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2015-05-17CMake: correct file listingCampbell Barton
2015-04-21Metadata display support - patch by Julian and me.Antony Riakiotakis
Basically, blender adds a few metadata fields to images when we render an image. Those metadata can now be viewed in the image editor. Also, made sure metadata are available when we write imbufs to disc with "Save As". There may be more cases here that need fixing, but this means that loading an image with metadata will now properly preserve them in blender.
2014-10-08Ghost Context RefactorJason Wilkins
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-06-23Add ED_paint.h, split out ED_sculpt.hCampbell Barton
also rename some functions to match our convention
2014-05-07Fix issue discovered while investigating T39950:Antony Riakiotakis
Sculpt mode drawing fails after deleting a subsurf modifier in sculpt mode and undoing. This was quite difficult to spot. Main cause was that mesh data was not synchronized properly between undo and sculpt code because we generated a pbvh on derivedmesh invalidation without really refreshing the rest of the data. This could result in undo and drawing operating on different data. To solve this and avoid bad level calls I had to move quite some code around. Crazyspace is now moved to blenkernel, as did some sculpt calls that make sure sculpt data are properly refreshed.
2014-04-30Code cleanup: remove unused headerCampbell Barton
2014-01-04CMake: cleanup and add includeCampbell Barton
2013-12-21Support units in modal numinputBastien Montagne
Summary: This completly changes the way modal numinput is handled. Now, edited expression is a string, which then gets unit- and py-evaluated to get a float value. We gain many power and flexibility, but lose a few "shortcuts" like '-' to negate, or '/' to inverse (if they are really needed, we still can add them with modifiers, like e.g. ctrl-/ or so). Features: - units (cm, ", deg, etc.). - basic operations from python/BKE_unit (+, *, **, etc.), and math constants and functions (pi, sin, etc.). - you can navigate in edited value (left/right key, ctrl to move by block) and insert/delete chars, e.g. to fix a typo without having to rewrite everything. - you can go to next/previous value with (ctrl-)TAB key. - As before, hitting backspace after having deleted all leading chars will first reset the edited value to init state, and on second press, the whole "modal numinput" editing will be cancelled, going back to usual transform with mouse. Notes: - Did not touch to how values are shown in header when modal numinput is not enabled (would do that in another commit), so this is still quite inconsistent. - Added back radian support in BKE_unit. - Added arcminute/arcsecond to BKE_unit. (those unit changes affect all angle UI controls, btw, so you can now enter radians or longitude/latitude values when in degrees units). Related to T37600. Reviewers: brecht, campbellbarton, carter2422 Reviewed By: brecht, campbellbarton, carter2422 Thanks everybody! Differential Revision: http://developer.blender.org/D61
2013-11-19Code Cleanup: move trans-verts out of snap code into their own file.Campbell Barton
Developer Note: * minmax & centroid was being calculated when creating trans-verts but never used. * static vars removed, replace with TransVertStore stack var.
2013-07-20hidden wireframe option for mesh editmode, important for retopology mode ↵Campbell Barton
(can be used with xray).
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
remove MEM_sys_types.h which was a duplicate.
2013-04-02Fix compilation on MinGW(64/32)Antony Riakiotakis
Also, add appropriate lib paths for recent OpenCollada for mingw32 (coming soon to an svn server near you)
2013-04-02Missing GLEW path in CMake, fixes compile error in OS X.Ton Roosendaal
2012-09-05add missing files from cmakes listsCampbell Barton
2012-04-14Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), ↵Bastien Montagne
among which: * Drag'n'drop translation in Outliner * "Execute" button in file window * "Labels" of spacing elements, in multi-column enums * A glitch with nodes "Value to RGB", they where called "ColorRamp" in node_type_base() call. This is not definitive, though, as it appears that UI node names are determined by this call, while it should be by "defines" in rna_nodetrre_types.h, I guess... Anyway, not good to have such things in two different places! Also moved default context name under BLF_translation.h, much better to have those all in one place, accessible from whole Blender code!
2012-04-13Fixed (or partly fixed) various missing UI translations, mainly with some ↵Bastien Montagne
specific ops invocations (popup menus…), and (to some extent) with the undo/redo stuff.
2012-02-12style cleanup for bmesh headersCampbell Barton
- use consistant header guards - correct doxy comments - remove ED_toolmode.h (unused)
2011-11-08svn merge ^/trunk/blender -r41602:41638 .Campbell Barton
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-10-24svn merge ^/trunk/blender -r41226:41227 .Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-12svn merge -r40124:40140 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-11Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons ↵Benoit Bolsee
updated but not tested.
2011-09-11svn merge -r40104:40117 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-11cmake edits to navmesh so includes are not added unless the game engines ↵Campbell Barton
enabled.
2011-09-11svn merge -r40075:40104 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-10disable navmesh feature when building without the game engine.Campbell Barton
2011-09-07svn merge -r 37306:39975 ↵Benoit Bolsee
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-19include headers in cmake files (for IDE's)Campbell Barton
2011-07-26svn merge -r38400:38500 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-06-05synched with trunk at revision 37212Nick Samarin
2011-05-31svn merge -r37028:37030 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-17synched with trunk at revision 36569Nick Samarin
2011-02-27merge with/from trunk at r35190Joseph Eagar
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2011-02-16synched with trunk at revision 34793Nick Samarin
2011-02-12Sculpting on deformed meshSergey Sharybin
========================== Removed limitation of armatured-only objects for sculpting -- now all deformation modifiers are allowed in sculpt mode. Use crazyspace corrections like from transformation modules was used to support all deformation modifiers. Internal change: all crazyspace-related functions were noved to crazyspace.c P.S. Brush could make quite unexpected deformation for meshes which are deformed in specified way. Got patch for this and discussing with Brecht if it's really needed or maybe it could be done in better way.
2011-01-05remove ED_retopo.hCampbell Barton
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-03synched with trunk at revision 32129Nick Samarin
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-09-01Add CMake build system on Recast&Navigation branchBenoit Bolsee
2010-06-05remove cruft from cmake files, more to goCampbell Barton
2010-06-04have cmake build editors as different libs like scons and nan-makefilesCampbell Barton