Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-15GPencil: New Dots gradientAntonioya
This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor. Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials. Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
2019-04-133D View: move gizmo draw options out of overlaysCampbell Barton
Gizmo's now have their own popover in preparation for making transform gizmos accessible without having to use tools See: T63518
2019-03-05Cleanup: rename RENDER_OVERRIDE -> HIDE_OVERLAYSCampbell Barton
Match the UI naming (changed since 2.7x).
2019-03-01Cleanup: use unsigned types in 3D view editorCampbell Barton
2019-02-20Measure Tool: delete now removes protractor when it's activeCampbell Barton
2019-02-20Measure Tool: use x/del key to remove the active rulerCampbell Barton
Dragging outside the view was only meant to be a temporary workaround.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-03Cleanup: trailing commasCampbell Barton
Needed for clan-format not to wrap onto one line.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-15Cleanup: commas at the end of enumsCampbell Barton
Without this clang-format may wrap them onto a single line.
2018-12-12Fix T59210: Measure tool crash w/o overlays/gizmosCampbell Barton
2018-12-12Fix rulers being removed on clickCampbell Barton
2018-12-01Cleanup: redundant NULL checksCampbell Barton
Also use unsigned shifting for values not in int range.
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-12Ruler Tool: Fix non readable textClément Foucault
The ruler tool is using a hard coded background color. Invert it if the text color is bright. In the future we should maybe use a theme color instead of guessing as it does not work well with middle gray colors.
2018-11-12Ruler Tool: Fix text background glitchClément Foucault
It was using UI_draw_roundbox_aa which is not available when drawing with the view3d opengl context (because of VAO not being shared). Replace with simpler rect box. Of course it's a bit more ugly but at least it's working.
2018-10-30UI: Fix point size and line width ignoring UI scaling optionClément Foucault
2018-10-03Units: Support for fixed unitsJacques Lucke
Users can select the main unit they want to use now. Previously the displayed unit always depended on the magnitude of the value. The old behavior can be restored by switching to the "Adaptive" mode for length, mass and time units. Meters, kilograms and seconds are the default units for new and old scenes. The selected unit is also the default unit for user input. E.g. if cm is selected, whenever the user inputs a unitless number into a field of type length, it will be interpreted as cm. Reviewer: brecht Differential: https://developer.blender.org/D3740
2018-09-18Gizmo: de-duplicate poll logicCampbell Barton
Checking the active tool or operator was a common way to check if the gizmo was still in use.
2018-09-07Fix missing line width for helper line drawingCampbell Barton
Also scale by pixel size.
2018-09-06Fix ruler not setting line widthCampbell Barton
2018-09-06Merge branch 'master' into blender2.8Campbell Barton
2018-09-03GP: Cleanup function parameterAntonioya
There was a mix of enum parameters and int/bool values.
2018-08-26GP: Reduce weight paint data memory footprintAntonioya
Before, the weight data array was created always, but now only is added when a weight value is assigned. This change was suggested by algorithm, and both agreed it was good idea.
2018-08-10Gizmo: 2d select now takes region coordsCampbell Barton
Was taking an event, when only the region coords are needed.
2018-07-31Cleanup: style, duplicate includesCampbell Barton
2018-07-31New Grease Pencil object for 2D animationAntonioya
This commit merge the full development done in greasepencil-object branch and include mainly the following features. - New grease pencil object. - New drawing engine. - New grease pencil modes Draw/Sculpt/Edit and Weight Paint. - New brushes for grease pencil. - New modifiers for grease pencil. - New shaders FX. - New material system (replace old palettes and colors). - Split of annotations (old grease pencil) and new grease pencil object. - UI adapted to blender 2.8. You can get more info here: https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/ https://code.blender.org/2018/07/grease-pencil-status-update/ This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible. Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-17Cleanup: moving shading type into View3DShading.Brecht Van Lommel
So all shading settings are in this struct and can be reused in the OpenGL render engine.
2018-07-15Cleanup: use variable names based on term gizmoCampbell Barton
2018-07-15WM: rename manipulator to gizmo internallyCampbell Barton
2018-07-15WM: rename files, manipulator -> gizmoCampbell Barton
Edit doxy files and header guards only.