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AgeCommit message (Expand)Author
2011-01-06Bug fix: Ton Roosendaal
2011-01-06Todo item:Ton Roosendaal
2011-01-05Todo item: brought transform texture space back.Ton Roosendaal
2010-12-24Bugfix: (Mario Kishalmi patch)Ton Roosendaal
2010-12-22Bugfix #25348Ton Roosendaal
2010-12-20fix [#25283] Edge length display difficult to readCampbell Barton
2010-12-07Added an assert() check for normalized quats which exposed a number of bugs w...Campbell Barton
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for '...Campbell Barton
2010-12-03- added GCC warning -Wstrict-prototypesCampbell Barton
2010-11-30bugfix [#24974] "select all" in weight paint -> face selection mode selects a...Campbell Barton
2010-11-28minor changes to the python api.Campbell Barton
2010-11-21[#22854] Objects lag behind mouse pointer when transformed (translated)Martin Poirier
2010-11-21[#24827] Crash when auto-keyframing while playing animationMartin Poirier
2010-11-20Cancel edge slide on invalid selection.Martin Poirier
2010-11-19patch from Shane Ambler, free memory when failing to create slide verts.Campbell Barton
2010-11-16bugfix [#24509] UV/Image Editor: selected elements move not as specifiedCampbell Barton
2010-11-14Move rotOrder to proper transform data structureMartin Poirier
2010-11-03bugfix [#24505] Python command bpy.ops.transform.rotate(...) does not follow ...Campbell Barton
2010-11-02fix for compiling with the c90 standard, support for non-static variable init...Campbell Barton
2010-11-02Patch [#24497] Fix for [#24484] Right Ctrl for snapping by Alexander Kuznetso...Thomas Dinges
2010-10-31initialize structs to zero rather then using memset().Campbell Barton
2010-10-24bugfix [#21097] Rotating multiple bones with non-local location behaves incor...Campbell Barton
2010-10-21bugfix [#24331] EdgeSlide not as flawless as 2.49's Campbell Barton
2010-10-19bugfix [#24322] Rotating objects with Axis+Angle mode fails.Campbell Barton
2010-10-17Bugfix #24296: AutoIK interactive chain length adjustment feature is missingJoshua Leung
2010-10-16most unused arg warnings corrected.Campbell Barton
2010-10-05rename Command key to OSKey, Window manager already called it the OSKey but i...Campbell Barton
2010-09-28[#24028] Minor fixes to BLI_math_vectorCampbell Barton
2010-09-22bugfix [#23832] Moving a pose bone doesnt update the transform button props r...Campbell Barton
2010-09-21Fix for [#23818] Edge slide not resetting properly when displaying edge lengthsJanne Karhu
2010-08-25Fix #23181: crash in bone roll with project snapping enabled.Brecht Van Lommel
2010-08-18apply rna naming for ToolSettingsCampbell Barton
2010-08-08remove unused includesCampbell Barton
2010-08-04bugfix [#23158] Translate operator leaks memory if nothing selectedCampbell Barton
2010-07-31Separate proportional edit setting between edit and object mode. They are now...Martin Poirier
2010-07-31use more BLI math funcs (no functional changes)Campbell Barton
2010-07-21Fix #20196: division by zero in edge slide with two overlapping loops.Brecht Van Lommel
2010-06-28[#22682] some missing keymapsMatt Ebb
2010-06-18Notifier cleanup - replaced ND_*_EDIT and ND_*_SELECT data notifiers Matt Ebb
2010-05-15Durian request: Attempted fix for rotations not taking non-uniform scaling of...Joshua Leung
2010-05-07Minor formatting tweaks (killing some "caterpillar if's"... yuck those things...Joshua Leung
2010-05-07ghash alloc string from render branchCampbell Barton
2010-05-06keyframe transform, both through dopesheet/action editor and graph editor, wo...Joseph Eagar
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-19Fix problem with limit rotation constraints during transform. This codeBrecht Van Lommel
2010-04-18remove config.h references, was added for automake build system rev around 12...Campbell Barton
2010-04-13[#21993] Edge Slide operator should disable projection snappingMartin Poirier
2010-04-03More work on Drag Immediate:Martin Poirier
2010-04-02[#21840] When clicking to move a Node it sticks to the mouseMartin Poirier