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AgeCommit message (Expand)Author
2014-11-24Cleanup: de-duplicate image drag & drop logicCampbell Barton
2014-11-24Minor edits to T42649 fixCampbell Barton
2014-11-23Fix T42649: Use Relative Paths for Node Editor & 3D View Imagesjulianeisel
2014-11-23Refactor: BLI_path_util (part 2)Campbell Barton
2014-11-23Refactor: BLI_path_util (split out app directory access)Campbell Barton
2014-11-21Cleanup: typoCampbell Barton
2014-11-20Fix T42647, vertex and weight painting mode do not display solid shadedAntony Riakiotakis
2014-11-19Refactor: Move part of vgroup handling code from ED_mesh/object_vgroup.c to B...Bastien Montagne
2014-11-18Fix for previous checkAntony Riakiotakis
2014-11-16Cleanup: use BLI_listbase_*** prefix for count,sort,sort_rCampbell Barton
2014-11-16Bugfix T42253: End frame for armature ghosting "in range" is not displayedJoshua Leung
2014-11-15Cleanup: remove unused redraw flagCampbell Barton
2014-11-14View3d: border would jitter on panningCampbell Barton
2014-11-11Avoid calling powf with integer exponent in more placesSergej Reich
2014-11-11UI Refactor T41640Campbell Barton
2014-11-02Fix for 3D Ruler crash maximizing viewCampbell Barton
2014-10-31View3d - walk: expose gravity toggle to keymapDalai Felinto
2014-10-30Math Lib: add transpose_m3_m3, m3_m4, m4_m4Campbell Barton
2014-10-28WM: unneeded alloc the operator-type iteratorCampbell Barton
2014-10-28Keymap: PKey only runs BGE when engine is setCampbell Barton
2014-10-28Cleanup: de-duplicate engine-id'sCampbell Barton
2014-10-21Cleanup: styleCampbell Barton
2014-10-20Fix T42313: Ruler always measures 0.0Campbell Barton
2014-10-20Fix T42189Antony Riakiotakis
2014-10-20Fix T42264: Negative scale & clipped-select failsCampbell Barton
2014-10-17Fix for pose bones not restoring selection index properlySergey Sharybin
2014-10-16Fix T42247 rolling did not support the rotation value in the userAntony Riakiotakis
2014-10-15Refactor 'apply' part of Editmode View3d Transform panel code.Bastien Montagne
2014-10-15Cleanup: Editmode 3DView Transform panel code: do not check for hidden BMesh ...Bastien Montagne
2014-10-15Cleanup: Edit mode 3DView Transform panel code.Bastien Montagne
2014-10-15Add Vertex bevel weight to Editmode UI.Bastien Montagne
2014-10-12Bugfix: "Hide" button in modifiers panel did only hide smoke domain, not the ...Daniel Genrich
2014-10-10Cleanup: use bool and const argsCampbell Barton
2014-10-08Ghost Context RefactorJason Wilkins
2014-10-06Texture painting:Antony Riakiotakis
2014-10-06Cleanup: remove old preview codeCampbell Barton
2014-10-06Fix T42093: segfault when trying to free unallocated depths zbuffer (border-z...Bastien Montagne
2014-10-04Fix off by one error drawing passepartoutCampbell Barton
2014-10-02Fix for wrong bit mask magic happening in gpu_update_lamps_shadows()Sergey Sharybin
2014-10-02Fix black matcap when using particle systemSergey Sharybin
2014-09-29Fix T41995: Box selection - Edit mode - Header not updated.Bastien Montagne
2014-09-28Fix T41984: Can't use Render Image as Background Image.Bastien Montagne
2014-09-26Fix View3d background image display aspectCampbell Barton
2014-09-26CleanupCampbell Barton
2014-09-26OpenGL fix: GL_COLOR_ARRAY is client stateAntony Riakiotakis
2014-09-24gooseberry request:Antony Riakiotakis
2014-09-24Cleanup: use float versions of functions when in/output are floatsCampbell Barton
2014-09-23Fix game engine not supporting material view.v2.72-rc1Antony Riakiotakis
2014-09-23Fix possible buffer overflow in selection code. We want to copy theAntony Riakiotakis
2014-09-19Fix T35993, issue with viewport when using instances.Antony Riakiotakis