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2010-07-122.5: remove user preferences to always snap for translate/rotate/scale,Brecht Van Lommel
with new behavior of the snap setting in the 3d view these are no longer necessary.
2010-07-05Fix #22666: linked data lights lag during transform in GLSL mode.Brecht Van Lommel
Actually a depsgraph issue, transforming objects was incorrectly tagging their data for recalculation.
2010-07-05Bugfix #22685: Screen update slow, animation player ALT-A, files created ↵Joshua Leung
with 2.4x Modifiers were being mistakenly recalculated at every frame as long as the object had animation, slowing things down due to incorrect depsgraph recalc tags. Renamed OB_RECALC -> OB_RECALC_ALL to reduce future confusion. During this process, I noticed a few dubious usages of OB_RECALC, so it's best to use this commit as a guide of places to check on. Apart from the place responsible for this bug, I haven't changed any OB_RECALC -> OB_RECALC_OB/DATA in case that introduces more unforseen bugs now, making it more difficult to track the problems later (rename + value change can be confusing to identify the genuine typos).
2010-06-28[#22682] some missing keymapsMatt Ebb
Added proportional influence up/down to transform modal keymap. Also fixed a crash in restoring to previous key map item after edits.
2010-06-20Unhide constraint axis and orientation operator properties.Martin Poirier
They are not just internal param, tweaking them later is not unconceivable.
2010-06-18Notifier cleanup - replaced ND_*_EDIT and ND_*_SELECT data notifiers Matt Ebb
with the generic action equivalents (NA_EDITED and new NA_SELECTED)
2010-06-17fix for fcurve doubles not being removed when moving more then one selected ↵Campbell Barton
points in the graph editor. The bug could be redone with 3 points, 2 selected dragged onto the unselected. looping backwards fixes this.
2010-06-14naming changesCampbell Barton
path -> filepath (for rna and operators, as agreed on with elubie) path -> data_path (for windowmanager context functions, this was alredy used in many places)
2010-06-06Removed non working operator options from the 'redo' user interface. William Reynish
This cleans up things like transform and duplicate a lot, which previously exposed lots of options that didn't work with tweaking.
2010-06-06finish cleanup to cmake editors, also removed some stuff from scons thats ↵Campbell Barton
not needed.
2010-06-05remove cruft from cmake files, more to goCampbell Barton
2010-06-04have cmake build editors as different libs like scons and nan-makefilesCampbell Barton
2010-05-21Motion Paths: Experimental optimisations from joeedh for speeding up the ↵Joshua Leung
calculation process This works by tricking the depsgraph into giving us a smaller list of objects to evaluate, with all the necessary objects + their dependencies at the start of the list. On any complicated setup where non-object parameters need to be referred to (i.e. by drivers) to affect an object's transform, these optimisations will fail and the old (slower) method is still the best way (modify the ifdef and comment out the optimise depsgraph call to do so). However, we'll assume that these aren't too common in real productions, so things should be fine with these fixes. If there really is a need for both, then global options to control these things could follow.
2010-05-16[#22114] Manipulator Transform Orientation not respectedMartin Poirier
Potential fix (the error would explain the gimbal case, not the normal case. Also, it doesn't explain why it worked from time to time on other platforms).
2010-05-15Tweak to previous commit - the corrections shouldn't be done for ↵Joshua Leung
translations, since that causes too many problems.
2010-05-15Durian request: Attempted fix for rotations not taking non-uniform scaling ↵Joshua Leung
of Graph Editor views into account. With this fix, handles do not appear to rotate as violently as before, though this correction may still be too subtle to be noticed by many users.
2010-05-07Minor formatting tweaks (killing some "caterpillar if's"... yuck those ↵Joshua Leung
things are nasty to edit/extend)
2010-05-07ghash alloc string from render branchCampbell Barton
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28571:28573 svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r28575:28576
2010-05-06keyframe transform, both through dopesheet/action editor and graph editor, ↵Joseph Eagar
works a bit better with handles. handles now follow keyframes properly in frame snap mode, in situations where they would move (but the keyframe would not) in undesirable ways before. also hopefully fixed vector scope crash in image editor. and disabled snapping to seconds (ever); this can be a seperate option, silently switching to second snapping in frame snapping mode is absolutely evil. also, the action editor draws in hundredth of seconds, not seconds, so it didn't even work. Aligorith: I hope this code is ok, if not feel free to rewrite it.
2010-05-05[#22212] edit problem with translate manipulatorMartin Poirier
Missing a matrix normalization (objects scaled in object mode would have the bug).
2010-04-24sub_v3_v3v3 --> sub_v3_v3 (where possible)Campbell Barton
2010-04-21replace add_v3_v3v3() --> add_v3_v3() where possibleCampbell Barton
2010-04-19Fix problem with limit rotation constraints during transform. This codeBrecht Van Lommel
would convert from quat to matrix and back if the bone had any constraint, but did not normalize the quat first as done in other places, giving a sudden jump when starting transform on some bones with constraints. Two changes: * Normalize quaternion first. * Only do this conversion on bones with limit rotation constraints, instead of all bones with any constraint.
2010-04-18remove config.h references, was added for automake build system rev around ↵Campbell Barton
124-126 but isnt used by any build systems now.
2010-04-13[#21993] Edge Slide operator should disable projection snappingMartin Poirier
Adding proper flag. If there are others like that, other people can fix them too, it's easy peasy.
2010-04-12- use more inline math funcitons where possibleCampbell Barton
- swapped in less verbose math functons - modifier include cleanup
2010-04-11Specific operator for Push/Pull (no need to go through the generic operator ↵Martin Poirier
and it makes it available in the operator search)
2010-04-07Auto Keyframing:Joshua Leung
Made 'PoseLib', 'Pose Paste', and 'Transforms' use the active KeyingSet instead of a hardcoded one if there is an active KeyingSet and the 'Only Insert for Keying Set' option is enabled in the User Prefs. Also, made sure that for transforms, the active KeyingSet is provided with the data being modified instead of having them retrieve this from the context (which may miss a few items). --- While making the changes for pose paste, made pasting poses not destroy the existing properties on the bones if the buffer bones didn't have any properties to replace the old ones with. IMO, this seems a bit too destructive if they don't get replaced, but perhaps in some cases not removing causes some problems with bad poses?
2010-04-05Missed one of the tweak operator for nodes when adding new param.Martin Poirier
2010-04-03More work on Drag Immediate:Martin Poirier
- Rename option and flag to something more sane - Add property to manipulator operator and set true by default Confirm on Release can now be forced true or false per operator, in which case it won't use the default value (the user preference).
2010-04-02[#21840] When clicking to move a Node it sticks to the mouseMartin Poirier
Add hidden property to be able to force confirm on release (drag immediately is a silly name) on or off. Streamline method for adding common properties to transform operators.
2010-04-02rna naming, *_frame --> frame_*Campbell Barton
2010-03-30Baking for dupligroup & linked library objectsBrecht Van Lommel
- library data allows pointcache writing (hard to know how this should work long term so ifdef'd for now) - changing the frame now updates the dupligroup objects - BKE_ptcache_ids_from_object(), option to get the id's from duplis note! scene_update_tagged() is called from the main() loop, and runs BKE_ptcache_quick_cache_all(), this could become a performance issue, especially with duplis, should probably not call BKE_ptcache_quick_cache_all() all the time, even when not playing back animation. (commits 27856 by Campbell from render25 branch)
2010-03-30Fix a few warning in editors/ module.Brecht Van Lommel
2010-03-30Fix [#21711] Position of 2d cursor is not displayed correctly and cannot be set Matt Ebb
in uv/image editor properties panel Note: Moved UV editor 2d cursor to SpaceImage rather than View2d, so it's more accessible to RNA.
2010-03-29Mirror clipping for curves and surfaces.Sergey Sharybin
2010-03-28[#21767] Project Vert. on the Surf. of Other Obj. enabled causes crash when ↵Martin Poirier
trying to Crease some edges Don't want to project for Crease (and others).
2010-03-26Purging compiler warningsJoshua Leung
2010-03-264 Devs in Agreement - End of the Road for Old Track Joshua Leung
This commit removes the Old Track method (used to be found under Object -> Animation -> Track), with all existing instances of this being converted to Track To Constraints. In fact, while performing this removal, I found that this was supposed to have happened in version 2.27 already, but for some reason the options were left in, and this function managed to survive for a further decade. I've left the tracking axes around still, since it seems some curve tools still use that. However, that usage should probably get faded out in future too? Misc notes: * Fixed compiling error with constaints from harkyman's Maintain Volume patch. * Subversion of 2.52 now bumped up to .2
2010-03-26Bugfix #21739: Extend in the NLA crashes (Ekey)Joshua Leung
2010-03-23more lint includesCampbell Barton
Only source/blender/editors/ dir, should not give errors on different platforms Only removing: UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-22spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)Campbell Barton
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-19Hack to make people stop bugging me.Martin Poirier
Working around a problem in a work around for holes in the operator API and event system.
2010-03-16transform marker sync for extend and grab is back.Brecht Van Lommel
(commit 27537 by Campbell from render25 branch)
2010-03-16== Massive Keying Sets Recode ==Joshua Leung
After a few days of wrong turns and learning the finer points of RNA-type-subclassing the hard way, this commit finally presents a refactored version of the Keying Sets system (now version 2) based on some requirements from Cessen. For a more thorough discussion of this commit, see http://sites.google.com/site/aligorith/keyingsets_2.pdf?attredirects=0&d=1 ------ The main highlight of this refactor is that relative Keying Sets have now been recoded so that Python callbacks are run to generate the Keying Set's list of paths everytime the Keying Set is used (to insert or delete keyframes), allowing complex heuristics to be used to determine whether a property gets keyframed based on the current context. These checks may include checking on selection status of related entities, or transform locks. Built-In KeyingSets have also been recoded, and moved from C and out into Python. These are now coded as Relative Keying Sets, and can to some extent serve as basis for adding new relative Keying Sets. However, these have mostly been coded in a slightly 'modular' way which may be confusing for those not so familiar with Python in general. A usable template will be added soon for more general usage. Keyframing settings (i.e. 'visual', 'needed') can now be specified on a per-path basis now, which is especially useful for Absolute Keying Sets, where control over this is often beneficial. Most of the places where Auto-Keyframing is performed have been tidied up for consistency. I'm sure quite a few issues still exist there, but these I'll clean up over the next few days.
2010-03-15Fix #21619 and #21613: edge loop delete crashes, after recent transformBrecht Van Lommel
manipulator ctrl+click increment fix.
2010-03-14transform: Ctrl-Click on manipulators uses increments correctly.Martin Poirier
2010-03-14[#21523] Drag Immediately only working when "Select With" is set to LMBMartin Poirier
Partial fix. Check lauch event if left or right mouse. Also added a bug fix for manipulator (sometimes, type = 0)
2010-03-11Motion Paths + Auto-Keying:Joshua Leung
Revised the conditions under which motion paths get recalculated after transforms (when auto-keying is enabled). Now, the type of path display does not matter, but rather that the object/bone in question has any paths at all. This makes animating with these a much smoother experience.