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AgeCommit message (Expand)Author
2014-04-20Code cleanup: correct abs useCampbell Barton
2014-04-17View3D: use smoothview for localview switchingCampbell Barton
2014-04-17Code cleanup: use const for array argsCampbell Barton
2014-04-17View3D: no need to mask mask out localview for each objectCampbell Barton
2014-04-17Fix T39765 crash on text with generative modifiers.Antony Riakiotakis
2014-04-17Code cleanup: use bools for DMCampbell Barton
2014-04-17Fix mistake in recent DM material changesCampbell Barton
2014-04-17Viewport Text Drawing: replace single allocs with a memarenaCampbell Barton
2014-04-15Style cleanup: C & pep8Campbell Barton
2014-04-14Fix T39736: Ctrl+V reports "Objects Pasted" regardless if it worked or not.Bastien Montagne
2014-04-13Split Normals I (1/5): basis for split normals (nearly nothing user-visible h...Bastien Montagne
2014-04-12View3D: refactor ED_view3d_draw_offscreen and view3d_main_area_draw_objectsCampbell Barton
2014-04-12Walk Navigation: no one should fall through the floor ever again (fix #T39561)Dalai Felinto
2014-04-11Drawing: use const for wire colorCampbell Barton
2014-04-11API Cleanup: Use BKE_constraint prefix for constraint apiCampbell Barton
2014-04-11Code cleanup: use boolCampbell Barton
2014-04-10More instances of needed material initialization.Antony Riakiotakis
2014-04-09Back buffer selection needs updates to materials.Antony Riakiotakis
2014-04-09View3D: disable LOD when game engine is disabled or ifdef'dCampbell Barton
2014-04-09Add material storage to derivedmesh.Antony Riakiotakis
2014-04-08Matcaps.Antony Riakiotakis
2014-04-07Fix T39626 Matcaps not working in edit mode.Antony Riakiotakis
2014-04-01Make matcaps suck lessAntony Riakiotakis
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-31Fix T39524: Backface culling is always on in Textured view in BI.Bastien Montagne
2014-03-28Code cleanup: use len_v2v2_int for view zoom-scaleCampbell Barton
2014-03-28Code cleanup: use sqrtf when input and output are floatCampbell Barton
2014-03-26Code cleanup: style and warningsCampbell Barton
2014-03-25Fix T39397: Leaving leaving camera from quadview set orthoCampbell Barton
2014-03-21Fix T39305: Matcap Crash when using Material Nodes in Blender InternalSergey Sharybin
2014-03-21Fix T39306: Backface culling in Multitexture always uses mat game settingsBastien Montagne
2014-03-20View3D: remove orbit snapping LUT, allow to snap axis but not rollCampbell Barton
2014-03-20View3D: avoid matrix multiply using ED_view3d_boundbox_clipCampbell Barton
2014-03-20Error in last commitCampbell Barton
2014-03-20Vertex Paint: inverted line drawing, white lines were often hard to seeCampbell Barton
2014-03-20Vertex Paint: use solid shading, shadeless in wire (like wpaint)Campbell Barton
2014-03-18Fix T39252: Regression: Auto perspective fails when switching from {front, si...Bastien Montagne
2014-03-17UI: Add theme color for viewport overlayCampbell Barton
2014-03-17Code cleanup: comments and typosCampbell Barton
2014-03-12Fix T39123: Border select without "extend" does nor clear selection of bezier...Sergey Sharybin
2014-03-11Fix for own rB6919ffbf4b2f (we only consider unit scale when we do use a unit...Bastien Montagne
2014-03-11Fix T39112: increment snap does not work in perspective view at 0.01 scale (f...Bastien Montagne
2014-03-11Fix T39070: Custom bone shapes appear only one sidedSergey Sharybin
2014-03-11Fix T39101: Can not select object on backface by clicking when Matcap is onSergey Sharybin
2014-03-113D Text: textbox selection while in editmodeCampbell Barton
2014-03-11View3d: take pixelsize into account for selection distanceCampbell Barton
2014-03-07Removing ParticleSystem->frand arrays to avoid memory corruption issuesLukas Tönne
2014-03-03Fixes for view3d rotate axis snappingCampbell Barton
2014-03-02Fix for problem with fly speed, caused by other speed tweaks.Campbell Barton
2014-03-01NDOF: add navigation modes to user preferencesCampbell Barton