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2012-09-09style cleanup:Campbell Barton
also remove some redundant conversions int -> short -> int
2012-09-07code cleanupCampbell Barton
2012-08-19fix for own commit r49991, this exposed bad logic in rect copy function.Campbell Barton
2012-08-18fix [#32353] 'Focus'(center) applied on a rig should only take visible bones ↵Campbell Barton
into account
2012-08-17fix own error in recent smoothview cleanup, also correct some cross ↵Campbell Barton
references in bmesh docs.
2012-08-12smooth-view for 2d views, graph editor, sequencer, node view, works with ↵Campbell Barton
border zoom, view selected, view all.
2012-07-22code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 defineCampbell Barton
also some minor style cleanup.
2012-07-15minor refactor for rect functions. more consistent naming.Campbell Barton
2012-07-09localview operator now reports when 8 views are reached (since 2.5x update ↵Campbell Barton
was printing in console only).
2012-07-09style cleanupCampbell Barton
2012-07-05style cleanupCampbell Barton
2012-06-25Fix cycles not working in 3d local view, and missing update when toggling hidingBrecht Van Lommel
in the outliner.
2012-05-21code cleanup: spellingCampbell Barton
2012-05-09style cleanup: whitespace/operatorsCampbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
also stop numpy from being found in /usr/include with cmake.
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-05code cleanup: brush/camera namingCampbell Barton
2012-04-23code cleanup: comment unused functions (removed one which isnt useful anymore).Campbell Barton
2012-04-23fix [#31064] Save confirmation stops showingCampbell Barton
also comment unused functions.
2012-04-22style cleanup: commentsCampbell Barton
2012-03-26style cleanup: mostly whitespace around operatorsCampbell Barton
2012-03-24style cleanup: mainly for mesh code, also some WM function use.Campbell Barton
2012-03-24code cleanup: use zero_v3Campbell Barton
2012-03-22style cleanup: spaces aroudn operators for operator definitions.Campbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-09code cleanup: replace macros VECCOPY, VECADD, VECSUB, INPR - with BLI_math ↵Campbell Barton
funcs. added copy float/double funcs: copy_v3fl_v3db(), copy_v3db_v3fl(). 2d & 4d too.
2012-03-07fix for bug in ED_view3d_project_float that only effected the 'Rip' tool.Campbell Barton
when the source and destination vectors were the same pointer, the X value would get overwritten. now the rip tool uses the best side to grab as in trunk.
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵Campbell Barton
already used a lot and part of proposed style guide).
2012-02-28code cleanup: use float vector size in function definitions, and const's ↵Campbell Barton
where the values are unchanged.
2012-02-28code cleanup: make clipping enable/disable into functions (was being done ↵Campbell Barton
inline in drawobject.c)
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-22code cleanyp - no functional changes.Campbell Barton
2012-02-01svn merge ^/trunk/blender -r43751:43819, need to look into changes made to ↵Campbell Barton
editmesh_loop.c from this range still
2012-02-01fix [#29433] Incorrect drawing of Circle/Axes/Cross on Particles when ↵Campbell Barton
Display set to that AND Size/Vel/Num/Health also selected
2012-01-31Implemented general functions to store view context like viewport width/heightSergey Sharybin
and projection matrix, so operators which depends on such things can easily save settings in operator properties in invoke and then reuse them in exec callback. This will fix: #24767: Knife tool last operations panel doesn't cause changes even though F6 pop-up does. #27129: Problem with knife cuts/midpoint type in quad view Usage is pretty simple: - From operator template declaration function call ED_view3d_operator_properties_viewmat() to register all needed properties in operator. - From invoke callback call ED_view3d_operator_properties_viewmat_set to store all needed settings in operator properties(). - To access this settings from exec callback, use function ED_view3d_operator_properties_viewmat_get(). Additional change: added function apply_project_float() which does the same as project_float() but accepts actual values for viewport width/height and projection matrix.
2012-01-19svn merge ^/trunk/blender -r43524:43530Campbell Barton
2012-01-19style edits - < 120 line widthCampbell Barton
2012-01-15svn merge ^/trunk/blender -r43345:43381Campbell Barton
2012-01-14adjust view3d api function for getting user region to also return view3d ↵Campbell Barton
since most callers need this too.
2011-12-27svn merge ^/trunk/blender -r42871:42882Campbell Barton
2011-12-27Factor out some generic parts of the sculpting PBVH redraw planes code.Nicholas Bishop
One function converts bounding boxes to screen space, the other converts a screen-space rectangle to 3D clipping planes. Also const-ified some parameters in the ED_view3d API.
2011-12-23svn merge ^/trunk/blender -r42778:42839Campbell Barton
2011-12-22split >120 length lines (mostly if statements)Campbell Barton
2011-12-17svn merge ^/trunk/blender -r42669:42670Campbell Barton
2011-12-16Math lib: matrix multiplication order fix for two functions that wereBrecht Van Lommel
inconsistent with similar functions & math notation: mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B) mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B) For branch maintainers, it should be relatively simple to fix things manually, it's also possible run this script after merging to do automatic replacement: http://www.pasteall.org/27459/python
2011-12-08svn merge ^/trunk/blender -r42495:42516Campbell Barton
2011-12-08Fix #29546: missing 3d view redraw after game exit with overlap draw mode,Brecht Van Lommel
when launching game from properties editor. Also fix popup/menu still showing during game when starting from the top menu.
2011-12-05manual sync with trunk - pulling in changes where the issues are not bmesh ↵Campbell Barton
spesific - some merges added lines in multiple times - removed some NULL checks that were only in bmesh - enable cycles by default (was disabled because it used not to work) - make formatting match
2011-11-20svn merge ^/trunk/blender -r41961:41998Campbell Barton