Age | Commit message (Expand) | Author |
2012-07-29 | code cleanup: replace MIN2/MAX2 with minf/maxf | Campbell Barton |
2012-07-27 | code cleanup: remove unneeded 'struct' qualifiers | Campbell Barton |
2012-07-26 | Fix #31550: Active Armature bone hardly distinguishable from other selected b... | Sergey Sharybin |
2012-07-25 | edit fix for [#32177] - drawing text isnt really needed for selections. | Campbell Barton |
2012-07-25 | Fix [#32177] 'Display Pivot' segfaults blender (Rigid Body Constraint + 3dview) | Bastien Montagne |
2012-07-23 | view3d - enable background images and footage with `Only Render`, useful for ... | Campbell Barton |
2012-07-22 | code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 define | Campbell Barton |
2012-07-22 | code cleanup: simplify view orbit operator | Campbell Barton |
2012-07-22 | Fix #32156: Blender crashes on linking armature with custom shape | Sergey Sharybin |
2012-07-21 | use fabsf when using floats. | Campbell Barton |
2012-07-18 | Add Skin modifier's radius values to Transform panel (in 3D views). | Bastien Montagne |
2012-07-17 | code cleanup: spelling | Campbell Barton |
2012-07-15 | minor refactor for rect functions. more consistent naming. | Campbell Barton |
2012-07-12 | Fix #31988: VBOs Textured solid : no update of material in 3Dview | Sergey Sharybin |
2012-07-12 | Fix #32050: UV map and game engine property cause crash | Sergey Sharybin |
2012-07-12 | add bli rect funcs BLI_rctf_init_minmax, BLI_rcti_init_minmax | Campbell Barton |
2012-07-11 | vector versions of BLI_in_rctf / BLI_in_rcti, (BLI_in_rctf_v, BLI_in_rcti_v) | Campbell Barton |
2012-07-09 | code cleanup | Campbell Barton |
2012-07-09 | localview operator now reports when 8 views are reached (since 2.5x update wa... | Campbell Barton |
2012-07-09 | style cleanup | Campbell Barton |
2012-07-07 | style cleanup: use c style comments in C code | Campbell Barton |
2012-07-07 | code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr... | Campbell Barton |
2012-07-05 | style cleanup | Campbell Barton |
2012-07-03 | More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise... | Bastien Montagne |
2012-07-03 | First load of spell and typo fixes (mostly UI messages, but also one or two p... | Bastien Montagne |
2012-07-03 | dont display image sequences outside the frame range in the 3D viewport. | Campbell Barton |
2012-06-30 | game engine & viewport, dont show collision bounds for convex hull or triangl... | Campbell Barton |
2012-06-25 | Fix #31920: switching from cycles to blender internal with 3d view in rendered | Brecht Van Lommel |
2012-06-25 | Fix cycles not working in 3d local view, and missing update when toggling hiding | Brecht Van Lommel |
2012-06-20 | make mask handles draw with an outline - when outline option is enabled. | Campbell Barton |
2012-06-20 | style cleanup: use TRUE/FALSE for ui align args. | Campbell Barton |
2012-06-17 | style cleanup: | Campbell Barton |
2012-06-16 | style cleanup | Campbell Barton |
2012-06-15 | Fix more of #31789: cycles border render going out of view giving wrong result. | Brecht Van Lommel |
2012-06-15 | Internal refactoring of tracking module, should be no functional changes | Sergey Sharybin |
2012-06-14 | new scaling options to scale footage without stretching - add stretch/fit/cro... | Campbell Barton |
2012-06-13 | apply offset to the camera view - this works exactly like camera shift (trans... | Campbell Barton |
2012-06-13 | framing options for camera background image: stretch/fit/crop | Campbell Barton |
2012-06-10 | code cleanup: rename flag --> dflag (draw flag), since this is overly generic... | Campbell Barton |
2012-06-07 | fix for crash with recent color commits to draw-object, this case wasnt handl... | Campbell Barton |
2012-06-07 | fix for crash with selecting camera bundles. | Campbell Barton |
2012-06-07 | fix for armature specular material color overriding the wire color when insta... | Campbell Barton |
2012-06-07 | dont draw bone names/axis inside duplicators | Campbell Barton |
2012-06-07 | fix for error in previous commit. | Campbell Barton |
2012-06-07 | Bugfix [#31735] Performance issue related to object parenting to armature | Joshua Leung |
2012-06-07 | Cycles: border render now works in the viewport, when looking through the | Brecht Van Lommel |
2012-06-06 | replace glGetFloatv(GL_CURRENT_COLOR, col_f); with the current wire color arg. | Campbell Barton |
2012-06-06 | pass the object wire color along to drawing functions, too many places would ... | Campbell Barton |
2012-06-06 | style cleanup: (indentation) | Campbell Barton |
2012-06-06 | mask mode | Campbell Barton |