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2013-04-16code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ...Campbell Barton
2013-04-16move editmesh_bvh.c into blenkernel.Campbell Barton
2013-04-16Random number generator: replace a bunch of usage of the global random numberBrecht Van Lommel
2013-04-14bmesh operators: use operator type-flag to specify which operations require n...Campbell Barton
2013-04-14modify snapObjectsRayEx() to use a pointer to 'ray_dist' rather then passing ...Campbell Barton
2013-04-14code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc...Campbell Barton
2013-04-12fix for own recent addition of transform indervidual-axis in editmode, not wo...Campbell Barton
2013-04-11make scene.ray_cast() behave like object.ray_cast(), add distance arg to snap...Campbell Barton
2013-04-11py api:Campbell Barton
2013-04-11correction to own recent changes to exitmode using axis-matrix, fallback to o...Campbell Barton
2013-04-08fix for own mistake in recent adjustments to transform, local without individ...Campbell Barton
2013-04-08style cleanupCampbell Barton
2013-04-07rigidbody: Fix/workaround for transforming rigid bodies with parentsSergej Reich
2013-04-07transform: Code cleanupSergej Reich
2013-04-05code cleanup: include orderCampbell Barton
2013-04-05code cleanup: use bool's for vgroup and editmode.Campbell Barton
2013-04-05skip unneeded calculations when calling calculateTransformCenter()Campbell Barton
2013-04-04metaballs were not scaling/rotating about their own centers when V3D_LOCAL wa...Campbell Barton
2013-04-04fix [#34802] Individual Transformation Confusing in Edit ModeCampbell Barton
2013-04-04improved method of getting the tangent axis from a bmesh triangle,Campbell Barton
2013-04-04code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful ...Campbell Barton
2013-04-03pass snap arguments so the ruler doesn't have to temp overwrite scene vars.Campbell Barton
2013-04-03use floats for transform snapping distance comparisonsCampbell Barton
2013-03-29remove unused GLUquadricObj in draw_manipulator_rotate()Campbell Barton
2013-03-28I18n: various fixing.Bastien Montagne
2013-03-26Better fix for "To Sphere" crashing in Image editor. It appeared to be in use...Ton Roosendaal
2013-03-26fix [#34698] Axis Locking works incorrectCampbell Barton
2013-03-25Bug report, IRC:Ton Roosendaal
2013-03-25More new data names translation (most cases should be covered now).Bastien Montagne
2013-03-22code cleanup: unused defines, shadowing and unintended enum-as-variable.Campbell Barton
2013-03-21revert edit from r55461, causing build error on some systems.Campbell Barton
2013-03-21Bugfix: Transform autokey warning indicator text was getting clipped prematurelyJoshua Leung
2013-03-21code cleanup: use bool where values are true/false, for view3d and related fu...Campbell Barton
2013-03-17code cleanup: name mesh functions more consistently, also use bools for mesh ...Campbell Barton
2013-03-17- ghost-sdl builds again.Campbell Barton
2013-03-15Add missing operators from paint modes:Antony Riakiotakis
2013-03-14use BLI_strncpy_rlen() rather then BLI_snprintf() when no formatting is needed.Campbell Barton
2013-03-13Fix [#34621] I18n Switch Issue When Gimbal and Rotation Manipulator On.Bastien Montagne
2013-03-13Bug fix #34620Ton Roosendaal
2013-03-13Fix [#34628] Shift-V (vertex slide) does no longer show "vertex slide:" for t...Bastien Montagne
2013-03-13Some small fixes found while investigating on bug [#34621] I18n Switch Issue ...Bastien Montagne
2013-03-13code cleanup: use const events for modal and invoke operators.Campbell Barton
2013-03-13style cleanupCampbell Barton
2013-03-12Temp fix for stupid -Wformat-security issue.Bastien Montagne
2013-03-12replace sprintf -> strcpy where its not needed.Campbell Barton
2013-03-09add inline function mul_project_m4_v3_zfac() to get the z-depth value from a ...Campbell Barton
2013-03-09code cleanup: move runtime var zfac out of RegionView3D. rename initgrabz() -...Campbell Barton
2013-03-09code cleanup: favor braces when blocks have mixed brace use.Campbell Barton
2013-03-08code cleanup: use bool's for snapping functions.Campbell Barton
2013-03-08avoid floating point exceptions in snapObjects(), was attempting to scale up ...Campbell Barton