Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-10-27Cleanup: remove underscore prefix from variableCampbell Barton
2021-10-26Assets: Disable snap-dragging for linking object assetsJulian Eisel
2021-10-26Fix linked objects not appearing after dragging in from Asset BrowserJulian Eisel
2021-10-26Fix objects not appearing in Outliner after dragging in from Asset BrowserJulian Eisel
2021-10-26Drop object assets and associated objects at the cursor locationCampbell Barton
2021-10-26Assets: allow Mark/Clear Asset operators from 3D ViewportSybren A. Stüvel
2021-10-26Cleanup: 3D View context, early returns for clearer flowSybren A. Stüvel
2021-10-26Cleanup: 3D View context, use enum valuesSybren A. Stüvel
2021-10-263D View context: return "ok" when fetching view3d context dirSybren A. Stüvel
2021-10-26Fix drop of dimensionless objects in 3DViewGermano Cavalcante
2021-10-26XR: View adjustments for variable viewer scalePeter Kim
2021-10-26View3D Snap Cursor: don't limit the number of statesGermano Cavalcante
2021-10-26View3D Snap Cursor: sanitize and increase the maximum amount of statesGermano Cavalcante
2021-10-25Assets: Snapping with visual feedback while draggingGermano Cavalcante
2021-10-25UI Drag Drop: allow customizable drawingGermano Cavalcante
2021-10-22Cleanup: spelling in comments, use C style commentsCampbell Barton
2021-10-21View3D Snap Cursor: Fix drawing state incorrectly resetGermano Cavalcante
2021-10-21Cleanup: Use array utility for cursor eventsAaron Carlisle
2021-10-21Cleanup: unused functuion warningsCampbell Barton
2021-10-21Fix failing 'script_validate_keymap' after recent changesGermano Cavalcante
2021-10-21Cleanup: Set default snap cursor values during build timeGermano Cavalcante
2021-10-20Cleanup: silence WarningsGermano Cavalcante
2021-10-20Cleanup: use an array for wmEvent cursor position variablesAaron Carlisle
2021-10-20Cleanup: unused parameters, `nullptr` instead of `NULL` in cpp code...Bastien Montagne
2021-10-20Cleanup: unused functionGermano Cavalcante
2021-10-20Fix crash when reloading with placement tool enabledGermano Cavalcante
2021-10-20View3D: Cursor Snap RefactorGermano Cavalcante
2021-10-20View3D: expose snap selection as a utility funcitonCampbell Barton
2021-10-20View3D: snap with active pivot doesn't need to require a 3D viewCampbell Barton
2021-10-19Cleanup: remove unused member and rearrange functionGermano Cavalcante
2021-10-18Cleanup: use a common prefix in static functionsGermano Cavalcante
2021-10-18Fix 1 frame delayed orientation in Placement GizmoGermano Cavalcante
2021-10-18Snap and Placement Gizmo RefactorGermano Cavalcante
2021-10-15Cleanup: Commonize code for checking scene lights/world settingsJesse Yurkovich
2021-10-14Fix reference counting error for world drag & dropCampbell Barton
2021-10-13Cleanup: Snap Context RefactorGermano Cavalcante
2021-10-12Fix dragging objects from Outliner to 3D View brokenJulian Eisel
2021-10-12Fix T91981: Crash when using operators that needs scene depthClément Foucault
2021-10-12Fix build error due to conflicting typesPeter Kim
2021-10-12XR Controller Support Step 4: Controller DrawingPeter Kim
2021-10-06Gizmo: remove wmGizmoGroup.use_fallback_keymapCampbell Barton
2021-10-06Cleanup: spelling in commentsCampbell Barton
2021-10-06Cleanup: rename BKE_font.h -> BKE_vfont.hCampbell Barton
2021-10-05DRW: Move buffer & temp textures & framebuffer management to DrawManagerClément Foucault
2021-10-04Fix camera border bug in passepartout render viewSimon Lenz
2021-09-29UI: swap tool and regular headerCampbell Barton
2021-09-28Asset Browser: Allow World assets to be drag/dropped onto the viewportJesse Yurkovich
2021-09-27Fix viewport roll working wrongPhilipp Oeser
2021-09-27Cleanup: spelling in commentsCampbell Barton
2021-09-27Cleanup: remove unnecessary use of MEM_SAFE_FREE macroCampbell Barton