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2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-19warning cleanup for -Wdouble-promotionCampbell Barton
2011-08-18fix for bad array access in transform operator, was assigning an array to a ↵Campbell Barton
single float operator value.
2011-08-11svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-08-07removed old ndof transform code, to be replaced with modern stuff in 2.6Mike Erwin
2011-08-07Merging trunk up to r39145.Joerg Mueller
2011-08-05Assorted loose ends for auto-clamped handles workJoshua Leung
* Tweaked order of handle types to make it easier to find Auto/Auto- clamped in the list * Fixed a number of places which were still just checking for auto- handles when they should have included auto-clamped too, including handle rotation
2011-08-03Crash in MMB moves (etc): commit of today was reading NULL pointer.Ton Roosendaal
2011-08-03* Merging trunk up to r38981.Joerg Mueller
* Fixing a minor issue in a previous commit.
2011-08-03fix [#28135] Edge slide changes UVCampbell Barton
2011-08-03ndof changes: turned off 3D mouse during transform, removed timing bug in ↵Mike Erwin
image/uv, added option for zoom axis (up/down vs. forward/backward)
2011-08-02Merging trunk up to r38932.Joerg Mueller
2011-08-02Made wmNDOFMotionData use a vector rather then xyz members, makes it nicer ↵Campbell Barton
to use with math functions. ndof_to_angle_axis and ndof_to_quat now use math functions.
2011-08-02svn merge -r38814:38905 ↵merwin-spacenavMike Erwin
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-30bpy fix for crash/assert on running dir() on a non collection property + ↵Campbell Barton
some other minor corrections.
2011-07-30Merging up to trunk r38834.Joerg Mueller
2011-07-29svn merge -r38753:38813 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-28only initialize snap from the scene settings for view3d and image spaces ↵Campbell Barton
since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.
2011-07-27minor warning fixes for clang-static-checkerCampbell Barton
2011-07-27svn merge -r38558:38752 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-27fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex'Campbell Barton
this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-26correct misc warningsCampbell Barton
2011-07-25Fix #28079: UV propertional editing was incorrectly influenced by theBrecht Van Lommel
mesh X mirror option.
2011-07-25removed old ndof transform stuff, added experimental ndof nav during ↵Mike Erwin
transform (might disable for release)
2011-07-23Merging with trunk up to r38631.Joerg Mueller
2011-07-22Need some fun once a while:Ton Roosendaal
On dragging a non-connected node on a noodle, it will insert it. Functionality tweaks are possible, but it already feels non-intrusive. Rules: - Insertion only when a single noodle is intersecting with node. - Default connects first matching socket type. - If no socket match, it connects the first.
2011-07-22Split up recalcData() function in transform_generics.c into smallerJoshua Leung
functions based on editor types This could be split up further in future if there's such a need, but this should already be sufficient. Most notably required since the NLA recalc stuff was taking quite a few lines within that block
2011-07-22fix [#28052] PET: Shift-O cycling skips "random falloff"Campbell Barton
2011-07-22Adding Shear transform to UV menu and Ctrl Alt Shift S hotkey (same as in 3D ↵Daniel Salazar
View)
2011-07-22Merge with trunk up to r38584.Joerg Mueller
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-07-12Merging trunk up to r38329.Joerg Mueller
2011-07-10Fix #27926: autokey not working with auto IK, broke this with an earlier bugfix.Brecht Van Lommel
2011-07-08Fix #27902: autokey bones with individual origins transform not working.Brecht Van Lommel
2011-07-06NLA Drawing - When "Show Control Curves" option in View menu isJoshua Leung
disabled, the strips are drawn so that they take up less vertical space. Originally, the primary reason why these were taller than those in the other animation editors was really so that these control curves could be visualised adequately. So, when these aren't shown, we can afford to collapse the strips vertically. This should make it possible to fit more strips on screen to retime them. in some staggered fashion.
2011-07-05Merging from trunk up to r38119.Joerg Mueller
2011-07-05Fix #27846: time extend / E key not work in sequence editor.Brecht Van Lommel
2011-07-05Bugfix #27856: Transforming Grease Pencil frames in Action EditorJoshua Leung
didn't perform updates * This problem was caused by a typo when adapting old code * Fixed crash where keyframes-update was being called in Grease Pencil transforms too Todo: Outliner/Datablocks Viewer doesn't update that nicely when these keyframes get modified. Outside of gdb, I managed to get a few non- repeatable crashes here; while debugging though, there was only some lagging oddness if panning before the tree updated.
2011-07-04Fix #27849: 3D manipulator widget lost on mesh in edge mode.Brecht Van Lommel
The manipulator was always using vertex selection flags, but those are only valid in vertex mode, as selection flag flushing only happens in the direction vertex -> edge -> face. Now use edge/face selection flags when needed.
2011-07-03As per discussion: allow bone transforms again for proxy'ed bones.Ton Roosendaal
2011-06-27Minor warning cleanup & fixCampbell Barton
- comment/remove assignments from values to themselves. - add case break statements (no functional change but some source code checkers notice). - fix python errors when the sculpt brush is None.
2011-06-22Animation Channel Filtering Refactor - Part 3 (Visibility Flag Split)Joshua Leung
* This (big) commit is aimed at cleaning up the filtering flags used by the animation channel filtering code. The list of filtering flags has been growing a bit "organically" since it's humble origins for use in the Action Editor some 3 years (IIRC) ago now during a weekend hackathon. Obviously, some things have ended up tacked on, while others have been the product of other flag options. Nevertheless, it was time for a bit of a spring clean! * Most notably, one area where the system outgrown its original design for the Action Editor was in terms of the "visibility" filtering flag it was using. While in the Action Editor the concept of what channels to include was strictly dictated by whether the channel hierarchy showed it, in the Graph Editor this is not always the case. In other words, there was a difference between the data the channels represented being visible and the channels for that data being visible in the hierarchy. Long story short: this lead to bug report [#27076] (and many like it), where if you selected an F-Curve, then collapsed the Group it was in, then even after selecting another F-Curve in another Group, the original F-Curve's properties would still be shown in the Properties Region. The good news is that this commit fixes this issue right away! * More good news will follow, as I start checking on the flag usage of other tools, but I'm committing this first so that we have a stable reference (of code similar to the old buggy stuff) on which we can fall back to later to find bugs (should they pop up). Anyways, back to the trenches!
2011-06-22Merged with trunk r37717.Joerg Mueller
2011-06-21Snapping/ProjectMartin Poirier
Disable editmesh as target if proportional edit is on (that was messed up incorrectly in revision 33233)
2011-06-21Animation Channel Filtering Refactor - Part 1Joshua Leung
* Removed list-expanders for Materials, Textures, and Particles. So instead of: Object Materials Material 1 ... material 1 anim data ... we now have Object Material 1 ... material 1 anim data ... This makes it faster+easier to get to these items. If you don't want to see all of these, you can still use the data-block filters from the header to hide these. * Internal cleanup - removed "owner" and "ownertype" settings from bAnimListElem. The purpose of these was muddled, and more of a hassle to maintain than doing anything useful - it was only really used for the stuff above. * Removed need for "sa->spacedata.first" casts all over the show for animation editor tools which needed access to editor data. This can now be retrieved directly.
2011-06-21Merge with trunk r37677Joerg Mueller
2011-06-17fix [#25598] projection surface snap issueCampbell Barton
Excuse the thrashing, this is from r35438, reverted r35444 under the _wrong_ impression Martin considered unacceptable.
2011-06-16fix [#27671] Transforming sequencer effects strips crashesCampbell Barton
2011-06-15Code cleanup: remove unused shaded draw mode code.Brecht Van Lommel
2011-06-14Merge with trunk r37475.Joerg Mueller