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AgeCommit message (Expand)Author
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-26Cleanup: remove redundant BKE/BLI/BIF headersCampbell Barton
2019-01-15Cleanup: comment line length (editors)Campbell Barton
2019-01-11UVEdit: Port texpaint_loop_wire to batch requestClément Foucault
2019-01-11UVEdit: Add back uv angle stretch aspect correctionClément Foucault
2019-01-11UVEdit: Port batches to batch requestClément Foucault
2018-11-25Local ViewDalai Felinto
2018-10-01Edit UVs: Refactor drawing Shadow UV in Image EditorClément Foucault
2018-10-01Edit UVs: Refactor drawing Edit UV in Image EditorClément Foucault
2018-09-25Edit Mesh: Move Edit Mesh display settings to overlay'sClément Foucault
2018-09-10Image/UV Editor: Remove show other optionDalai Felinto
2018-08-27Fix assert displaying UV's of faceless meshesCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-15GPU_matrix: use Blender's naming conventionsCampbell Barton
2018-07-08Cleanup: rename 'ct' to 'len' for gawainCampbell Barton
2018-07-08Cleanup: abbreviate unsigned types (editors, wm)Campbell Barton
2018-07-02Cleanup: use _f, _i suffix for GPU state APICampbell Barton
2018-07-01Cleanup: use '_len' suffix for line stippleCampbell Barton
2018-06-29Cleanup: remove another bunch of DM usages, includes etc.Bastien Montagne
2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-28GLRefactor: partially remove gl calls from source/blender/editors.Ray Molenkamp
2018-06-25Cleanup: rename object base flags to be more clear.Brecht Van Lommel
2018-06-05UI: set cursor line widthCampbell Barton
2018-06-04Merge branch 'master' into blender2.8Campbell Barton
2018-06-04Cleanup: strip trailing space in editorsCampbell Barton
2018-05-22Cleanup: namingCampbell Barton
2018-05-22Cleanup: replace MEM_SAFE_FREE -> MEM_freeNCampbell Barton
2018-05-17Fix UV shadow drawingCampbell Barton
2018-04-21Cleanup: styleCampbell Barton
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-19GWN Immediate: use GWN_BATCH_OWNS_VBO for created with imm immBeginBatch.Germano
2018-04-19UV Editor: Fix memleak with loop_vbo and loop_batch.Germano
2018-04-19UV Editor: Style: rename variables to match others.Germano
2018-04-19UV Editor: Fix memleak from recent changes.Clément Foucault
2018-04-19UV Editor: Fix overflow issue with IMM usage.Clément Foucault
2018-04-19UV Editor: Fix imm assert about program still bound.Clément Foucault
2018-04-18UV Edit Draw: Fix assert in `immBeginBatch` -> `vertex_count_makes_sense_for_...Germano
2018-04-16Multi-Object EditingCampbell Barton
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-03-15UV/Image Editor: Optimize UV DrawingGermano
2018-03-12Cleanup: sync EDBM_uv_* functions w/ 2.8Campbell Barton
2018-02-14GPU: use alpha blend that works for drawing to transparent buffer.Brecht Van Lommel
2018-02-13Object Mode: pass edit-object to UV APICampbell Barton
2018-02-06Object Mode: use eval_ctx for context/screen codeCampbell Barton
2018-01-29uvedit_draw: Ensure first if it has any UV to drawGermano
2018-01-28Cleanup: warningCampbell Barton
2018-01-27Speed up a little drawing of UVs in the Image EditorGermano
2017-11-23Cleanup: Rename ViewLayer *sl > ViewLayer *view_layerDalai Felinto
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto