Age | Commit message (Expand) | Author |
2013-10-31 | remove return argument from wmOperatorType->cancel, was only ever returning O... | Campbell Barton |
2013-10-29 | correct error in recent commit. | Campbell Barton |
2013-10-28 | move bmesh array lookup data and utility functions from editmesh into bmesh, | Campbell Barton |
2013-10-27 | Border select for sculpting, using B shortcut, warmup for more advanced | Antony Riakiotakis |
2013-10-26 | rename give_cursor to ED_view3d_cursor3d_get | Campbell Barton |
2013-10-26 | fix for outline width theme option being ignored for non mesh object types. | Campbell Barton |
2013-10-25 | drawobject: Fix sphere bounds drawing | Sergej Reich |
2013-10-23 | style cleanup | Campbell Barton |
2013-10-22 | add copy_v4_fl4, replace QUATSET macro. | Campbell Barton |
2013-10-22 | fix for invalid RNA created for the 3D viewport header (made ID reporting sho... | Campbell Barton |
2013-10-21 | Partial fix for [#37159] Particle Emitter set to not render still appears in ... | Bastien Montagne |
2013-10-18 | Pampa Project request: FPS in sequencer editor | Sergey Sharybin |
2013-10-17 | Fix #37109: missing cycles texture display in edit mode. | Brecht Van Lommel |
2013-10-16 | style cleanup | Campbell Barton |
2013-10-15 | 3D view: textured draw mode now has a Shadeless option in the Shading panel, | Brecht Van Lommel |
2013-10-15 | fix [#37067] Bone Crash | Campbell Barton |
2013-10-14 | Fix cycles textured draw mode problem with objects that have an image texture | Brecht Van Lommel |
2013-10-12 | code cleanup: use const's for vector args. | Campbell Barton |
2013-10-11 | use BLI_bitmap for editmesh selection buffer to save some memory. | Campbell Barton |
2013-10-11 | code cleanup: use const's for static arrays | Campbell Barton |
2013-10-08 | remove redundant NULL checks | Campbell Barton |
2013-10-04 | Fix #36948: blender internal viewport render crashes holding shift+Z pressed | Brecht Van Lommel |
2013-10-01 | fix for error setting vector handles to free when both vector handles were se... | Campbell Barton |
2013-09-30 | fix [#36861] In face select masking circle select selects all when out of focus. | Campbell Barton |
2013-09-30 | lots of operator descriptions were incorrectly copy/pasted. | Campbell Barton |
2013-09-20 | replace VIEW3D_OP_OFS_LOCK_TEST() macro with static function view3d_operator_... | Campbell Barton |
2013-09-20 | fix [#36773] Dolly breaks in quad view | Campbell Barton |
2013-09-18 | fix [#36758] Add Group Instance crash | Campbell Barton |
2013-09-17 | Fix #36718: Wrong lighting on text objects | Sergey Sharybin |
2013-09-16 | fix [#36732] Auto depth feature misbehaves on orbit with mouse cursor outside... | Campbell Barton |
2013-09-16 | fix [#36444] view3d.viewnumpad operator should not animate | Campbell Barton |
2013-09-15 | - update bl_run_operators.py for change in blender. | Campbell Barton |
2013-09-13 | Moved and renamed ED_pose_channel_in_IK_chain() -> | Joshua Leung |
2013-09-12 | code cleanup: unnecessary shadowing and some minor pep8 edits. | Campbell Barton |
2013-09-10 | Fix #36356: faces not drawn with constructive modifier + dynamic paint, where it | Brecht Van Lommel |
2013-09-09 | Enable vertex snapping to bundle positions | Sergey Sharybin |
2013-09-07 | rename cursor setting functions to make modal set/restore more clearly relate... | Campbell Barton |
2013-09-06 | 3D View: add shift+Z shortcut key to switch to Rendered draw mode. | Brecht Van Lommel |
2013-09-04 | tweaks to fly mode | Campbell Barton |
2013-09-04 | move timeit macros into their own include, since they are only used for testi... | Campbell Barton |
2013-08-31 | patch [#35928] View roll operator | Campbell Barton |
2013-08-31 | Simplify line/plane intersection, add line_plane_factor_v3(). | Campbell Barton |
2013-08-26 | Don't check for an object mode that is excluded as a prerequisite for | Antony Riakiotakis |
2013-08-26 | Remove dirty normals assert from drawobject.c | Sergey Sharybin |
2013-08-24 | Fix #36441: opengl render of smoke wrong after regular render with blender in... | Brecht Van Lommel |
2013-08-23 | patch to add backkbacks for game engine start/end, | Campbell Barton |
2013-08-22 | add utility functions for dealing with planes | Campbell Barton |
2013-08-21 | Partial revert of recenr cu->disp merge commit | Sergey Sharybin |
2013-08-21 | correct NULL pointer dereference with recent displist changes. | Campbell Barton |
2013-08-19 | And for sure forgot to commit another cleaup patch | Sergey Sharybin |