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2013-03-07ruler/protractor for 3d viewport (apart of 3d printing features). ↵Campbell Barton
work-in-progress. - activate from spacebar search (3D Ruler) - ctrl-click adds new rulers - clicking in the middle of a ruler, turns into protractor, dragging out of view snaps back to ruler.
2013-01-25header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTreeCampbell Barton
2012-12-31Bug fix - post 2.65a problem:Ton Roosendaal
The keymap entries for NDOF device were moved up, so the hotkey searches for menus didn't show the keyboard shortcuts. Special devices shouldn't list as a shortcut.
2012-12-29Trackpad fixes & changes:Ton Roosendaal
- UV Image editor and other 2d views didn't zoom for CTRL+swipe yet. (2 finger trackpad, 1 finger mighty mouse) - Switched defaults for 3D window swiping... - default rotate view - SHIFT for translate - CTRL for zooms This makes all editors use 'swipe' like 'middle mouse', and not like scrollwheel (as in releases). This is nice for consistancy, but it still feels a bit weird... Of course users can config this in keymaps. We need a sensible default though, and to make a 2D input input device behave like middle mouse seeems more sensible than like a 1D wheel... Proposal therefore for defaults: - 1D scrollwheels: zoom in 3d, zoom in 2d, but scroll for list views. - 2D trackpads: pan for all 2d views, rotate for 3D I'll check with frequent trackpad users about this and we can freeze it before release. Give it a try :)
2012-12-29Bug fix #32806Ton Roosendaal
In 2.64, input for using an NDOF device included all 6 DOFs - including panning. That makes using it for many people (including beginners like me) too hard, you very quickly lose the 3d view rotation pivot, as if you are in free fly mode. Fredrik provided an updated patch, which restores the 2.63 method to only dolly and rotate by default. The new "all dof" operator is hidden in the keymaps behind modifier keys SHIFT + CTRL. Users can set this in their configs of course. As usual, we should be careful changing accepted defaults, and provide new options as additional choice only. A useful todo is to make user preference "around selection" work well. Will check on this now too.
2012-12-18Correction for own commit r53006, removed some ndof keymaps, bad!Campbell Barton
2012-12-18Minor tweaks to some UI messages...Bastien Montagne
2012-12-16error in 53006, moved into another keymap rather then just re-ordering.Campbell Barton
2012-12-14workaround for ndof events showing in view3d menu items. (add before other ↵Campbell Barton
keys, eventually we may want to have some kind of priority here)
2012-12-14add back a key to access view-cursor (alt+home)Campbell Barton
2012-12-12Holiday coding log :)Ton Roosendaal
Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-11-25Fix #33290: pressing alt+Z in wireframe mode did not go to textured draw modeBrecht Van Lommel
directly as it used to in 2.4x.
2012-10-16Cycles: non-camera viewport render border supportSergey Sharybin
This makes it possible to do a border render inside a viewport even when not looking through the camera. Render border could be defined by Ctrl-B shortcut (works for both camera render border and viewport render border). Camera render border could still be defined using Shift-B (so no muscule memory would be broken). Currently used a special flag of operator to do this, otherwise you'll need to either two operators with different poll callback or it could go into conflict with a border zoom, Border render of a viewport could be enabled/disabled in View panel using "Render Border" option.
2012-10-10- Ctrl+NumpadDel is now view-selected (all regions), ... was view cursor.Campbell Barton
- Ctrl+Home: is now view-all (all regions).
2012-08-19Patch #32326: NDOF support of rotation and panning the view at the same timeSergey Sharybin
Additional changes: - Option to the ndof menu letting you pick turntable/trackball independently of the mouse viewport navigation style - Option to change the rotation sensitivity separate from the panning Holding shift + moving the ndof does just as before locking it to panning Holding ctrl + moving will lock it to only rotation Patch by Fredrik Hansson, thanks! Reviewed by self and Mike Erwin.
2012-05-25Modifications to the view3d.select() operator: Nathan Vegdahl
1. Two new boolean options have been added to the operator: "deselect" and "toggle". 2. The previous behavior of "extend" (toggling the selection) has been moved to the "toggle" option. 3. "extend" now only extends the selection, it never deselects. 4. "deselect" is pretty self-explanatory: it deselects (i.e. opposite of extend). 5. The built-in keymap has been changed to use "toggle" where "extend" was used before for this operator, to maintain the previous behavior in the default keymap. In short, this works towards making "extend" and "deselect" fully consistent across all selection tools (adding to and removing from selection, respectively), but still preserves the old behavior as well. (Patch reviewed by Brecht.)
2012-05-05feature request from VenomGfx- lock to active as an operator since its ↵Campbell Barton
tedious setting the object and bone manually (especially if you have it right in front of you) uses keys - Shift+PadPeriod --- to set - Alt+PadPeriod --- to clear (also clears cursor and camera locking)
2012-03-26style cleanup: mostly whitespace around operatorsCampbell Barton
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-01-16more keymap editsCampbell Barton
- make sure defaults are not assumed (so reuse last settings doesnt override) - replace 0/1 for TRUE/FALSE defines.
2012-01-16use TRUE/FALSE for boolean keymaps, no functional changesCampbell Barton
2012-01-15Fix [#29891] Stupid select all behaviour.Bastien Montagne
More "Reset ops properties" stuff, in select C keymaps this time. Also ARMATURE_OT_select_inverse -> ARMATURE_OT_select_all(action='INVERT'). Left the select_inverse op code, though, it’s not using the same algo as INVERT of select_all ???
2012-01-11Change how object menu selection works, use an operator with an enum rather ↵Campbell Barton
then a menu with 'OBJECT_OT_select_name', remove 'OBJECT_OT_select_name' operator since its no longer needed.
2011-11-14VIEW3D_OT_camera_to_view_selected operator to move the camera to frameCampbell Barton
all selected, renderable objects.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-08-23Make Ctrl+RMB in editmode behave like 2.4x, was re-using center option which ↵Campbell Barton
worked but used center select too. instead add 'object' option to VIEW3D_OT_select.
2011-07-27shift-motion to pan with 3D mouseMike Erwin
2011-07-24Add mapping for front/right/top aligned to selected object.Nathan Letwory
2011-06-16Standard views (front, top, etc.) work from buttons on SpaceExplorer and ↵Mike Erwin
SpacePilotPro. Linux can now determine which NDOF device is plugged in.
2011-06-09migrated NDOF code from soc-2010-merwin, SpaceNavigator now works on Mac blenderMike Erwin
2011-05-22- view dolly now quits on pressing escape (if activated from the search menu).Campbell Barton
- adding new bones now makes them active.
2011-04-22View Dolly Operator: Ctrl+Shift+MMB.Campbell Barton
Recently there were 2 reports about zoom not working right because at some point you can't zoom in any further. This is not actually a bug with zoom but a limitation in blender that there is no way to move the viewpoint forward (unless you count rotate 90d, pan, rotate back which is a crummy workaround). So adding view dolly operator: - Supports zoom to mouse position setting. - Supports dolly hoz/vert, invert setting. - Moves by a fraction of the view 'dist', so the zoom distance my be roughly in proportion to the scale of objects in the scene. only used in perspective view since this is not useful in camera/ortho view.
2011-03-10Apply [#26364] New Windows keyboard handlingNathan Letwory
Submitted by Alexander Kuznetsov Fixes [#25279] Shift-Numpad Combinations fail to align view to selected and addresses [#26328] Blender uses global keyboard message hook which hurts system responsiveness on Windows A whole new way of handling keyboard input improves greatly both code readability and event handling. Thanks for the great patch, Alexander!
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-23add back view 1:1 operator from 2.4x (Shift+PadEnter)Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2010-12-27Workaround for [#25279] Shift-Numpad combinations fail to align view to ↵Nathan Letwory
selected. On Windows shift+numpad triggers extra ctrl event, making this fail. For now, use Alt as modifier on Windows (other platforms remain with Shift).
2010-12-17fix for keymap error with renaming rna.Campbell Barton
2010-12-08pedantic word ordering change.Campbell Barton
- wm.add_modal_handler -> modal_handler_add - wm.add_fileselect -> fileselect_add - ob.add_shape_key -> shape_key_add - VIEW3D_OT_add_background_image -> VIEW3D_OT_background_image_add (same for remove) Also made 2 internal cmake vars hidden.
2010-09-06revert keymap name commit, matt says everything should be '2D View', '3D ↵Campbell Barton
View...' etc, so for now just go back to what we had. reverse merge: svn merge -r31774:31773 .
2010-09-06rename '3D View' keymap, since its know as 'View 3D' for other areas of the ↵Campbell Barton
keymap editor.
2010-08-19fixes for recent renamingCampbell Barton
2010-08-17apply all rna naming changes for rna_space.cCampbell Barton
2010-08-16- remove unused includes IMB_*, BIF_* & MEM_*Campbell Barton
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-08remove unused includes from editors/space_*Campbell Barton
2010-08-07SpaceNav turntable and fit in 3D view. Tablet data rides with cursor/button ↵Mike Erwin
events (incomplete! Mac-only for now). Grease pencil works better with pen.
2010-07-24bugfix [#22769] Undo Looses Active Camera Campbell Barton
The problem was that the v3d could have a different camera to the scene even when locked. VIEW3D_OT_viewnumpad was ignoring v3d->scenelock option and allowing an invalid state.
2010-07-04home key to center the camera offset.Campbell Barton
2010-06-14naming changesCampbell Barton
path -> filepath (for rna and operators, as agreed on with elubie) path -> data_path (for windowmanager context functions, this was alredy used in many places)