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2010-04-24warning cleanup, also made voxel.c and volumetric.c use BM_INLINE define rath...Campbell Barton
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-04-23rename scene.visible_layers -> layers, since layers are used for editing, exp...Campbell Barton
2010-04-22chaning the camera from the scene buttons didnt update the views. moved some ...Campbell Barton
2010-04-21fix for crash drawing weights in lattice editmode.Campbell Barton
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-21option to use curve point weights to influence particle effectors.Campbell Barton
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-04-16Fix [#21492] "Align to view" option from tools panel's operator part doesn't ...Matt Ebb
2010-04-15MSVC 9 projectfiles updateAndrea Weikert
2010-04-15fix for crash when drawing fpsCampbell Barton
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
2010-04-12Fix [#21972] Inclusive selection doesn't work for FacesMatt Ebb
2010-04-08bugfix [#21929] linking in groups into a linked in scene is possible and thos...Campbell Barton
2010-04-07Fix [#21760] Snap to Origin doesn't workMatt Ebb
2010-04-06Fix #21402: python operator redo properties not refreshed. Now sends aBrecht Van Lommel
2010-04-06Fix [#21516] UI artifacts in array modifierMatt Ebb
2010-04-06Fix [#21678] Crease color cannot be adjustedMatt Ebb
2010-04-06Patch #21697: GLSL shadows work again, by Matthias Fauconneau, thanks!Brecht Van Lommel
2010-04-05'Fix' [#21843] Manipulating Set Render Border sliders causes a crashMatt Ebb
2010-04-05Fix [#21895] Incorrect calculations for measurement systemMatt Ebb
2010-04-04Use DerivedMesh->getNumFaces function in drawSolidSelect() if curveSergey Sharybin
2010-04-03More work on Drag Immediate:Martin Poirier
2010-04-02text drawing with zbuffer checks was way too slow, commenting for now.Campbell Barton
2010-04-02Fix [#21852] Empty Objects slow down performanceMatt Ebb
2010-03-27Fix #21741: changing scenes didn't update layers in 3d view, patch by Elia Sa...Brecht Van Lommel
2010-03-27Fix #21667: smoke drawing crashes calling glTexImage3D on graphics card that doBrecht Van Lommel
2010-03-26Fix [#21759] Toggle all layers doesn't workMatt Ebb
2010-03-23Spacebar to confirm Fly ModeDaniel Salazar
2010-03-23rna/py-api fix.Brecht Van Lommel
2010-03-23rna/py-api fix.Brecht Van Lommel
2010-03-23more lint includesCampbell Barton
2010-03-22Sculpt Mode Bugfixes:Brecht Van Lommel
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-22fixes for screw modifierCampbell Barton
2010-03-22when curves draw as derived meshes, check their face count rather then if the...Campbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-20merge own commits into render branch into trunk since 27560Campbell Barton
2010-03-16draw option to only display what is rendered, used for sequencer, opengl draw...Brecht Van Lommel
2010-03-16change the scene opengl sequence rendering to be a global option with renderi...Brecht Van Lommel
2010-03-16== Massive Keying Sets Recode ==Joshua Leung
2010-03-15Added curve Radius to properties panel in edit mode.Matt Ebb
2010-03-14Remove SAT texture filter. It's not working, thought it was but that'sBrecht Van Lommel
2010-03-12Fix #21042: sculpt not working from orthographic camera view.Brecht Van Lommel
2010-03-12- Hhighlight active nurb in edit modeSergey Sharybin
2010-03-09Fix [#21145] Preferences: Solid OpenGL lights viewport updateMatt Ebb
2010-03-09Fix for: [#21105] comb mode - bug with "free edit"Janne Karhu
2010-03-09option to use offscreen opengl drawing with the sequencer scene strips.Campbell Barton
2010-03-08image re-project now uses offscreen render function and has input for render ...Campbell Barton
2010-03-06re-project: operators for projecting from a view screenshot rather then a cam...Campbell Barton