Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-09 | style cleanup: | Campbell Barton | |
also remove some redundant conversions int -> short -> int | |||
2012-09-07 | code cleanup | Campbell Barton | |
2012-08-19 | fix for own commit r49991, this exposed bad logic in rect copy function. | Campbell Barton | |
2012-08-18 | fix [#32353] 'Focus'(center) applied on a rig should only take visible bones ↵ | Campbell Barton | |
into account | |||
2012-08-17 | fix own error in recent smoothview cleanup, also correct some cross ↵ | Campbell Barton | |
references in bmesh docs. | |||
2012-08-12 | smooth-view for 2d views, graph editor, sequencer, node view, works with ↵ | Campbell Barton | |
border zoom, view selected, view all. | |||
2012-07-22 | code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 define | Campbell Barton | |
also some minor style cleanup. | |||
2012-07-15 | minor refactor for rect functions. more consistent naming. | Campbell Barton | |
2012-07-09 | localview operator now reports when 8 views are reached (since 2.5x update ↵ | Campbell Barton | |
was printing in console only). | |||
2012-07-09 | style cleanup | Campbell Barton | |
2012-07-05 | style cleanup | Campbell Barton | |
2012-06-25 | Fix cycles not working in 3d local view, and missing update when toggling hiding | Brecht Van Lommel | |
in the outliner. | |||
2012-05-21 | code cleanup: spelling | Campbell Barton | |
2012-05-09 | style cleanup: whitespace/operators | Campbell Barton | |
2012-05-05 | code cleanup: naming - pose/armature/image | Campbell Barton | |
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used. | |||
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton | |
also stop numpy from being found in /usr/include with cmake. | |||
2012-05-05 | code cleanup: function naming, use BKE_*type* prefix. | Campbell Barton | |
2012-05-05 | code cleanup: brush/camera naming | Campbell Barton | |
2012-04-23 | code cleanup: comment unused functions (removed one which isnt useful anymore). | Campbell Barton | |
2012-04-23 | fix [#31064] Save confirmation stops showing | Campbell Barton | |
also comment unused functions. | |||
2012-04-22 | style cleanup: comments | Campbell Barton | |
2012-03-26 | style cleanup: mostly whitespace around operators | Campbell Barton | |
2012-03-24 | style cleanup: mainly for mesh code, also some WM function use. | Campbell Barton | |
2012-03-24 | code cleanup: use zero_v3 | Campbell Barton | |
2012-03-22 | style cleanup: spaces aroudn operators for operator definitions. | Campbell Barton | |
2012-03-18 | spelling cleanup | Campbell Barton | |
2012-03-09 | code cleanup: replace macros VECCOPY, VECADD, VECSUB, INPR - with BLI_math ↵ | Campbell Barton | |
funcs. added copy float/double funcs: copy_v3fl_v3db(), copy_v3db_v3fl(). 2d & 4d too. | |||
2012-03-07 | fix for bug in ED_view3d_project_float that only effected the 'Rip' tool. | Campbell Barton | |
when the source and destination vectors were the same pointer, the X value would get overwritten. now the rip tool uses the best side to grab as in trunk. | |||
2012-03-03 | style cleanup - use aligned * prefixed blocks for descriptive comments (was ↵ | Campbell Barton | |
already used a lot and part of proposed style guide). | |||
2012-02-28 | code cleanup: use float vector size in function definitions, and const's ↵ | Campbell Barton | |
where the values are unchanged. | |||
2012-02-28 | code cleanup: make clipping enable/disable into functions (was being done ↵ | Campbell Barton | |
inline in drawobject.c) | |||
2012-02-27 | style cleanup (mostly whitespace) | Campbell Barton | |
2012-02-22 | code cleanyp - no functional changes. | Campbell Barton | |
2012-02-01 | svn merge ^/trunk/blender -r43751:43819, need to look into changes made to ↵ | Campbell Barton | |
editmesh_loop.c from this range still | |||
2012-02-01 | fix [#29433] Incorrect drawing of Circle/Axes/Cross on Particles when ↵ | Campbell Barton | |
Display set to that AND Size/Vel/Num/Health also selected | |||
2012-01-31 | Implemented general functions to store view context like viewport width/height | Sergey Sharybin | |
and projection matrix, so operators which depends on such things can easily save settings in operator properties in invoke and then reuse them in exec callback. This will fix: #24767: Knife tool last operations panel doesn't cause changes even though F6 pop-up does. #27129: Problem with knife cuts/midpoint type in quad view Usage is pretty simple: - From operator template declaration function call ED_view3d_operator_properties_viewmat() to register all needed properties in operator. - From invoke callback call ED_view3d_operator_properties_viewmat_set to store all needed settings in operator properties(). - To access this settings from exec callback, use function ED_view3d_operator_properties_viewmat_get(). Additional change: added function apply_project_float() which does the same as project_float() but accepts actual values for viewport width/height and projection matrix. | |||
2012-01-19 | svn merge ^/trunk/blender -r43524:43530 | Campbell Barton | |
2012-01-19 | style edits - < 120 line width | Campbell Barton | |
2012-01-15 | svn merge ^/trunk/blender -r43345:43381 | Campbell Barton | |
2012-01-14 | adjust view3d api function for getting user region to also return view3d ↵ | Campbell Barton | |
since most callers need this too. | |||
2011-12-27 | svn merge ^/trunk/blender -r42871:42882 | Campbell Barton | |
2011-12-27 | Factor out some generic parts of the sculpting PBVH redraw planes code. | Nicholas Bishop | |
One function converts bounding boxes to screen space, the other converts a screen-space rectangle to 3D clipping planes. Also const-ified some parameters in the ED_view3d API. | |||
2011-12-23 | svn merge ^/trunk/blender -r42778:42839 | Campbell Barton | |
2011-12-22 | split >120 length lines (mostly if statements) | Campbell Barton | |
2011-12-17 | svn merge ^/trunk/blender -r42669:42670 | Campbell Barton | |
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel | |
inconsistent with similar functions & math notation: mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B) mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B) For branch maintainers, it should be relatively simple to fix things manually, it's also possible run this script after merging to do automatic replacement: http://www.pasteall.org/27459/python | |||
2011-12-08 | svn merge ^/trunk/blender -r42495:42516 | Campbell Barton | |
2011-12-08 | Fix #29546: missing 3d view redraw after game exit with overlap draw mode, | Brecht Van Lommel | |
when launching game from properties editor. Also fix popup/menu still showing during game when starting from the top menu. | |||
2011-12-05 | manual sync with trunk - pulling in changes where the issues are not bmesh ↵ | Campbell Barton | |
spesific - some merges added lines in multiple times - removed some NULL checks that were only in bmesh - enable cycles by default (was disabled because it used not to work) - make formatting match | |||
2011-11-20 | svn merge ^/trunk/blender -r41961:41998 | Campbell Barton | |