Age | Commit message (Expand) | Author |
2013-05-03 | disable view3d dolly, move, pan -- when the view offset is locked, also corre... | Campbell Barton |
2013-05-01 | edge_inside_circle was doing redundant float -> int -> float conversion, also... | Campbell Barton |
2013-05-01 | Fix #35149: solidify modifier + vertex parent not working after going in and out | Brecht Van Lommel |
2013-04-29 | avoid calling BKE_brush_alpha_get() when project painting onto each pixel, | Campbell Barton |
2013-04-25 | ruler tweak: don't, snap to edit-object, because it didnt work well when modi... | Campbell Barton |
2013-04-25 | ruler snapping | Campbell Barton |
2013-04-25 | ruler snap adjustments | Campbell Barton |
2013-04-25 | fix [#35072] View name of 3Dview is clamped in Japanese | Campbell Barton |
2013-04-24 | rna api function scene.ray_cast now returns the object and its matrix (incase... | Campbell Barton |
2013-04-24 | fix [#34657] Smoothing will not be updated in object mode, when hiding faces ... | Campbell Barton |
2013-04-23 | fix [#34894] Ruler/Protractor: While it's active, one can open the file brows... | Campbell Barton |
2013-04-23 | fix for issues with ruler | Campbell Barton |
2013-04-23 | fix [#34706] Projection precision is zoom dependent | Campbell Barton |
2013-04-23 | fix [#35007] clipping border error | Campbell Barton |
2013-04-22 | add clip_segment_v3_plane_n() to clip a line segment to planes (as used for v... | Campbell Barton |
2013-04-22 | Fix #34350: Maya Keyboard map preset problems | Sergey Sharybin |
2013-04-20 | revert own change from 56177, game bounds can be useful to see in editmode, | Campbell Barton |
2013-04-20 | fix for glitch in object drawing, color of texspace was last used editmode dr... | Campbell Barton |
2013-04-20 | code cleanup: remove unused var from drawobject 'warning_recursive'. also re... | Campbell Barton |
2013-04-19 | Fix #34818: Sculpting Mode only rotates around geometry origin (bring bug back) | Sergey Sharybin |
2013-04-18 | remove snapping for first point added to the ruler. | Campbell Barton |
2013-04-18 | Fix #34997: when starting the game engine in one window and switching to a se... | Brecht Van Lommel |
2013-04-18 | code cleanup: removed unneeded null check in object drawing, some warnings, s... | Campbell Barton |
2013-04-18 | Fix #34970: in glsl mode the vertex paint face mask is not visible | Sergey Sharybin |
2013-04-16 | Blender Internal Render in viewport | Ton Roosendaal |
2013-04-16 | code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ... | Campbell Barton |
2013-04-15 | Cycles: optimization for 3D viewport border render with heavy scenes, the OpenGL | Brecht Van Lommel |
2013-04-14 | modify snapObjectsRayEx() to use a pointer to 'ray_dist' rather then passing ... | Campbell Barton |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-04-13 | code cleanup: remove unused string formatting in bli_adddirstrings(), also re... | Campbell Barton |
2013-04-12 | Paint refactoring commit, non-disruptive (in theory :p) | Antony Riakiotakis |
2013-04-12 | Fix #34961: camera fly mode would reset camera scale. | Brecht Van Lommel |
2013-04-11 | Fix #34817: improve OpenGL preview render speed, it got quite a bit slower si... | Brecht Van Lommel |
2013-04-11 | make scene.ray_cast() behave like object.ray_cast(), add distance arg to snap... | Campbell Barton |
2013-04-08 | rewind part of r55893, smooth-view for pan was annoying with mousewheel. | Campbell Barton |
2013-04-08 | fix [#34903] Lock Camera to View allows Numpad orbit, but not Numpad pan | Campbell Barton |
2013-04-07 | Fix for [#34898] Typo in error message of mathutils.Vector | Thomas Dinges |
2013-04-05 | style cleanup | Campbell Barton |
2013-04-05 | svn merge ^/trunk/blender -r55776:55813 | Campbell Barton |
2013-04-05 | code cleanup: use bool's for vgroup and editmode. | Campbell Barton |
2013-04-04 | svn merge ^/trunk/blender -r55700:55776 | Campbell Barton |
2013-04-04 | fix [#34860] View in Weight Painting mode no longer rotates around active bone | Campbell Barton |
2013-04-04 | code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful ... | Campbell Barton |
2013-04-04 | code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove... | Campbell Barton |
2013-04-03 | Bunch of fixes for GLSL display transform | Sergey Sharybin |
2013-04-03 | new ruler option to be able to interactively measure surface thichness as you... | Campbell Barton |
2013-04-03 | pass snap arguments so the ruler doesn't have to temp overwrite scene vars. | Campbell Barton |
2013-04-03 | use floats for transform snapping distance comparisons | Campbell Barton |
2013-04-03 | fix [#34825] Transparent background of Empty Images clips objects behind them... | Campbell Barton |
2013-04-01 | Merged changes in the trunk up to revision 55700. | Tamito Kajiyama |