Antony Riakiotakis |
2015-04-30 | Fix opengl rendering always looking through camera | Antony Riakiotakis |
2015-04-30 | Cleanup: style | Campbell Barton |
2015-04-28 | Fix T44516 grid lines obscuring selection outline. | Antony Riakiotakis |
2015-04-27 | Muti-View: viewport crashes when empty is active camera - reported over IRC b... | Dalai Felinto |
2015-04-23 | Cleanup: warnings | Campbell Barton |
2015-04-21 | Cleanup: minor corrections | Campbell Barton |
2015-04-21 | BMesh: mesh-data picking, general improvements | Campbell Barton |
2015-04-20 | Fixes for backbuf selection logic | Campbell Barton |
2015-04-20 | Cleanup: use ED_view3d_backbuf_* prefix | Campbell Barton |
2015-04-20 | Fix T44383: Select face fails in some positions | Campbell Barton |
2015-04-20 | Cleanup: use macro for common view3d zbuf check | Campbell Barton |
2015-04-20 | Cleanup: use bool /w flag checks | Campbell Barton |
2015-04-13 | cleanup: style | Mike Erwin |
2015-04-07 | Cleanup | Campbell Barton |
2015-04-06 | Multi-View and Stereo 3D | Dalai Felinto |
2015-04-06 | Cleanup: replace confusing 'if' statements | Campbell Barton |
2015-04-02 | Fix T44183 particles in linked group offset from object | Antony Riakiotakis |
2015-03-25 | Fix T44124: Crash deleting brush | Campbell Barton |
2015-03-25 | Fix T44118: Rotated background image disappears | Campbell Barton |
2015-03-24 | BGE: Fix T43592: World GLSL | Thomas Szepe |
2015-03-23 | Fix T44076, SSAO in solid mode will disable antialiasing in wireframe | Antony Riakiotakis |
2015-03-23 | Allow bg-image rotation for camera views | Campbell Barton |
2015-03-21 | Cleanup: constify view3d/camera | Campbell Barton |
2015-03-11 | Cleanup: style | Campbell Barton |
2015-03-10 | Fix T43953, make opengl render work like before, basically, if we render | Antony Riakiotakis |
2015-02-23 | Gooseberry request: | Antony Riakiotakis |
2015-02-18 | Do not allocate an XRay buffer if compositing is dnot one for offscreen | Antony Riakiotakis |
2015-02-17 | Fix crash when rendering to offscreen OpenGL, fix scons build | Antony Riakiotakis |
2015-02-17 | Compositing works with X-Ray. | Antony Riakiotakis |
2015-02-17 | Fix T43697, grid drawing over wires and grease pencil. Props to Julian | Antony Riakiotakis |
2015-02-17 | Hide 3D Cursor in Paint Modes (with exceptions) | Julian Eisel |
2015-02-13 | Fix T43585 XRay + transparency broken | Antony Riakiotakis |
2015-02-13 | Alleviate grid creating shadows in Ambient Occlusion effect. | Antony Riakiotakis |
2015-02-12 | Viewport compositing - first code | Antony Riakiotakis |
2015-02-06 | Cleanup: style | Campbell Barton |
2015-02-04 | Cleanup: name flip x/y | Campbell Barton |
2015-02-04 | Support rotation and flipping for background images, patch by Andre D. | Antony Riakiotakis |
2015-02-02 | Adjust GLSL drawing of window coordinates from camera view (use camera | Antony Riakiotakis |
2015-01-31 | Compiler warning: double-promotion | Campbell Barton |
2015-01-28 | Add theme option for cliping border | Antony Riakiotakis |
2015-01-21 | Added new debug flag which can be used to lazy-init the SimDebug drawing. | Lukas Tönne |
2015-01-20 | Made SimDebugData into a single global instance. | Lukas Tönne |
2015-01-20 | Fix glitch in view-axis (order of drawing) | Campbell Barton |
2015-01-20 | Fix UI glitches drawing text at different sizes | Campbell Barton |
2015-01-19 | Viewport: Add adjustable safe areas, 3d-view & VSE | Campbell Barton |
2015-01-04 | Fix sequencer border-flickering | Campbell Barton |
2014-12-24 | Ref T42873: Print "Camera Pano" for panoramic camera view onto viewport | julianeisel |
2014-12-23 | Fix T42994: Own recent regression in fix for T42945 (rB5cc199e49581), | Bastien Montagne |