Age | Commit message (Collapse) | Author |
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
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Also add groups in some files.
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The `recalcData` function is defined in `transform_convert.c`, so the
header is most expected to be `transform_convert.h`.
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The constraint was not set when redoing.
This commit also removes `postInputRotation`. I really couldn't see a use for it.
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The radius is now calculated based on the vertices being transformed
by proportional editing, updated when the falloff changes.
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Follow our code style for doxygen sections.
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This commit removes `t->snap[0]` and `t->snap_spatial[0]`.
They were not actually being used, and could add overhead for
transformation without snap.
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Now we have a better distinction of what is snap to grid and what is
snap to increments.
The code also allows the implementation of mixed snap for these modes.
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Follow up of b2ee1770d4c3 and 10c2254d412d, part of T74432.
Now the area and region naming conventions should be less confusing.
Mostly a careful batch rename but had to do few smaller fixes.
Also ran clang-format on affected files.
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The old convention was easy to confuse with ScrArea.
Part of https://developer.blender.org/T74432.
This is mostly a batch rename with some manual fixing. Only single word
variable names are changed, no prefixed/suffixed names.
Brecht van Lommel and Campbell Barton both gave me a green light for
this convention change.
Also ran clan clang format on affected files.
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Differential Revision: https://developer.blender.org/D5819
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