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2011-07-26fix for NULL pointer crash with operator repeat, looks like error print got ↵Campbell Barton
mixed up.
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-06-14Bugfix #27573Ton Roosendaal
Sculpt and Paint undo steps kept hanging in the sculpt/paint modes. Now undo will switch back to global undo, and redo enter the mode again. Just like weight/vertex paint.
2011-06-13Fix #27594: non-active object in weight paint mode doesn't free memory.Brecht Van Lommel
Also removed some commented out 2.4x code that is already replaced.
2011-06-06bug [#27582] Screen Editing > Split and Join area don't work.Campbell Barton
added 'INTERNAL' operator flag so operators which are only meant to be called by other operators or internal use are not displayed to the user. Currently only use this flag for the operator search toolbox, is ignored in debug mode.
2011-06-04Code holiday commit:Ton Roosendaal
- fix: user pref, window title was reset to 'Blender' on tab usage - Undo history menu back: - name "Undo History" - hotkey alt+ctrl+z (alt+apple+z for mac) - works like 2.4x, only for global undo, editmode and particle edit. - Menu scroll - for small windows or screens, popup menus now allow to display all items, using internal scrolling - works with a timer, scrolling 10 items per second when mouse is over the top or bottom arrow - if menu is too big to display, it now draws to top or bottom, based on largest available space. - also works for hotkey driven pop up menus. - User pref "DPI" follows widget/layout size - widgets & headers now become bigger and smaller, to match 'dpi' font sizes. Works well to match UI to monitor size. - note that icons can get fuzzy, we need better mipmaps for it
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-28fixed "rather then" -> "rather than" typos all over the placeM.G. Kishalmi
2011-05-18RNA: pass Main rather than Context to register/unregister callbacks.Brecht Van Lommel
2011-05-10remove some duplicate declarationsCampbell Barton
2011-05-04Own TODO item: sculpting on constructive modifiersSergey Sharybin
- Constructive modifiers are enabled by default in sculpt mode. - There's option to disable all constructive modifiers in the "Options" panel of toolbox in sculpt mode, - Use one column in options panel to make strings easier to read - No modifiers would still be applied on multires
2011-04-21minor changesCampbell Barton
- remove some warnings - fix typos - cmake allow in-source build (when WITH_IN_SOURCE_BUILD is defined) - cmake, use an explicit list of rna files (don't glob)
2011-03-30- include for BGE joystick sensorCampbell Barton
- remove print from numinput and get rid of some float/double warnings. - nicer align line-number in text editor.
2011-03-27subsurf, derived mesh and other misc files: floats were being implicitly ↵Campbell Barton
promoted to doubles, adjust to use floats.
2011-03-16redo panel now runs check() function when defined, filesel and popup dialog ↵Campbell Barton
were already doing this.
2011-03-12More on bug #26432Ton Roosendaal
More undo-push disabling for switching render slots. Also added 'undo push' print in debug mode (blender -d)
2011-03-03Fix #26273: mirror mod. + armature mod. + rotated armature == wrong ↵Sergey Sharybin
reference axis for moving verts (when mirror comes first) Do not overwrite coord of vertices in mapped vertex array used for crazyspace corrections. This should make stuff use position of mesh vertex after deformation, not possible generated images of this vertices.
2011-02-27doxygen: blender/editors tagged.Nathan Letwory
2011-02-27== UI icons ==Andrea Weikert
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-22operator ED_OT_undo_push, needed for editmode undo/redo glitch fix, (coming ↵Campbell Barton
next).
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2011-02-14made most variables which are only used in a single file and not defined in ↵Campbell Barton
header static for blenlib, blenkernel and editors.
2011-02-14First modifiers with deformMatrices callback used to be applied twice whenSergey Sharybin
building crazytspace. Not sure why this worked.
2011-02-12Sculpting on deformed meshSergey Sharybin
========================== Removed limitation of armatured-only objects for sculpting -- now all deformation modifiers are allowed in sculpt mode. Use crazyspace corrections like from transformation modules was used to support all deformation modifiers. Internal change: all crazyspace-related functions were noved to crazyspace.c P.S. Brush could make quite unexpected deformation for meshes which are deformed in specified way. Got patch for this and discussing with Brecht if it's really needed or maybe it could be done in better way.
2011-01-30remove nan-makefilesCampbell Barton
2011-01-26Possible fix for issue #2 in [#25664] Remove Pack does not work in Texture panelCampbell Barton
- There were 2 pack menu's, merged into 1. - Don't attempt to unpack into // if the blend file isn't saved, would use the CWD instead.
2011-01-12Bugfix #25570Ton Roosendaal
The tool-redo depends on a working undo system, so it can rewind a step and then redo operator with new settings. When a user disables undo, this won't work. Now the properties for redo operator (toolbar, F6) will grey out when a redo isn't possible.
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
- move GS() define into DNA_ID.h - add BLI_utildefines as an automatic include with makesrna generated files.
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() ↵Campbell Barton
MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h. no functional changes.
2011-01-05remove ED_retopo.hCampbell Barton
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-15bugfix [#25230] Quick extrude Ctrl-LMB : wrong behaviour of 'RotateSource' ↵Campbell Barton
option. Problem is is with operator redo which click-extrude exposed. Check if redo operator can run, otherwise lock the UI and add a label that the operator doesn't support redo. This is clunky but IMHO better then failing silently and leaving the user confused. - Merged redo functions into ED_undo_operator_repeat(), code was duplicated in a few places. - added WM_operator_repeat_check to check if WM_operator_repeat() can run, avoids an undo call when redo work. Unrelated changes - GHOST_SystemWin32.cpp set to utf8 encoding. - cmake_consistency_check.py now checks source files are utf8.
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-12-05Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now itBrecht Van Lommel
only tags the ID and does the actual flush/update delayed, before the next redraw. For objects the update was already delayed, just flushing wasn't yet. This should help performance in python and animation editors, by making calls to RNA property update quicker. Still need to add calls in a few places where this was previously avoided due to bad performance.
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for ↵Campbell Barton
'const char's,. Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-11-29fix for error when changing DISBALE_PYTHON -> WITH_PYTHON,Campbell Barton
This define wasn't set in some parts of the BGE causing problems with the view matrix. in CMake define for the entire BGE fixes this.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-17use 'const char *' by default with RNA functions except when the value is ↵Campbell Barton
flagged as PROP_THICK_WRAP. Also use const char in many other parts of blenders code. Currently this gives warnings for setting operator id, label and description since these are an exception and allocated beforehand.
2010-10-31rename and negate DISABLE_PYTHON --> WITH_PYTHONCampbell Barton
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-15tag UNUSED() for operator exec() and invoke() functions.Campbell Barton
2010-09-18warning fixes and minor cmake changes.Campbell Barton
2010-08-28Fix #23363: Layer buttons do not update when last object deletedSergey Sharybin
This happend because of incorrect order of calculating used layer mask and drawing header. Added layer content changed notifier to recalc used layers when needed. This also fixes header redrawing in "Move to layer" operator and when user changes Object.layers in properties view
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-08remove unused includesCampbell Barton
2010-08-01Fix for crash due to last commit.Brecht Van Lommel
2010-08-012.5: code changes to reduce the usage of G.main and pass it alongBrecht Van Lommel
or get it from the context instead.
2010-07-23Fix #21028: operator redo creates hundreds of images when texture paint is on.Brecht Van Lommel
Now operator redo will look for an undo push with the same name in both the paint/sculpt and global undo stack.