Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-10-10Cleanup: NLA transforms, simplify `recalcData_nla()`Thibault de Villèle
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-05Cleanup: make formatBrecht Van Lommel
2022-10-04Cleanup: VSE code readabilityRichard Antalik
2022-10-04Cleanup: correct argument size for plane in planeProjectionCampbell Barton
2022-10-04Cleanup: replace UNUSED macro with commented args in C++ codeHans Goudey
2022-09-29Cleanup: Simplify code and remove duplicationsAntonio Vazquez
2022-09-29Fix T101455: GPencil Gizmo in wrong location when using Active ElementAntonio Vazquez
2022-09-29Sculpt: Normal-based automasking modesJoseph Eagar
2022-09-27Fix T101393: Vertex Crease operator does not create vertex crease layerPhilipp Oeser
2022-09-26Fix build errors and warnings after recent changes, when not using Unity buildBrecht Van Lommel
2022-09-26Fix typo and and incorrect property initializationGermano Cavalcante
2022-09-26Fix T101343: useless Snapping menu in transform operatorsGermano Cavalcante
2022-09-26Cleanup: remove redundant parenthesisCampbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: remove redundant double parenthesisCampbell Barton
2022-09-23Mesh: Move edge crease out of MEdgeHans Goudey
2022-09-23Cleanup: use ELEM macroCampbell Barton
2022-09-21Cleanup: unused variable warningCampbell Barton
2022-09-20Fix T101220: UV proportional editing not working correctly with UV Sync Selec...Germano Cavalcante
2022-09-20Fix T101196: constraint plane failing in side orthographic viewsGermano Cavalcante
2022-09-20UV: extend custom grid sizes to set each axis separatelyChris Blackbourn
2022-09-19Cleanup: spellingCampbell Barton
2022-09-16Fix T101040: Blender Crashes When snap roll a bone in armatureGermano Cavalcante
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-16Cleanup: formatCampbell Barton
2022-09-15UV: rename "Pixel Snap Mode" to "Pixel Round Mode"Chris Blackbourn
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-14Adding `const Scene*` parameter in many areas.Monique Dewanchand
2022-09-12Fix T100851: Sync markers does not work for numinputPhilipp Oeser
2022-09-12UV: support uv seams when computing uv islandsChris Blackbourn
2022-09-09Mesh: Move bevel weight out of MVert and MEdgeHans Goudey
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-06GPU: remove 'GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR'Germano Cavalcante
2022-09-05GPU: remove 'GPU_SHADER_2D_UNIFORM_COLOR'Germano Cavalcante
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-01Cleanup: Remove/replace View Layer macros.Monique Dewanchand
2022-08-30Cleanup: spelling in commentsCampbell Barton
2022-08-28Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-28Fix running transform without a regionCampbell Barton
2022-08-27UV: support constrain-to-bounds for uv rotation operatorChris Blackbourn
2022-08-26Cleanup: use 'len_v2'Germano Cavalcante
2022-08-26Merge branch 'blender-v3.3-release'Germano Cavalcante
2022-08-26Transform: Use more general approach to node view updateGermano Cavalcante
2022-08-26Merge branch 'blender-v3.3-release'Germano Cavalcante
2022-08-26Fix T100632: Regression: Node border snap guide line not drawing properlyGermano Cavalcante
2022-08-26Fix T100633: Node Editor: Edge scrolling breaks node snappingGermano Cavalcante
2022-08-26Fix T100633: Node Editor: Edge scrolling breaks node snappingGermano Cavalcante
2022-08-26Cleanup: reduce variable scopeCampbell Barton