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2017-01-05Show 'Manipulate Center Points' in weight paint modeJulian Eisel
If the active object is in weight paint mode, but some armatures in pose mode, 'manipulate center points' still affects the transformation. See bd2034a749a9a9. Also removed redundant check, we basically did the same check for paint modes twice.
2015-12-13Grease Pencil: Merge GPencil_Editing_Stage3 branch into masterJoshua Leung
This commit merges all the work done in the GPencil_Editing_Stage3 branch as of ef2aecf2db981b5344e0d14e7f074f1742b0b2f7 into master. For more details about the changes that this brings, see the WIP release notes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77/GPencil
2015-11-23Cleanup: use `rna_enum_` prefix for RNA enumsCampbell Barton
Definitions could shadow local vars.
2015-08-18Refactor translation code out of blenfontCampbell Barton
- Add blentranslation `BLT_*` module. - moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`). - moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-03-20Cleanup: warnings bit-shift int overflowCampbell Barton
2014-11-28Cleanup: unused headersCampbell Barton
2014-11-11UI Refactor T41640Campbell Barton
Make the UI API more consistent and reduce confusion with some naming. mainly: - API function calls - enum values some internal static functions have been left for now
2014-07-21GSOC 2013 paintAntony Riakiotakis
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
2014-07-19Defines: replace ELEM3-16 with ELEM(...), that can take varargsCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-04-27Editmesh: Update tooltips for vert/edge/face buttonsCampbell Barton
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2013-10-22fix for invalid RNA created for the 3D viewport header (made ID reporting ↵Campbell Barton
show incorrectly).
2013-05-24fix [#35488] Toggle "Show All Layers" Campbell Barton
2013-05-24remove v3d.modeselect, reduce size of other vars in v3d.Campbell Barton
2013-05-12Fix for [#35224] Transform Orientation - order inconsistencyBastien Montagne
Fix turned out to remove as much "manual UI" from 3D view header as possible. Mode selector and all transform manipulators/orientations stuff are now RNA-based UI (leaving basically only edit mesh select modes with custom handlers, as they have some quite specific features). To achieve this, four main modifications were done: * enum-operator-generated menus are now MENU (i.e. dropdown lists) in headers too. * All bit-flag enums expanded in ROW buttons now have a handling consistent with e.g. layers, or what we already have for transform manipulators, i.e. clicking select only one element, shift-click to select multiple ones. * Consequently, the three RNA booleans manipulators flags are merged into a single bit-flag enum (yes, this is also an API change, though I doubt many scripts use it). * Now the width of enum-based dropdown lists is computed from longest item name in enum, no more from a dummy place holder string (when no label/name is given). All this allows to remove some code from 3DView/transform areas, that was actually mostly duplicating RNA/operator one. Also done a few optimizations here and there (among others, do not pass &numitems to RNA_property_enum_items() when you do not need it, saves at least an iteration over enum items to count them). Many thanks to Brecht for the reviews!
2013-04-16code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ↵Campbell Barton
BKE_editmesh_bvh.h
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename ↵Campbell Barton
EditDerivedBMesh.tc -> em. ('tc' is odd name which isn't used elsewhere).
2013-03-22code cleanup: use booleans and const's for operator vars.Campbell Barton
2013-03-21code cleanup: use bool where values are true/false, for view3d and related ↵Campbell Barton
functions.
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-03-07use bool for rna funcs.Campbell Barton
2013-02-26Add: [#34443] Ability to set 'Pivot Center for rotation/scale' missing in ↵Gaia Clary
weight paint mode
2013-02-24Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel ↵Bastien Montagne
Gazzán and S. Lockal for spotting them!
2012-12-23style cleanup: wrap long lines (>200)Campbell Barton
2012-11-13add an operator for mesh mode switching,Campbell Barton
this lets python menu for mode setting do mixed selection and extending the selection - just like the buttons in the header.
2012-11-12fix [#33142] Ctrl LMB higher selection mode in edit mode sometimes selects ↵Campbell Barton
extra elements
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-09-20code cleanup: remove unused macros, commet some which may be useful later - ↵Campbell Barton
or good to keep for completeness. quieted some warnings and add flags -Wmissing-include-dirs and -Wno-div-by-zero to cmake/gcc
2012-09-18code cleanup: remove unused definesCampbell Barton
2012-09-09style cleanup:Campbell Barton
also remove some redundant conversions int -> short -> int
2012-07-09style cleanupCampbell Barton
2012-06-20style cleanup: use TRUE/FALSE for ui align args.Campbell Barton
2012-05-09style cleanup: whitespace/operatorsCampbell Barton
2012-04-28code cleanup: replace some long ELEM7 checks with macro ↵Campbell Barton
OB_TYPE_SUPPORT_EDITMODE()
2012-04-21style cleanup: multi-line if statements.Campbell Barton
2012-03-27style/name cleanup: have EDBM_* functions match our style guide and also ↵Campbell Barton
match BM_ function naming conventions
2012-03-26style cleanup: mostly whitespace around operatorsCampbell Barton
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-21patch [#30593] Minor 3D View Hint ChangesCampbell Barton
from Harley Acheson (harley)
2012-03-18spelling cleanupCampbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵Campbell Barton
already used a lot and part of proposed style guide).
2012-03-02code cleanup:Campbell Barton
replace casts: '((Mesh *)ob->data)->edit_btmesh' with 'BMEdit_FromObject(ob)' also minor style edits.
2012-02-22code cleanyp - no functional changes.Campbell Barton
2012-02-20- remove some unused editmesh functions.Campbell Barton
- copy & rename EditMesh stricts for use with scanfill (remove unused members)
2012-02-18svn merge ^/trunk/blender -r44189:44204Campbell Barton
2012-02-17Revert part of own recent header cleanup: pivot and manipulators in fact ↵Sergey Sharybin
makes sense in particle edit mode.
2012-02-17svn merge ^/trunk/blender -r44136:44189Campbell Barton