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AgeCommit message (Expand)Author
2017-03-02Remove all instances of OBACT from drawobject.c and related changesDalai Felinto
2017-03-02Remove tons of OBACTDalai Felinto
2017-02-15Viewport: Ported info drawing to from legacy code.Clément Foucault
2017-02-14OpenGL immediate mode: drawarmature.c (end)Clément Foucault
2017-02-09More housecleaning (BASACT > BASACT_NEW)Dalai Felinto
2017-02-08Bring back Lasso and Circle selection backDalai Felinto
2017-02-07Clay-Engine (merge clay-engine)Clément Foucault
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-12-053D cursor & mini axis for modern viewportMike Erwin
2016-11-02Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-10-24Viewport: move the background to the "modern" viewportDalai Felinto
2016-10-21Viewport: Bring camera, speaker, rigid body shape and bounding boxDalai Felinto
2016-10-19OpenGL: draw empties with new imm modeMike Erwin
2016-10-17fix IS_VIEWPORT_LEGACY macroMike Erwin
2016-10-14viewport: draw non-mesh objects for a starterDalai Felinto
2016-10-14viewport: move border drawing code to new fileDalai Felinto
2016-10-14immediate mode: convert render border code and move to new drawingDalai Felinto
2016-10-07Avoid possible compatibility issues with tmp viewport flagsJulian Eisel
2016-10-07Viewport: support for external render engines (e.g., Cycles) with depthDalai Felinto
2016-10-06Viewport: bring grid over to the new viewportDalai Felinto
2016-10-05Barebones for viewport code apart from 2.7x drawing codeDalai Felinto
2016-09-26Merge branch 'master' into blender2.8Bastien Montagne
2016-09-24Viewport smoke: add options to draw velocity vectors.Kévin Dietrich
2016-08-21Merge branch 'master' into blender2.8Bastien Montagne
2016-08-18NDOF: compile 3D mouse code only if WITH_INPUT_NDOFMike Erwin
2016-08-08OpenGL: simplify 3D cursor drawingMike Erwin
2016-07-18Merge branch 'master' into blender2.8Campbell Barton
2016-07-15Add "Snap Selection to Active" option in menuCampbell Barton
2016-05-24Merge branch 'master' into blender2.8Bastien Montagne
2016-05-22Use previous shading mode for border render in viewportSergey Sharybin
2016-05-22Make Shift-Z in viewprot a toggle between current shading mode and rendered oneSergey Sharybin
2016-05-04Cleanup: rename ED_view3d_smooth_view_finish (to force_finish)Campbell Barton
2016-05-03Fix T48340: Smooth view cancels previous view actionCampbell Barton
2016-04-12Removed remnants of particle draw code.Lukas Tönne
2016-02-02Fix T46933: Bone axes letters may not be visibleCampbell Barton
2015-12-22Fix T31605: Nupad ignores Rotate around selectionCampbell Barton
2015-12-22View3D: use c99 compound literals for smoothview paramsCampbell Barton
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-11-28Cleanup: 'area' vs 'region'Julian Eisel
2015-11-22Smoke drawing code cleanups (and little refactor)Kévin Dietrich
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-21Cleanup: constify view3d/cameraCampbell Barton
2015-01-20Made SimDebugData into a single global instance.Lukas Tönne
2015-01-20Fix for warnings/errorsLukas Tönne
2015-01-20Debug drawing for simulations, to aid in visualizing abstract data suchLukas Tönne
2014-12-02Tex Paint: hide selected face-mask edgesCampbell Barton
2014-08-13SpellingCampbell Barton
2014-08-13SpellingCampbell Barton