Age | Commit message (Collapse) | Author |
|
Use "Rotation" in place of "Rot" for the rotation header text.
Cleanup various RNA titles and tooltips.
Differential Revision: https://developer.blender.org/D9457
|
|
Follow our code style for doxygen sections.
|
|
Follow our code style guide by using C-comments for text descriptions.
|
|
Now we have a better distinction of what is snap to grid and what is
snap to increments.
The code also allows the implementation of mixed snap for these modes.
|
|
|
|
Keeping face attributes connected is now optional.
Keeping UV's connected is useful for organic modeling, but bad for
architectural.
Differential Revision: https://developer.blender.org/D8360
|
|
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/editors/transform` module.
No functional changes.
|
|
Support custom-data correction based on surrounding geometry for all
transformation modes of the mesh transform operators.
The is the same logic used in Vert and Edge Slide.
In order not to change the current default behavior,
this property does not affect Vert and Edge Slide modes.
|
|
the menu
|
|
|
|
|
|
transform orientation"
|
|
- Use `t->spacemtx` as the orientation matrix instead `t->orient_matrix`.
- Unify constraint behavior between modal and non-modal.
- Simplify code to remove old workarounds and rearrange struct members.
This fix T66142 since the actual `orient_type` (in the case
`V3D_ORIENT_NORMAL`) is used during Redo instead of always using
`V3D_ORIENT_CUSTOM_MATRIX`).
Differential Revision: https://developer.blender.org/D7469
|
|
Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432.
Now the area and region naming conventions should be less confusing.
Mostly a careful batch rename but had to do few smaller fixes.
Also ran clang-format on affected files.
|
|
|
|
|
|
|
|
|
|
Differential Revision: https://developer.blender.org/D5819
|