Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-11-19Fix T87912: use session id instead of name to identify dropped objectJacques Lucke
2021-11-11Cleanup: typo in function nameCampbell Barton
2021-11-11Fix T92954: Loop Cut Tool preview line visible during operationCampbell Barton
2021-11-09Fix T92939: Crash on drop when a curve is the active objectGermano Cavalcante
2021-11-09View3D Snap Cursor: make the pool a little more restrictiveGermano Cavalcante
2021-11-08Cleanup: quiet compiler warningsCampbell Barton
2021-11-08Fix snap cursor not active even if gizmo is availableGermano Cavalcante
2021-11-02Fix snap cursor still active even when gizmo is not availableGermano Cavalcante
2021-11-01Fix T92663: Snap Selected to Active not working properlyPratik Borhade
2021-11-01Fix T92694: Auto Perspective is inconsistent with axis aligned viewsCampbell Barton
2021-10-29Fix snap cursor not working in regions with transparencyGermano Cavalcante
2021-10-28View3D Context: use correct data typeSybren A. Stüvel
2021-10-28Fix T92514: Edit-mode bone snap to cursor uses the center of the boneCampbell Barton
2021-10-28Cleanup: remove 'ED_view3d_cursor_snap_exit'Germano Cavalcante
2021-10-28Fix memory leak in cursor snap deactivationGermano Cavalcante
2021-10-27WM: de-duplicate cursor motion checks for selection pickingCampbell Barton
2021-10-27Cleanup: remove underscore prefix from variableCampbell Barton
2021-10-26Assets: Disable snap-dragging for linking object assetsJulian Eisel
2021-10-26Fix linked objects not appearing after dragging in from Asset BrowserJulian Eisel
2021-10-26Fix objects not appearing in Outliner after dragging in from Asset BrowserJulian Eisel
2021-10-26Drop object assets and associated objects at the cursor locationCampbell Barton
2021-10-26Assets: allow Mark/Clear Asset operators from 3D ViewportSybren A. Stüvel
2021-10-26Cleanup: 3D View context, early returns for clearer flowSybren A. Stüvel
2021-10-26Cleanup: 3D View context, use enum valuesSybren A. Stüvel
2021-10-263D View context: return "ok" when fetching view3d context dirSybren A. Stüvel
2021-10-26Fix drop of dimensionless objects in 3DViewGermano Cavalcante
2021-10-26XR: View adjustments for variable viewer scalePeter Kim
2021-10-26View3D Snap Cursor: don't limit the number of statesGermano Cavalcante
2021-10-26View3D Snap Cursor: sanitize and increase the maximum amount of statesGermano Cavalcante
2021-10-25Assets: Snapping with visual feedback while draggingGermano Cavalcante
2021-10-25UI Drag Drop: allow customizable drawingGermano Cavalcante
2021-10-22Cleanup: spelling in comments, use C style commentsCampbell Barton
2021-10-21View3D Snap Cursor: Fix drawing state incorrectly resetGermano Cavalcante
2021-10-21Cleanup: Use array utility for cursor eventsAaron Carlisle
2021-10-21Cleanup: unused functuion warningsCampbell Barton
2021-10-21Fix failing 'script_validate_keymap' after recent changesGermano Cavalcante
2021-10-21Cleanup: Set default snap cursor values during build timeGermano Cavalcante
2021-10-20Cleanup: silence WarningsGermano Cavalcante
2021-10-20Cleanup: use an array for wmEvent cursor position variablesAaron Carlisle
2021-10-20Cleanup: unused parameters, `nullptr` instead of `NULL` in cpp code...Bastien Montagne
2021-10-20Cleanup: unused functionGermano Cavalcante
2021-10-20Fix crash when reloading with placement tool enabledGermano Cavalcante
2021-10-20View3D: Cursor Snap RefactorGermano Cavalcante
2021-10-20View3D: expose snap selection as a utility funcitonCampbell Barton
2021-10-20View3D: snap with active pivot doesn't need to require a 3D viewCampbell Barton
2021-10-19Cleanup: remove unused member and rearrange functionGermano Cavalcante
2021-10-18Cleanup: use a common prefix in static functionsGermano Cavalcante
2021-10-18Fix 1 frame delayed orientation in Placement GizmoGermano Cavalcante
2021-10-18Snap and Placement Gizmo RefactorGermano Cavalcante
2021-10-15Cleanup: Commonize code for checking scene lights/world settingsJesse Yurkovich