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2011-02-23add back view 1:1 operator from 2.4x (Shift+PadEnter)Campbell Barton
2011-02-18Bugfix 26131Ton Roosendaal
Option "Align view to selected" only aligned to the last activated item in editmode. This whilst code comment even said "use alignment from Manipulator in normal mode". Now it does what it's (apparently) meant to do, and what brazilians think it should! ;) It aligns to selected!
2011-02-14misc small changes:Campbell Barton
- rename rna collection structs Main prefix to BlendData: eg, MainObjects --> BlendDataObjects - printing python collection now prints its type (when available) - renamed shadowed vars in bpy_rna.c. - when making functions static I also made debugging/test functions static, reverse and add definitions to headers instead.
2011-02-13many functions in blender are not marked static but should be.Campbell Barton
most local modifier,GPU,ImBuf and Interface functions are now static. also fixed an error were the fluid modifier definition and the header didnt have the same number of args.
2011-02-12- resource leak in pointcache, opendir without closedir()Campbell Barton
- reading pointcache was using an incorrect, always NULL variable. - commented NDof code, was giving warnings and isnt used now.
2011-02-05todo list item:Ton Roosendaal
3D View: In quad-view mode, the options to set back/bottom/left views were blocked. Now they work again. Note: the oparator polls don't have a check for properties... so it cannot be finegrained here. Checks are inside code.
2011-02-02fix [#25684] Grease pencil strokes with "Surface" option attach erratically ↵Campbell Barton
to curves. added new functions - view_autodist_depth_segment() - plot_line_v2v2i(), which takes a callback and plots x/y points.
2011-01-21correct spellingCampbell Barton
2011-01-18fix [#25694] Center View (Home Key)Campbell Barton
2011-01-12remove redundant assignments & unused vars.Campbell Barton
also minor functional changes - OBJECT_OT_make_links_data() type property is now assigned to the operator property (so popup menu can find it) - removing BG image now returns cancelled if no image is removed.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-05remove ED_retopo.hCampbell Barton
2011-01-03bugfix [#25459] Zooming out with view3d.zoom() crashes blender completelyCampbell Barton
2010-12-22bugfix [#25335] crash with file, console told me to report! svn 33836Campbell Barton
view rotate precision was lost over time, make view3d rotate normalize rv3d->viewquat. note, this no longer crashes blender, just prints. also commented some RegionView3D struct members.
2010-12-08pedantic word ordering change.Campbell Barton
- wm.add_modal_handler -> modal_handler_add - wm.add_fileselect -> fileselect_add - ob.add_shape_key -> shape_key_add - VIEW3D_OT_add_background_image -> VIEW3D_OT_background_image_add (same for remove) Also made 2 internal cmake vars hidden.
2010-11-19bugfix [#24812] Cannot change top/left/front views in quad view after camera ↵Campbell Barton
change
2010-11-16bugfix [#24746] Align Camera to View locks 3D Editor in Camera Perspective ViewCampbell Barton
2010-11-08change from recent commit. when orbiting out of the camera view switch to ↵Campbell Barton
the last used perspective.
2010-11-08fix for glitches with quad-split view.Campbell Barton
- Home or Numpad Period with smoothview disabled were not syncing up the other views. - Disabling clip only disabled clip syncing but left clip enabled for all views. - Clip was being calculated for every update even when not enabled. - The perspective view was being used to copy settings from when changing box & clip settings, resetting the distance each time. Now use one of the aligned views instead.
2010-11-08- when orbiting the view out of camera mode use the ortho/persp setting of ↵Campbell Barton
the camera. - display the physical size of a ortho camera since, unlike a perspective camera the ortho scale can be converted into a plane with real size.
2010-11-07Bugfix #24585Ton Roosendaal
Quad view split 3D window: didn't work for "box lock" option when using "view all" or "view selected". Made it work nicely for animated 'smooth' view too.
2010-11-04bugfix [#24009] Crash when switching area types and performing opsCampbell Barton
2010-11-03use c90 compatible static initializers.Campbell Barton
2010-11-03fix [#24499] Consistency Issue with LassoSelect/ExtendOptionCampbell Barton
Added extend option to lasso. also... - selecting bones wasn't checking their layer of if they were hidden in a number of places. - fixed memory leak. small unrealed changes - added PBONE_VISIBLE macro - renamed functions used for paint selectoin from *_tface to paintface_*. sine they no longer have anything todo with tface's. - removed scanfill include from BLI_blenlib.h, this is only used in very few places and quite specific. Noticed lasso select is broken for metaballs and face mask mode but this has been the case for a while, will look into it next.
2010-10-27recent fix r32626 for [#24339] wasnt correctly clamping the depth rectangle, ↵Campbell Barton
crashing with grease pencil in some cases.
2010-10-27keep the view centered with camera shift, camera view grease pencil ↵Campbell Barton
intentionally ignores shift.
2010-10-25move fly mode operator into its own file.Campbell Barton
2010-10-21fix [#24339] Auto Depth, makes viewport lag.Campbell Barton
The problem is the opensource nvidia nouveau drivers are slow running glReadPixels(), was hanging on memcpy(). However for autodepth its not needed to update the entire 3D view depths, so added view3d_update_depths_rect() to get the depths for a smaller area.
2010-10-16editors/space_* build without unused args warningsCampbell Barton
2010-10-15remove/tag unused args for view*.c, gpu*.c & image*.cCampbell Barton
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-10-07misc fixes found with clang's static checker.Campbell Barton
2010-10-05bugfix [#24122] Shift-C doesn't work in "Camera View"Campbell Barton
also fixed some glitches with smoothview.
2010-09-27added CTX_wm_operator_poll_msg_get/set so failing poll functions can set ↵Campbell Barton
messages when poll fails, at the moment only python uses this but theres nothing python specific. only added 1 message to a poll function, so messages still need to be set in many more places to be useful.
2010-09-27bugfix [#24009] Crash when switching area types and performing opsCampbell Barton
tested every view3d operator to make sure none crash.
2010-09-11- camera max zoom limit was inconsistentCampbell Barton
- camera pan now follows the mouse
2010-09-07bugfix [#23189] Num-0 swtich to Camera view and back doesn't respect ↵Campbell Barton
UserPerspective view. also fix for recent cmake edits.
2010-09-01Quicky - allow dragging an image on a 3d view background Matt Ebb
to set it as the background image. Dragging on an object still sets it to face-mapped texture.
2010-08-25bugfix [#22819] Grease Pencil: OpenGL render incorrect if view mode, OK with ↵Campbell Barton
cursor mode also made drawing in camera view stick to the camera border (belated durian request), useful for animation review without worrying about screensize moving the overlay about.
2010-08-08remove unused includes from editors/space_*Campbell Barton
2010-08-06bugfix/functionality fix [#21752] 3D cursor vanished and does not come backCampbell Barton
Setting the 3d cursor in perspective mode would keep the cursor behind the viewport, now check if the cursor is begind the viewport and use the orbit location to set the cursor depth rather then the existing plane.
2010-07-29Added back modal keymap items for view manipulation mode switching in Matt Ebb
zoom/pan, so they can be added in customisation. Not sure why these were removed.
2010-07-26patch from Roelf De Kock (kiemdoder), removes redundant values from the ↵Campbell Barton
snapquats[] array.
2010-07-26bugfix [#23038] View rotation snap has left and right view names swapped ↵Campbell Barton
arround. also noticed some spelling errors.
2010-07-26replace macros VECCOPY and QUATCOPY with inline math functions no functional ↵Campbell Barton
changes also replace mul_m4_v3() with mul_v3_m4v3() in a few places.
2010-07-26bugfix [#22836] Alt+MMB view alignment don't respect all axes directionsCampbell Barton
also moved rotation_between_quats_to_quat into BLI_math from python mathutils.
2010-07-24bugfix [#22769] Undo Looses Active Camera Campbell Barton
The problem was that the v3d could have a different camera to the scene even when locked. VIEW3D_OT_viewnumpad was ignoring v3d->scenelock option and allowing an invalid state.
2010-07-20- correct some spelling errors.Campbell Barton
- remove FreeCamera struct (wasnt used) - remove world color alpha values (not used anywhre).
2010-07-15Disabled mode-switching keys during 3D View orbit/zoom etc. in default key map.Matt Ebb
Still possible to re-enable via editing the modal keymap, but was getting a bit annoying in its current state. Can probably be implemented a bit better in the future with timers etc, but no time at the moment.
2010-07-06fix for crash on active camera poll (from own recent commit)Campbell Barton