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2021-07-01Fix memory leak in VSE transform codeRichard Antalik
SeqCollection wasn't freed. It wasn't easy to find culprit so added argument to SEQ_collection_create() to pass function name. Reviewed By: sergey Differential Revision: https://developer.blender.org/D11746
2021-07-01Cleanup: rename playhead to current-frameCampbell Barton
2021-06-30Cleanup: rename 'count' to 'len'Campbell Barton
Reserve the term count for values that require calculation (typically linked lists). Without this convention it's difficult to know if using a length accessor function in a loop will be O(N^2) without inspecting the underlying implementation.
2021-06-30Cleanup: unused arg warningsCampbell Barton
2021-06-30Cleanup: split uses of _snap_sequencer_apply according to transform modeGermano Cavalcante
The `applySnap` callback of each mode was overwriting the value calculated in `transform_snap_sequencer_apply`.
2021-06-29VSE: Improved SnappingRichard Antalik
Change snapping behavior to snap strip edges when they are close to snap point. Default behavior is, that each transformed strip is snapped to any other strip. Implement snapping controls in sequencer tool settings. These controls include: - Snapping on/off - Ability to snap to playhead and strip hold offset points - Filter snap points by excluding sound or muted strips - Control snapping distance Snapping controls are placed in timeline header similar to 3D viewport Reviewed By: mano-wii Differential Revision: https://developer.blender.org/D11646