Age | Commit message (Expand) | Author |
2012-08-19 | Patch #32326: NDOF support of rotation and panning the view at the same time | Sergey Sharybin |
2012-08-19 | fix for own commit r49991, this exposed bad logic in rect copy function. | Campbell Barton |
2012-08-18 | fix [#32353] 'Focus'(center) applied on a rig should only take visible bones ... | Campbell Barton |
2012-08-17 | fix own error in recent smoothview cleanup, also correct some cross reference... | Campbell Barton |
2012-08-17 | code cleanup: | Campbell Barton |
2012-08-16 | more draw code cleanup: was making wrong guess about wire color for empty-ima... | Campbell Barton |
2012-08-16 | change to draw extra wire (draw_wire_extra) | Campbell Barton |
2012-08-16 | re-work mesh drawing a little since we know the wire color some checks can be... | Campbell Barton |
2012-08-16 | fix for odd bug/drawing glitch where loose mesh edges would draw with the wro... | Campbell Barton |
2012-08-16 | use filtersize of 1.0 for distort and uv - compositor nodes. | Campbell Barton |
2012-08-14 | patch [#32325] textured solid backface culling option | Campbell Barton |
2012-08-14 | fix [#32315] Circle select unreliable when in vertex+edge select mode | Campbell Barton |
2012-08-12 | smooth-view for 2d views, graph editor, sequencer, node view, works with bord... | Campbell Barton |
2012-08-12 | code cleanup: WM naming conventions | Campbell Barton |
2012-08-10 | fix [#32289] Border Zoom, Zoom Border or Zoom to Border? | Campbell Barton |
2012-08-10 | split off auto depth option to have cursor placement use depth too since you ... | Campbell Barton |
2012-08-09 | Fixed typo in clip's display aspect usage | Sergey Sharybin |
2012-08-09 | utility functions for getting/setting rectangles for operators. | Campbell Barton |
2012-08-08 | support for border zooming out by using the middle mouse button, works in 2D ... | Campbell Barton |
2012-08-08 | code cleanup: rename G.afbreek --> is_break, G.rendering --> is_rendering | Campbell Barton |
2012-08-08 | code cleanup: rename G.rt to G.debug_value | Campbell Barton |
2012-07-29 | code cleanup: replace MIN2/MAX2 with minf/maxf | Campbell Barton |
2012-07-27 | code cleanup: remove unneeded 'struct' qualifiers | Campbell Barton |
2012-07-26 | Fix #31550: Active Armature bone hardly distinguishable from other selected b... | Sergey Sharybin |
2012-07-25 | edit fix for [#32177] - drawing text isnt really needed for selections. | Campbell Barton |
2012-07-25 | Fix [#32177] 'Display Pivot' segfaults blender (Rigid Body Constraint + 3dview) | Bastien Montagne |
2012-07-23 | view3d - enable background images and footage with `Only Render`, useful for ... | Campbell Barton |
2012-07-22 | code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 define | Campbell Barton |
2012-07-22 | code cleanup: simplify view orbit operator | Campbell Barton |
2012-07-22 | Fix #32156: Blender crashes on linking armature with custom shape | Sergey Sharybin |
2012-07-21 | use fabsf when using floats. | Campbell Barton |
2012-07-18 | Add Skin modifier's radius values to Transform panel (in 3D views). | Bastien Montagne |
2012-07-17 | code cleanup: spelling | Campbell Barton |
2012-07-15 | minor refactor for rect functions. more consistent naming. | Campbell Barton |
2012-07-12 | Fix #31988: VBOs Textured solid : no update of material in 3Dview | Sergey Sharybin |
2012-07-12 | Fix #32050: UV map and game engine property cause crash | Sergey Sharybin |
2012-07-12 | add bli rect funcs BLI_rctf_init_minmax, BLI_rcti_init_minmax | Campbell Barton |
2012-07-11 | vector versions of BLI_in_rctf / BLI_in_rcti, (BLI_in_rctf_v, BLI_in_rcti_v) | Campbell Barton |
2012-07-09 | code cleanup | Campbell Barton |
2012-07-09 | localview operator now reports when 8 views are reached (since 2.5x update wa... | Campbell Barton |
2012-07-09 | style cleanup | Campbell Barton |
2012-07-07 | style cleanup: use c style comments in C code | Campbell Barton |
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr... | Campbell Barton |
2012-07-05 | style cleanup | Campbell Barton |
2012-07-03 | More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise... | Bastien Montagne |
2012-07-03 | First load of spell and typo fixes (mostly UI messages, but also one or two p... | Bastien Montagne |
2012-07-03 | dont display image sequences outside the frame range in the 3D viewport. | Campbell Barton |
2012-06-30 | game engine & viewport, dont show collision bounds for convex hull or triangl... | Campbell Barton |
2012-06-25 | Fix #31920: switching from cycles to blender internal with 3d view in rendered | Brecht Van Lommel |
2012-06-25 | Fix cycles not working in 3d local view, and missing update when toggling hiding | Brecht Van Lommel |