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2013-05-16Fix #35368:Brecht Van Lommel
2013-05-14Code cleanup: fix confusing line of code with useless ||.Brecht Van Lommel
2013-05-13BGE: Fix for [#35320] "Crash When Adding Property without Setting Material" r...Mitchell Stokes
2013-05-12Fix for [#35224] Transform Orientation - order inconsistencyBastien Montagne
2013-05-12Optimize face-select drawing (weight/vertex paint mode face selection) Campbell Barton
2013-05-09Made bundles in 3D viewport have constant sizeSergey Sharybin
2013-05-08fix [#30862] "Lock" and "Box" Quad View options won't stay put when togglingCampbell Barton
2013-05-08add in asserts when rv3d->viewmatob, rv3d->persmatob are not initialized.Campbell Barton
2013-05-08code cleanup: remove references to BLI_rand.hCampbell Barton
2013-05-08rename BLI_ghashIterator_notDone() -> BLI_ghashIterator_done()Campbell Barton
2013-05-08de-duplicate draw_new_particle_system() particle drawing.Campbell Barton
2013-05-08use negative dot product for clipping, rather then doing it inline.Campbell Barton
2013-05-08remove unneeded null check in draw_viewport_nameCampbell Barton
2013-05-03disable view3d dolly, move, pan -- when the view offset is locked, also corre...Campbell Barton
2013-05-01edge_inside_circle was doing redundant float -> int -> float conversion, also...Campbell Barton
2013-05-01Fix #35149: solidify modifier + vertex parent not working after going in and outBrecht Van Lommel
2013-04-29avoid calling BKE_brush_alpha_get() when project painting onto each pixel,Campbell Barton
2013-04-25ruler tweak: don't, snap to edit-object, because it didnt work well when modi...Campbell Barton
2013-04-25ruler snappingCampbell Barton
2013-04-25ruler snap adjustmentsCampbell Barton
2013-04-25fix [#35072] View name of 3Dview is clamped in JapaneseCampbell Barton
2013-04-24rna api function scene.ray_cast now returns the object and its matrix (incase...Campbell Barton
2013-04-24fix [#34657] Smoothing will not be updated in object mode, when hiding faces ...Campbell Barton
2013-04-23fix [#34894] Ruler/Protractor: While it's active, one can open the file brows...Campbell Barton
2013-04-23fix for issues with rulerCampbell Barton
2013-04-23fix [#34706] Projection precision is zoom dependentCampbell Barton
2013-04-23fix [#35007] clipping border errorCampbell Barton
2013-04-22add clip_segment_v3_plane_n() to clip a line segment to planes (as used for v...Campbell Barton
2013-04-22Fix #34350: Maya Keyboard map preset problemsSergey Sharybin
2013-04-20revert own change from 56177, game bounds can be useful to see in editmode,Campbell Barton
2013-04-20fix for glitch in object drawing, color of texspace was last used editmode dr...Campbell Barton
2013-04-20code cleanup: remove unused var from drawobject 'warning_recursive'. also re...Campbell Barton
2013-04-19Fix #34818: Sculpting Mode only rotates around geometry origin (bring bug back)Sergey Sharybin
2013-04-18remove snapping for first point added to the ruler.Campbell Barton
2013-04-18Fix #34997: when starting the game engine in one window and switching to a se...Brecht Van Lommel
2013-04-18code cleanup: removed unneeded null check in object drawing, some warnings, s...Campbell Barton
2013-04-18Fix #34970: in glsl mode the vertex paint face mask is not visibleSergey Sharybin
2013-04-16Blender Internal Render in viewportTon Roosendaal
2013-04-16code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ...Campbell Barton
2013-04-15Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGLBrecht Van Lommel
2013-04-14modify snapObjectsRayEx() to use a pointer to 'ray_dist' rather then passing ...Campbell Barton
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc...Campbell Barton
2013-04-13code cleanup: remove unused string formatting in bli_adddirstrings(), also re...Campbell Barton
2013-04-12Paint refactoring commit, non-disruptive (in theory :p)Antony Riakiotakis
2013-04-12Fix #34961: camera fly mode would reset camera scale.Brecht Van Lommel
2013-04-11Fix #34817: improve OpenGL preview render speed, it got quite a bit slower si...Brecht Van Lommel
2013-04-11make scene.ray_cast() behave like object.ray_cast(), add distance arg to snap...Campbell Barton
2013-04-08rewind part of r55893, smooth-view for pan was annoying with mousewheel.Campbell Barton
2013-04-08fix [#34903] Lock Camera to View allows Numpad orbit, but not Numpad panCampbell Barton
2013-04-07Fix for [#34898] Typo in error message of mathutils.VectorThomas Dinges