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AgeCommit message (Expand)Author
2016-08-18NDOF: compile 3D mouse code only if WITH_INPUT_NDOFMike Erwin
2016-08-17GPencil: Change ruler line thickness to make it thickerAntonioya
2016-08-16Fix T49097: GP ruler data reinstances GP_Palette ColorAntonioya
2016-08-08Disable depth buffer writes while rendering smoke in the viewport.Alexander Gavrilov
2016-08-04Cleanup: Use BKE_gpencil prefixJulian Eisel
2016-08-04UI: Correct tooltips for properties region toggle OPJulian Eisel
2016-08-04Grease Pencil v2 BranchAntonio Vazquez
2016-08-02Viewport: Make lights in local view behave like BI and CyclesJulian Eisel
2016-07-31Correction to 0f2ff52c0866Julian Eisel
2016-07-31Enable Undo for "Add background Image"Julian Eisel
2016-07-31simplify redundant conditionalsMike Erwin
2016-07-28Fix own mistake from c05363e8895Julian Eisel
2016-07-27Fix crash closing Blender while in rendered local viewJulian Eisel
2016-07-22Cleanup: pass pointer to texture draw stateCampbell Barton
2016-07-15Correct error in snap commitCampbell Barton
2016-07-15Cleanup: rename snap varsCampbell Barton
2016-07-15Add "Snap Selection to Active" option in menuCampbell Barton
2016-07-14Cleanup: comment blocksCampbell Barton
2016-07-13Use BLI_bvhtree_walk_dfs for snappingCampbell Barton
2016-07-13Vertex/Weight Paint: Support view-selected on last-strokeCampbell Barton
2016-07-08Cleanup: use normalize_v#_lengthCampbell Barton
2016-07-07Cleanup: spelling, styleCampbell Barton
2016-07-06Replace of (id->lib != NULL) check by meaningful macro.Bastien Montagne
2016-07-05Render border: don't disable when drawing around the entire camera.Brecht Van Lommel
2016-07-04Environment lighting for the GLSL modeAlexander Romanov
2016-07-02Cleanup: comment blocksCampbell Barton
2016-07-02Cleanup: styleCampbell Barton
2016-06-30Fix T48728, part 2: Vertex colors not shown in texture modeSergey Sharybin
2016-06-29Cleanup: use constCampbell Barton
2016-06-29Correction to previous commit: Only skip colors for texture paintSergey Sharybin
2016-06-29Fix T48728: Vertex colors not shown in texture modeSergey Sharybin
2016-06-25GPU: move select index code out of WMCampbell Barton
2016-06-23Fix T48658: Cycles render & render preview corrupts particlesCampbell Barton
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-06-22EditMesh: Avoid creating deform-vert layer every redrawCampbell Barton
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-06-16Fix ruler crash using stale snap-contextCampbell Barton
2016-06-13Fix glShadeModel being left flat in edit-mode drawCampbell Barton
2016-06-12Fix T48604: Crash on undo due to bad drawing code.Bastien Montagne
2016-06-10GPU: use basic-shader for line-stippleCampbell Barton
2016-06-10Remove redundant GL attribute push/popCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-06-08Fix armature stick draw, unpack-alignment was set but never restoredCampbell Barton
2016-06-08GPU: fix texface image w/ basic-shaderCampbell Barton
2016-06-08Cleanup: typoCampbell Barton
2016-06-03Workaround MSVC errorCampbell Barton
2016-06-03Cleanup & simplify snapping functionsGermano Cavalcante
2016-06-02Fix T48566: Render-border minor offset issueCampbell Barton
2016-05-22Use previous shading mode for border render in viewportSergey Sharybin
2016-05-22Make Shift-Z in viewprot a toggle between current shading mode and rendered oneSergey Sharybin