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AgeCommit message (Expand)Author
2017-04-07OpenGL: transition away from GL_QUADSMike Erwin
2017-04-073D View: manipulator from custom-manipulators branchCampbell Barton
2017-04-07OpenGL: refactor UI_draw_roundbox functionsMike Erwin
2017-04-06Gawain: VertexFormat_add_attrib (function name change)Mike Erwin
2017-04-06Gawain: add VertexBuffer prefix to functionsMike Erwin
2017-04-05Viewport: 3D cameras don't need glPushAttrib/glPopAttribDalai Felinto
2017-04-05Depsgraph: Remove all layer bit flags related checksSergey Sharybin
2017-04-05GPU_immediate_util: missed last commitCampbell Barton
2017-04-05Cleanup: Move imm_draw utils into own fileCampbell Barton
2017-04-05Naming constancy for 'imm' utility functionsCampbell Barton
2017-04-03GPULamp: Separate GPULamp from GPUMaterialClément Foucault
2017-03-31Merge branch 'master' into blender2.8Campbell Barton
2017-03-30Depsgraph: Fix missing updates when in local viewSergey Sharybin
2017-03-30Layers: Scene->basact > SceneLayer->basact (more work)Dalai Felinto
2017-03-30Prevent crash on weight paintDalai Felinto
2017-03-30fix OpenGL Render to image (T51082)Mike Erwin
2017-03-29Base: update localview, however ...Dalai Felinto
2017-03-29Fix fit camera view frame to selected objectsDalai Felinto
2017-03-29Fix viewselected (NUMPAD PERIOD)Dalai Felinto
2017-03-29Fix T51083: View all is broken in 2.8Dalai Felinto
2017-03-27cleanup unused GPU includesMike Erwin
2017-03-27OpenGL: use new matrix implementation in "Modern" viewportMike Erwin
2017-03-27OpenGL: use old API for texture matrixMike Erwin
2017-03-27OpenGL: remove several glMatrixMode callsMike Erwin
2017-03-25Merge branch 'master' into blender2.8Campbell Barton
2017-03-23OpenGL: viewport background & depth buffer fixesMike Erwin
2017-03-23cleanup use of GPU matrix APIMike Erwin
2017-03-22OpenGL: use new API for persp & ortho projectionMike Erwin
2017-03-22OpenGL: load projection matrix with new APIMike Erwin
2017-03-22Cleanup/optimization: Simplify some usages of uiItemFullO/_ptr, avoid multipl...Bastien Montagne
2017-03-22OpenGL: convert one more matrix callMike Erwin
2017-03-22OpenGL: convert to new matrix API (part 5)Mike Erwin
2017-03-21OpenGL: convert to new matrix API (part 4)Mike Erwin
2017-03-21OpenGL: convert to new matrix API (part 3)Mike Erwin
2017-03-21OpenGL: remove 'circ' helper functionMike Erwin
2017-03-21fix use-before-init error + local cleanupMike Erwin
2017-03-21OpenGL: convert to new matrix API (part 1 of x)Mike Erwin
2017-03-20Merge branch 'master' into blender2.8Bastien Montagne
2017-03-20Cleanup: useless call to glRasterPos before `view3d_cached_text_draw_add()`Bastien Montagne
2017-03-14Merge branch 'master' into blender2.8Campbell Barton
2017-03-14Fix T50932: depth picking w/ pose-bone constraintsCampbell Barton
2017-03-14fix warnings from previous commitMike Erwin
2017-03-14OpenGL: remove deprecated callsMike Erwin
2017-03-13fix "Modern Viewport" regressionMike Erwin
2017-03-11OpenGL: Convert drawobject.c (cont)Clément Foucault
2017-03-11OpenGL: Convert drawobject.c (cont)Clément Foucault
2017-03-11OpenGL: Convert drawobject.c (cont)Clément Foucault
2017-03-11OpenGL: Convert drawobject.c (cont)Clément Foucault
2017-03-11Merge branch 'master' into blender2.8Campbell Barton
2017-03-11Cleanup: code style & cmakeCampbell Barton