Age | Commit message (Expand) | Author |
2013-10-08 | remove redundant NULL checks | Campbell Barton |
2013-10-04 | Fix #36948: blender internal viewport render crashes holding shift+Z pressed | Brecht Van Lommel |
2013-10-01 | fix for error setting vector handles to free when both vector handles were se... | Campbell Barton |
2013-09-30 | fix [#36861] In face select masking circle select selects all when out of focus. | Campbell Barton |
2013-09-30 | lots of operator descriptions were incorrectly copy/pasted. | Campbell Barton |
2013-09-20 | replace VIEW3D_OP_OFS_LOCK_TEST() macro with static function view3d_operator_... | Campbell Barton |
2013-09-20 | fix [#36773] Dolly breaks in quad view | Campbell Barton |
2013-09-18 | fix [#36758] Add Group Instance crash | Campbell Barton |
2013-09-17 | Fix #36718: Wrong lighting on text objects | Sergey Sharybin |
2013-09-16 | fix [#36732] Auto depth feature misbehaves on orbit with mouse cursor outside... | Campbell Barton |
2013-09-16 | fix [#36444] view3d.viewnumpad operator should not animate | Campbell Barton |
2013-09-15 | - update bl_run_operators.py for change in blender. | Campbell Barton |
2013-09-13 | Moved and renamed ED_pose_channel_in_IK_chain() -> | Joshua Leung |
2013-09-12 | code cleanup: unnecessary shadowing and some minor pep8 edits. | Campbell Barton |
2013-09-10 | Fix #36356: faces not drawn with constructive modifier + dynamic paint, where it | Brecht Van Lommel |
2013-09-09 | Enable vertex snapping to bundle positions | Sergey Sharybin |
2013-09-07 | rename cursor setting functions to make modal set/restore more clearly relate... | Campbell Barton |
2013-09-06 | 3D View: add shift+Z shortcut key to switch to Rendered draw mode. | Brecht Van Lommel |
2013-09-04 | tweaks to fly mode | Campbell Barton |
2013-09-04 | move timeit macros into their own include, since they are only used for testi... | Campbell Barton |
2013-08-31 | patch [#35928] View roll operator | Campbell Barton |
2013-08-31 | Simplify line/plane intersection, add line_plane_factor_v3(). | Campbell Barton |
2013-08-26 | Don't check for an object mode that is excluded as a prerequisite for | Antony Riakiotakis |
2013-08-26 | Remove dirty normals assert from drawobject.c | Sergey Sharybin |
2013-08-24 | Fix #36441: opengl render of smoke wrong after regular render with blender in... | Brecht Van Lommel |
2013-08-23 | patch to add backkbacks for game engine start/end, | Campbell Barton |
2013-08-22 | add utility functions for dealing with planes | Campbell Barton |
2013-08-21 | Partial revert of recenr cu->disp merge commit | Sergey Sharybin |
2013-08-21 | correct NULL pointer dereference with recent displist changes. | Campbell Barton |
2013-08-19 | And for sure forgot to commit another cleaup patch | Sergey Sharybin |
2013-08-19 | Made armatures evaluation safe for threading | Sergey Sharybin |
2013-08-19 | Make lattice deform safe for threading | Sergey Sharybin |
2013-08-19 | Tag object-data level boundbox as invalid rather than freeing it | Sergey Sharybin |
2013-08-19 | Move bevel list and path from Curve to Object datablock | Sergey Sharybin |
2013-08-19 | Always use ob->bb when drawing the curve types | Sergey Sharybin |
2013-08-19 | Remove unneeded include, was a residual from some WIP patch in the past | Sergey Sharybin |
2013-08-13 | Merging r59083 through r59103 from trunk into soc-2013-depsgraph_mt | Sergey Sharybin |
2013-08-13 | change VIEW3D_OT_camera_to_view_selected poll function so it can be called fr... | Campbell Barton |
2013-08-12 | Merging r58778 through r59080 from trunk into soc-2013-depsgraph_mt | Sergey Sharybin |
2013-08-11 | use 'greater/less then or equal to' operators rather then adding 1. | Campbell Barton |
2013-08-07 | quiet shadow warnings and remove redundant NULL check | Campbell Barton |
2013-08-06 | view3d: gridfloor subdivisions wasn't respected for perspective mode. | Campbell Barton |
2013-08-06 | quiet double-promotion warnings, change octree.cpp to use a float (vector acc... | Campbell Barton |
2013-08-06 | code clenup: remove benchmarking left in by accident and GPU print, also some... | Campbell Barton |
2013-08-05 | minor glitch with border drawing, use glRecti rather then glRectf, so roundin... | Campbell Barton |
2013-08-05 | use api function for rect intersection | Campbell Barton |
2013-08-04 | add missing NULL checks from BKE_constraint_get_typeinfo(), so constraints fr... | Campbell Barton |
2013-08-03 | fix error in pose bone selection - head/tail mixup | Campbell Barton |
2013-08-01 | use bmesh for loop macros for looping over mesh verts/edges/faces | Campbell Barton |
2013-08-01 | Fix [#36265]: Smoke doesn't work if domain object has negative scale. | Miika Hamalainen |