Age | Commit message (Expand) | Author |
2013-05-01 | use 'normal' orientation rather then 'local' with individual origins to use t... | Campbell Barton |
2013-04-30 | fix [#35156] Edge slide gg shortcut brings up wrong settings. | Campbell Barton |
2013-04-28 | fix for bug with edge-slide doing UV correction when the faces connected to o... | Campbell Barton |
2013-04-28 | simplify projectEdgeSlideData(), was doing unneeded looping, remove and remov... | Campbell Barton |
2013-04-25 | ruler snap adjustments | Campbell Barton |
2013-04-24 | rna api function scene.ray_cast now returns the object and its matrix (incase... | Campbell Barton |
2013-04-24 | allow to scale and rotate from edge/vertex slide. | Campbell Barton |
2013-04-24 | fix for crash changing transform modes rotate/edge-slide/grab. setCustomPoint... | Campbell Barton |
2013-04-24 | simple optimizations for bvhtree_from_mesh_faces() for editmesh, was quite in... | Campbell Barton |
2013-04-24 | alternate fix for [#24887] - r33294. | Campbell Barton |
2013-04-23 | Fix #35056: crash running bpy.ops.transform.rotate() in background mode. | Brecht Van Lommel |
2013-04-23 | fix [#35007] clipping border error | Campbell Barton |
2013-04-22 | fix for scaling on individual center in mesh editmode when the object has non... | Campbell Barton |
2013-04-22 | fix own mistake updating edge slide, even edge-slide was broken | Campbell Barton |
2013-04-22 | tweak to vertex slide drawing, reduce line alpha, could cover vertex and make... | Campbell Barton |
2013-04-20 | fix for glitch in object drawing, color of texspace was last used editmode dr... | Campbell Barton |
2013-04-19 | style cleanup: edge slide | Campbell Barton |
2013-04-19 | fix for bug where edge slide could set mouse start/end points to the same val... | Campbell Barton |
2013-04-19 | fix for incorrect edge slide interpolation at loop endpoings with ngons. | Campbell Barton |
2013-04-19 | fix [#35009] Edge/Vertex Slide issue using G-G. | Campbell Barton |
2013-04-19 | code cleanup: edge slide, avoid building BVH tree, more logical var names. | Campbell Barton |
2013-04-19 | fix for incorrect edge loop slide direction when one of the loop sides was lo... | Campbell Barton |
2013-04-19 | code cleanup: remove unused vars in edge slide, only store the initial vertex... | Campbell Barton |
2013-04-19 | simple optimization, replace BM_face_other_edge_loop() with BM_loop_other_edg... | Campbell Barton |
2013-04-18 | style cleanup | Campbell Barton |
2013-04-18 | use modified vertex coords for calculating display thickness and intersections. | Campbell Barton |
2013-04-17 | Don't use auto vectorization for MinGW-w64. It may be a source for | Antony Riakiotakis |
2013-04-16 | code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and ... | Campbell Barton |
2013-04-16 | move editmesh_bvh.c into blenkernel. | Campbell Barton |
2013-04-16 | Random number generator: replace a bunch of usage of the global random number | Brecht Van Lommel |
2013-04-14 | bmesh operators: use operator type-flag to specify which operations require n... | Campbell Barton |
2013-04-14 | modify snapObjectsRayEx() to use a pointer to 'ray_dist' rather then passing ... | Campbell Barton |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-04-12 | fix for own recent addition of transform indervidual-axis in editmode, not wo... | Campbell Barton |
2013-04-11 | make scene.ray_cast() behave like object.ray_cast(), add distance arg to snap... | Campbell Barton |
2013-04-11 | py api: | Campbell Barton |
2013-04-11 | correction to own recent changes to exitmode using axis-matrix, fallback to o... | Campbell Barton |
2013-04-08 | fix for own mistake in recent adjustments to transform, local without individ... | Campbell Barton |
2013-04-08 | style cleanup | Campbell Barton |
2013-04-07 | rigidbody: Fix/workaround for transforming rigid bodies with parents | Sergej Reich |
2013-04-07 | transform: Code cleanup | Sergej Reich |
2013-04-05 | code cleanup: include order | Campbell Barton |
2013-04-05 | code cleanup: use bool's for vgroup and editmode. | Campbell Barton |
2013-04-05 | skip unneeded calculations when calling calculateTransformCenter() | Campbell Barton |
2013-04-04 | metaballs were not scaling/rotating about their own centers when V3D_LOCAL wa... | Campbell Barton |
2013-04-04 | fix [#34802] Individual Transformation Confusing in Edit Mode | Campbell Barton |
2013-04-04 | improved method of getting the tangent axis from a bmesh triangle, | Campbell Barton |
2013-04-04 | code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful ... | Campbell Barton |
2013-04-03 | pass snap arguments so the ruler doesn't have to temp overwrite scene vars. | Campbell Barton |
2013-04-03 | use floats for transform snapping distance comparisons | Campbell Barton |