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2020-11-04UI: Replace uses of "loc/rot" with full wordsNathan Craddock
Use "Rotation" in place of "Rot" for the rotation header text. Cleanup various RNA titles and tooltips. Differential Revision: https://developer.blender.org/D9457
2020-10-27Cleanup: use over-line for doxy commentsCampbell Barton
Follow our code style for doxygen sections.
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
Follow our code style guide by using C-comments for text descriptions.
2020-08-31Cleanup/Refactor: Split the snap to increments codeGermano Cavalcante
Now we have a better distinction of what is snap to grid and what is snap to increments. The code also allows the implementation of mixed snap for these modes.
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-07-28Transform: Correct Face Attributes: Option to merge attributesGermano Cavalcante
Keeping face attributes connected is now optional. Keeping UV's connected is useful for organic modeling, but bad for architectural. Differential Revision: https://developer.blender.org/D8360
2020-07-03Cleanup: Editors/Transform, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/editors/transform` module. No functional changes.
2020-07-01Transform: generalized custom-data correction supportGermano Cavalcante
Support custom-data correction based on surrounding geometry for all transformation modes of the mesh transform operators. The is the same logic used in Vert and Edge Slide. In order not to change the current default behavior, this property does not affect Vert and Edge Slide modes.
2020-06-23Fix T78045: CTL-ALT-S does nothing in pose mode and crashes when called from ↵Germano Cavalcante
the menu
2020-06-16Cleanup: unused headers, spellingCampbell Barton
2020-06-10Cleanup: make the sculpt convert type follow transform conventionGermano Cavalcante
2020-05-21Fix T76935: Current orientation not taken in account when using "Align to ↵Germano Cavalcante
transform orientation"
2020-04-29Transform Orientation RefactorGermano Cavalcante
- Use `t->spacemtx` as the orientation matrix instead `t->orient_matrix`. - Unify constraint behavior between modal and non-modal. - Simplify code to remove old workarounds and rearrange struct members. This fix T66142 since the actual `orient_type` (in the case `V3D_ORIENT_NORMAL`) is used during Redo instead of always using `V3D_ORIENT_CUSTOM_MATRIX`). Differential Revision: https://developer.blender.org/D7469
2020-04-03Cleanup: Rename ScrArea variables from sa to areaJulian Eisel
Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432. Now the area and region naming conventions should be less confusing. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files.
2020-03-25Cleanup: update doxy sectionsCampbell Barton
2020-03-04Cleanup: spellingCampbell Barton
2020-02-21Cleanup: Move transform_mode_init to transform_mode APIGermano Cavalcante
2020-02-15Transform: Deduplicate time snap codemano-wii
2020-02-14Cleanup: Split transform.c in multiple filesmano-wii
Differential Revision: https://developer.blender.org/D5819